Player Matchup

Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BATBAKE
Charon
Level 169
God Stats
21W - 15L
1,495 SR
Queue Stats
586W - 622L
1,488 Elo+
Solo
Cthulhu
Cthulhu
ImRagin11
Cthulhu
Level 68
God Stats
6W - 0L
1,742 SR
Queue Stats
201W - 199L
1,454 Elo+
Party 1
Artemis
Artemis
JaySlayz1
Artemis
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 26L
1,544 Elo+
Party 1
Nike
Nike
zCheesez
Nike
Level 158
God Stats
3W - 2L
1,485 SR
Queue Stats
120W - 131L
1,470 Elo+
Party 1
Team Averages
Level 119
1,544 SR
1,491 Elo+

VS

Team Averages
Level 148
1,426 SR
1,488 Elo+
He Bo
He Bo
BIGBOYDUNKS26
He Bo
Level 140
God Stats
0W - 3L
1,223 SR
Queue Stats
243W - 245L
1,407 Elo+
Solo
Ishtar
Ishtar
JOSEYVIOLETA
Ishtar
Level 157
God Stats
0W - 3L
1,316 SR
Queue Stats
168W - 183L
1,464 Elo+
Solo
Anubis
Anubis
RealLex
Anubis
Level 183
God Stats
16W - 15L
1,563 SR
Queue Stats
1,022W - 1,076L
1,453 Elo+
Solo
The Morrigan
The Morrigan
dremen1423
The Morrigan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,507 Elo+
Solo
Thor
Thor
elpulgoso0
Thor
Level 156
God Stats
3W - 4L
1,527 SR
Queue Stats
679W - 691L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
11 / 0 / 16
10,927
993
12,159
4,843
2,073
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
BATBAKE
Charon
16
3 / 1 / 27
10,322
938
7,845
12,966
10,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
ImRagin11
Cthulhu
16
7 / 3 / 23
10,116
920
16,676
11,318
10,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
JaySlayz1
Artemis
14
7 / 4 / 19
9,696
881
13,811
9,109
2,684
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
16
9 / 3 / 18
10,176
925
8,637
12,373
9,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 3
8,736
794
6,373
11,308
3,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ishtar
16
1 / 5 / 4
8,163
742
4,789
9,082
2,979
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
RealLex
Anubis
13
1 / 8 / 4
7,490
681
10,775
10,345
4,733
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

The Morrigan
dremen1423
The Morrigan
12
2 / 10 / 2
7,854
714
5,856
11,871
3,485
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 6
7,769
706
6,182
19,810
10,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
28
37
Kills
9
11
Deaths
37
103
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
0
16
19
W
Charon
BATBAKE
Charon
3
1
27
16.5
L
4
9
3
0.61
W
Cthulhu
ImRagin11
Cthulhu
7
3
23
6.17
L
Ishtar
1
5
4
0.6
W
Artemis
JaySlayz1
Artemis
7
4
19
4.13
L
Anubis
RealLex
Anubis
1
8
4
0.38
L
The Morrigan
dremen1423
The Morrigan
2
10
2
0.3
L
1
5
6
0.8
W
Nike
9
3
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,128
Damage
33,975
50,609
Taken
62,416
34,995
Mitigated
25,050
17,377
Healing
11,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,159
235
1,581
1,716
4,843
2,073
1,608
3,210
1,546
27,795
399
W
Charon
BATBAKE
Charon
7,845
792
1,734
6,107
12,966
10,023
1,473
3,773
8,909
26,956
0
L
6,373
123
475
1,025
11,308
3,131
0
6,126
4,954
13,963
0
W
Cthulhu
ImRagin11
Cthulhu
16,676
399
888
732
11,318
10,968
1,238
6,251
4,653
24,677
1,579
L
Ishtar
4,789
2,015
790
574
9,082
2,979
0
6,676
2,190
0
22,095
W
Artemis
JaySlayz1
Artemis
13,811
4,590
1,573
1,442
9,109
2,684
1,859
6,052
2,852
0
23,113
L
Anubis
RealLex
Anubis
10,775
0
310
658
10,345
4,733
0
5,453
4,528
24,378
0
L
The Morrigan
dremen1423
The Morrigan
5,856
607
0
603
11,871
3,485
0
6,000
5,542
6,491
0
L
6,182
237
414
6,829
19,810
10,722
0
10,416
8,840
1,742
10,196
W
Nike
8,637
474
434
1,170
12,373
9,247
1,207
4,392
7,663
1,735
17,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,237
Gold Earned
40,012
143
Minions Killed
94
0
Camps Cleared
0
1,080,116
Distance Traveled
885,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,927
993
40
4
0
222,947
0
W
Charon
10,322
938
25
2
0
229,603
0
L
He Bo
8,736
794
13
1
0
187,489
0
W
Cthulhu
10,116
920
34
3
0
212,693
0
L
Ishtar
8,163
742
39
4
0
166,085
0
W
Artemis
9,696
881
19
2
0
208,180
0
L
Anubis
7,490
681
33
3
0
183,947
0
L
The Morrigan
7,854
714
3
0
0
155,550
0
L
Thor
7,769
706
6
1
0
192,330
0
W
Nike
10,176
925
25
2
0
206,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role