Player Matchup

Danzaburou
Danzaburou
ENCRYPTEDGREEN
Danzaburou
Level 125
God Stats
97W - 76L
1,616 SR
Queue Stats
427W - 408L
1,488 Elo+
Party 2
King Arthur
King Arthur
Juuzou-sempai_18
King Arthur
Level 156
God Stats
9W - 9L
1,609 SR
Queue Stats
560W - 523L
1,471 Elo+
Solo
Ra
Ra
KF4L JAMALSLIFE
Ra
Level 163
God Stats
125W - 117L
1,566 SR
Queue Stats
259W - 259L
1,489 Elo+
Solo
Athena
Athena
MisterGreeen
Athena
Level 107
God Stats
183W - 152L
1,587 SR
Queue Stats
339W - 320L
1,453 Elo+
Party 2
Apollo
Apollo
StunningBooch0
Apollo
Level 82
God Stats
7W - 5L
1,561 SR
Queue Stats
91W - 97L
1,520 Elo+
Solo
Team Averages
Level 127
1,588 SR
1,484 Elo+

VS

Team Averages
Level 109
1,524 SR
1,511 Elo+
Kukulkan
Kukulkan
Fully3rector
Kukulkan
Level 42
God Stats
24W - 19L
1,876 SR
Queue Stats
158W - 168L
1,478 Elo+
Party 1
Thanatos
Thanatos
MillennialHydra
Thanatos
Level 106
God Stats
19W - 20L
1,528 SR
Queue Stats
326W - 294L
1,486 Elo+
Solo
Fafnir
Fafnir
Zinnath_Doryu
Fafnir
Level 189
God Stats
45W - 36L
1,523 SR
Queue Stats
90W - 84L
1,533 Elo+
Solo
Skadi
Skadi
tadge22
Skadi
Level 68
God Stats
24W - 27L
1,227 SR
Queue Stats
164W - 163L
1,510 Elo+
Party 1
Nike
Nike
wedgeninja55
Nike
Level 142
God Stats
7W - 12L
1,464 SR
Queue Stats
222W - 200L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ENCRYPTEDGREEN
Danzaburou
16
4 / 0 / 1
9,488
593
9,453
7,097
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

King Arthur
Juuzou-sempai_18
King Arthur
13
1 / 4 / 1
8,023
501
9,453
14,712
9,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
6 / 0 / 0
10,939
684
6,702
7,459
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
12
1 / 1 / 6
7,982
499
1,979
11,758
9,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 1 / 1
7,382
461
779
7,586
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fully3rector
Kukulkan
14
1 / 3 / 0
7,132
446
2,412
5,607
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
8
1 / 2 / 1
5,661
354
791
5,053
1,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
0 / 3 / 0
7,181
449
5,064
11,978
11,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
tadge22
Skadi
13
0 / 3 / 0
7,090
443
4,605
6,813
2,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 2 / 1
9,392
587
10,662
14,958
9,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
12
Kills
6
6
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ENCRYPTEDGREEN
Danzaburou
4
0
1
4.5
L
Kukulkan
Fully3rector
Kukulkan
1
3
0
0.33
W
King Arthur
Juuzou-sempai_18
King Arthur
1
4
1
0.38
W
6
0
0
6
L
Thanatos
1
2
1
0.75
W
Athena
1
1
6
4
W
0
1
1
0.5
L
0
3
0
0
L
Skadi
tadge22
Skadi
0
3
0
0
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,366
Damage
23,534
48,612
Taken
44,409
28,049
Mitigated
27,108
19,000
Healing
11,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ENCRYPTEDGREEN
Danzaburou
9,453
3,569
0
4,395
7,097
3,318
192
1,584
5,513
0
82,279
L
Kukulkan
Fully3rector
Kukulkan
2,412
241
0
500
5,607
1,774
0
2,727
2,880
54,041
0
W
King Arthur
Juuzou-sempai_18
King Arthur
9,453
967
0
3,273
14,712
9,113
115
0
14,680
68
60,289
W
6,702
139
981
6,094
7,459
3,494
398
2,855
4,573
106,629
1,430
L
Thanatos
791
39
0
2,832
5,053
1,866
0
289
4,764
0
15,778
W
Athena
1,979
655
289
3,480
11,758
9,342
46
2,968
8,790
15,275
1,775
W
779
0
0
488
7,586
2,782
615
46
7,516
0
47,821
L
5,064
1,827
0
3,430
11,978
11,737
0
4,556
7,347
23,436
1,153
L
Skadi
tadge22
Skadi
4,605
2,121
0
737
6,813
2,277
98
377
6,436
0
64,395
L
10,662
1,960
0
4,290
14,958
9,454
0
488
14,470
0
83,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,814
Gold Earned
36,456
533
Minions Killed
447
0
Camps Cleared
0
1,597,797
Distance Traveled
1,278,924
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,488
593
122
8
0
283,533
0
L
Kukulkan
7,132
446
105
7
0
269,955
6
W
King Arthur
8,023
501
95
6
0
299,117
1
W
Ra
10,939
684
209
13
0
343,675
2
L
Thanatos
5,661
354
27
2
0
159,551
2
W
Athena
7,982
499
24
2
0
335,367
5
W
Apollo
7,382
461
83
5
0
336,105
4
L
Fafnir
7,181
449
44
3
0
292,409
0
L
Skadi
7,090
443
125
8
0
252,503
0
L
Nike
9,392
587
146
9
0
304,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role