Player Matchup

Ao Kuang
Ao Kuang
GingerJesus8745
Ao Kuang
Level 58
God Stats
0W - 2L
1,327 SR
Queue Stats
110W - 117L
1,470 Elo+
Solo
Ra
Ra
SnowDragonXD
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,442 Elo+
Solo
Bakasura
Bakasura
Sochinskaya
Bakasura
Level 100
God Stats
132W - 129L
1,468 SR
Queue Stats
160W - 166L
1,412 Elo+
Solo
Terra
Terra
combatnuts219
Terra
Level 66
God Stats
32W - 22L
1,585 SR
Queue Stats
183W - 196L
1,405 Elo+
Solo
Danzaburou
Danzaburou
jinzomexa
Danzaburou
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 67
1,476 SR
1,446 Elo+

VS

Team Averages
Level 83
1,600 SR
1,469 Elo+
Maui
Maui
DaffyDuck8048
Maui
Level 100
God Stats
12W - 7L
1,649 SR
Queue Stats
328W - 318L
1,461 Elo+
Party 1
Ah Puch
Ah Puch
Frankykush1992
Ah Puch
Level 48
God Stats
3W - 1L
1,693 SR
Queue Stats
114W - 130L
1,485 Elo+
Party 1
Aphrodite
Aphrodite
NosoyGabito
Aphrodite
Level 146
God Stats
46W - 35L
1,523 SR
Queue Stats
451W - 445L
1,390 Elo+
Solo
Chernobog
Chernobog
pubgster1246xx
Chernobog
Level 51
God Stats
8W - 4L
1,658 SR
Queue Stats
86W - 107L
1,492 Elo+
Solo
Cu Chulainn
Cu Chulainn
wildraptor97
Cu Chulainn
Level 69
God Stats
14W - 16L
1,477 SR
Queue Stats
218W - 202L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
8
0 / 5 / 1
5,821
416
2,800
7,703
5,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 8 / 3
6,606
472
5,271
10,745
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Sochinskaya
Bakasura
13
4 / 7 / 1
7,986
570
5,440
15,661
6,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 4 / 2
7,050
504
3,747
16,009
9,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
jinzomexa
Danzaburou
14
2 / 3 / 0
7,882
563
5,940
7,774
2,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 12
7,495
535
4,173
11,385
7,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
15 / 3 / 2
9,595
685
17,749
10,289
3,412
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
NosoyGabito
Aphrodite
14
4 / 0 / 7
8,055
575
8,885
8,868
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chernobog
pubgster1246xx
Chernobog
13
1 / 2 / 3
7,682
549
4,762
8,660
3,345
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
wildraptor97
Cu Chulainn
14
6 / 3 / 2
8,844
632
6,878
12,726
8,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
9
Kills
27
27
Deaths
11
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
W
15
3
2
5.33
L
Ao Kuang
0
5
1
0.1
W
Aphrodite
NosoyGabito
Aphrodite
4
0
7
7.5
L
1
8
3
0.31
L
Bakasura
Sochinskaya
Bakasura
4
7
1
0.64
L
2
4
2
0.75
L
Danzaburou
jinzomexa
Danzaburou
2
3
0
0.67
W
Chernobog
pubgster1246xx
Chernobog
1
2
3
1.25
W
Cu Chulainn
wildraptor97
Cu Chulainn
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,198
Damage
42,447
57,892
Taken
51,928
27,292
Mitigated
25,974
13,598
Healing
21,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,173
550
0
1,393
11,385
7,824
27
2,821
8,494
14,547
0
W
17,749
621
0
3,839
10,289
3,412
0
3,576
6,022
69,455
1,302
L
Ao Kuang
2,800
1,050
0
1,157
7,703
5,267
0
104
7,599
18,839
1,871
W
Aphrodite
NosoyGabito
Aphrodite
8,885
197
2,918
7,428
8,868
2,981
94
1,605
7,193
57,711
0
L
5,271
681
383
1,042
10,745
3,252
258
8,490
2,255
33,167
1,139
L
Bakasura
Sochinskaya
Bakasura
5,440
3,758
0
3,412
15,661
6,310
545
9,883
5,778
499
33,797
L
3,747
507
2,903
3,316
16,009
9,818
78
10,862
5,147
13,295
0
L
Danzaburou
jinzomexa
Danzaburou
5,940
3,055
0
1,385
7,774
2,645
0
2,117
5,657
0
61,942
W
Chernobog
pubgster1246xx
Chernobog
4,762
2,551
0
3,100
8,660
3,345
994
398
8,262
0
57,018
W
Cu Chulainn
wildraptor97
Cu Chulainn
6,878
1,605
0
2,792
12,726
8,412
106
3,169
9,216
2,166
56,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,345
Gold Earned
41,671
320
Minions Killed
432
0
Camps Cleared
0
1,202,341
Distance Traveled
1,364,711
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,495
535
11
1
0
276,475
0
W
Ah Puch
9,595
685
102
7
0
255,726
3
L
Ao Kuang
5,821
416
29
2
0
166,876
0
W
Aphrodite
8,055
575
100
7
0
293,988
0
L
Ra
6,606
472
67
5
0
251,820
0
L
Bakasura
7,986
570
95
7
0
253,677
0
L
Terra
7,050
504
20
1
0
280,038
0
L
Danzaburou
7,882
563
109
8
0
249,930
2
W
Chernobog
7,682
549
117
8
0
262,323
0
W
Cu Chulainn
8,844
632
102
7
0
276,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role