Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AtticusBadacus
Jormungandr
Level 159
God Stats
13W - 12L
1,558 SR
Queue Stats
205W - 187L
1,554 Elo+
Solo
Thanatos
Thanatos
BotheredAtol183
Thanatos
Level 108
God Stats
9W - 7L
1,605 SR
Queue Stats
62W - 52L
1,572 Elo+
Solo
Nut
Nut
ClayCity
Nut
Level 196
God Stats
9W - 2L
1,720 SR
Queue Stats
42W - 15L
1,742 Elo+
Solo
Sylvanus
Sylvanus
abedblue
Sylvanus
Level 126
God Stats
13W - 4L
1,724 SR
Queue Stats
54W - 21L
1,653 Elo+
Solo
Team Averages
Level 154
1,621 SR
1,604 Elo+

VS

Team Averages
Level 147
1,529 SR
1,529 Elo+
Artemis
Artemis
AlanBozoFan
Artemis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 107L
1,527 Elo+
Party 1
Mulan
Mulan
ElzoniteGaming
Mulan
Level 158
God Stats
5W - 6L
1,474 SR
Queue Stats
436W - 403L
1,551 Elo+
Party 1
Sobek
Sobek
FiremanKing316
Sobek
Level 130
God Stats
3W - 7L
1,484 SR
Queue Stats
37W - 37L
1,582 Elo+
Solo
Janus
Janus
N1ckiStan69
Janus
Level 133
God Stats
2W - 2L
1,628 SR
Queue Stats
132W - 128L
1,544 Elo+
Party 1
Maman Brigitte
Maman Brigitte
SvenOwo
Maman Brigitte
Level 156
God Stats
1W - 2L
1,560 SR
Queue Stats
121W - 164L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
3 / 1 / 5
6,931
578
4,091
4,192
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
AtticusBadacus
Jormungandr
13
0 / 1 / 0
7,476
623
5,233
10,344
7,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
12
5 / 0 / 4
6,962
580
5,733
7,653
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
6 / 0 / 3
9,048
754
10,735
7,225
2,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
abedblue
Sylvanus
12
3 / 1 / 5
7,598
633
4,850
7,795
7,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlanBozoFan
Artemis
8
0 / 4 / 0
4,934
411
604
6,343
1,473
11
0 / 1 / 1
6,107
509
8,014
11,372
7,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 3 / 1
5,342
445
2,362
13,299
8,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 5 / 1
6,351
529
3,175
6,675
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
SvenOwo
Maman Brigitte
11
2 / 4 / 1
5,922
494
4,684
9,769
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
17
Kills
3
3
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
1
5
5.5
L
Artemis
AlanBozoFan
Artemis
0
4
0
0
W
Jormungandr
AtticusBadacus
Jormungandr
0
1
0
0
W
Thanatos
5
0
4
7
W
6
0
3
7.5
L
0
1
1
0.5
L
0
3
1
0.17
L
1
5
1
0.3
L
Maman Brigitte
SvenOwo
Maman Brigitte
2
4
1
0.63
W
Sylvanus
abedblue
Sylvanus
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,642
Damage
18,839
37,209
Taken
47,458
21,466
Mitigated
22,427
24,450
Healing
12,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
4,091
493
896
1,416
4,192
1,263
0
2,409
1,637
41,920
737
L
Artemis
AlanBozoFan
Artemis
604
252
0
401
6,343
1,473
0
732
5,567
0
19,921
W
Jormungandr
AtticusBadacus
Jormungandr
5,233
1,785
0
5,204
10,344
7,045
0
1,213
9,131
54,499
3,289
W
Thanatos
5,733
708
0
9,035
7,653
2,701
0
1,088
6,535
0
43,194
W
10,735
7,838
0
3,857
7,225
2,944
4,727
1,541
5,684
0
78,521
L
8,014
1,266
0
4,469
11,372
7,846
0
4,873
6,479
0
47,278
L
2,362
70
0
3,793
13,299
8,648
0
2,630
10,495
19,361
0
L
3,175
277
0
550
6,675
1,589
0
2,980
3,531
43,899
0
L
Maman Brigitte
SvenOwo
Maman Brigitte
4,684
124
0
3,754
9,769
2,871
0
1,821
7,902
37,438
659
W
Sylvanus
abedblue
Sylvanus
4,850
927
893
3,149
7,795
7,513
30
3,470
4,205
22,748
2,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,015
Gold Earned
28,656
451
Minions Killed
321
0
Camps Cleared
0
1,189,288
Distance Traveled
1,134,160
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,931
578
86
7
0
234,197
0
L
Artemis
4,934
411
35
3
0
163,510
0
W
Jormungandr
7,476
623
108
9
0
207,213
3
W
Thanatos
6,962
580
67
6
0
299,673
0
W
Nut
9,048
754
155
13
0
208,586
0
L
Mulan
6,107
509
84
7
0
228,076
3
L
Sobek
5,342
445
26
2
0
236,789
4
L
Janus
6,351
529
109
9
0
239,554
0
L
Maman Brigitte
5,922
494
67
6
0
266,231
0
W
Sylvanus
7,598
633
35
3
0
239,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role