Player Matchup

Thoth
Thoth
Damis19888
Thoth
Level 69
God Stats
0W - 2L
1,265 SR
Queue Stats
51W - 68L
1,271 Elo+
Solo
Cabrakan
Cabrakan
II-RedSkull-II
Cabrakan
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 80L
1,479 Elo+
Solo
Danzaburou
Danzaburou
XxGrimxX1903
Danzaburou
Level 28
God Stats
1W - 3L
1,252 SR
Queue Stats
87W - 82L
1,498 Elo+
Solo
Xing Tian
Xing Tian
rookycandle5109
Xing Tian
Level 53
God Stats
1W - 1L
1,355 SR
Queue Stats
48W - 47L
1,508 Elo+
Party 1
Ishtar
Ishtar
xxxdoctortxxx
Ishtar
Level 84
God Stats
0W - 3L
1,311 SR
Queue Stats
138W - 112L
1,526 Elo+
Party 1
Team Averages
Level 74
1,336 SR
1,456 Elo+

VS

Team Averages
Level 100
1,449 SR
1,475 Elo+
Mulan
Mulan
Jozze12
Mulan
Level 128
God Stats
3W - 2L
1,538 SR
Queue Stats
277W - 287L
1,464 Elo+
Solo
Serqet
Serqet
MasterCJ121
Serqet
Level 47
God Stats
1W - 1L
1,273 SR
Queue Stats
139W - 166L
1,391 Elo+
Solo
Ullr
Ullr
TFL Delusion
Ullr
Level 86
God Stats
2W - 4L
1,260 SR
Queue Stats
111W - 119L
1,494 Elo+
Solo
Vulcan
Vulcan
Vixen_art2011
Vulcan
Level 116
God Stats
2W - 0L
1,734 SR
Queue Stats
126W - 119L
1,512 Elo+
Solo
Sol
Sol
xTater5x
Sol
Level 123
God Stats
2W - 0L
1,442 SR
Queue Stats
17W - 14L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
0 / 7 / 6
6,967
697
3,453
8,452
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
11
0 / 7 / 6
6,793
679
2,583
10,577
8,301
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
XxGrimxX1903
Danzaburou
18
6 / 2 / 5
10,511
1,051
15,233
10,364
4,281
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mace

Mace

+10
Physical Power

Xing Tian
rookycandle5109
Xing Tian
14
5 / 3 / 3
7,759
776
6,369
12,480
12,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 5 / 9
7,147
715
6,768
10,205
3,082
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Jozze12
Mulan
14
5 / 6 / 14
8,895
890
8,507
11,303
7,585
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
15
1 / 0 / 20
8,398
840
3,791
6,506
5,717
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 2 / 13
9,158
916
8,064
6,753
2,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
4 / 2 / 12
9,108
911
9,611
5,471
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
8 / 1 / 14
10,422
1,042
18,248
13,527
6,766
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
97
11
Kills
24
24
Deaths
11
29
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Thoth
0
7
6
0.43
L
Cabrakan
0
7
6
0.43
W
Mulan
Jozze12
Mulan
5
6
14
2
W
Serqet
1
0
20
11
W
6
2
13
6.25
W
4
2
12
5
L
Danzaburou
XxGrimxX1903
Danzaburou
6
2
5
4.25
L
Xing Tian
rookycandle5109
Xing Tian
5
3
3
2.17
W
8
1
14
15
L
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,406
Damage
48,221
52,078
Taken
43,560
30,055
Mitigated
25,081
12,547
Healing
12,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
3,453
402
210
676
8,452
2,257
0
3,583
4,703
11,705
0
L
Cabrakan
2,583
497
589
274
10,577
8,301
0
5,389
5,058
6,537
120
W
Mulan
Jozze12
Mulan
8,507
1,113
407
1,737
11,303
7,585
0
3,059
8,244
0
15,811
W
Serqet
3,791
18
745
980
6,506
5,717
85
2,092
4,414
706
4,469
W
8,064
1,697
260
487
6,753
2,811
774
782
5,971
0
18,280
W
9,611
279
766
328
5,471
2,202
407
1,631
3,840
22,908
0
L
Danzaburou
XxGrimxX1903
Danzaburou
15,233
5,688
2,211
4,671
10,364
4,281
284
5,748
4,510
0
42,981
L
Xing Tian
rookycandle5109
Xing Tian
6,369
401
374
773
12,480
12,134
0
8,106
4,374
9,326
1,064
W
18,248
7,332
1,388
5,870
13,527
6,766
3,600
4,098
9,429
36,502
654
L
6,768
3,832
713
2,056
10,205
3,082
0
5,167
5,038
0
14,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,177
Gold Earned
45,981
114
Minions Killed
126
0
Camps Cleared
0
889,723
Distance Traveled
919,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,967
697
17
2
0
166,560
0
L
Cabrakan
6,793
679
7
1
0
167,373
0
W
Mulan
8,895
890
20
2
0
137,052
0
W
Serqet
8,398
840
3
0
0
233,441
0
W
Ullr
9,158
916
29
3
0
182,762
0
W
Vulcan
9,108
911
33
3
0
171,833
0
L
Danzaburou
10,511
1,051
60
6
0
191,086
0
L
Xing Tian
7,759
776
7
1
0
194,914
0
W
Sol
10,422
1,042
41
4
0
193,976
0
L
Ishtar
7,147
715
23
2
0
169,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role