Player Matchup

Chaac
Chaac
CubicLime
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,215 Elo+
Party 2
Guan Yu
Guan Yu
Dogas97
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,215 Elo+
Party 2
Kuzenbo
Kuzenbo
HexicLime
Kuzenbo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
QuarticLime
Khepri
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,215 Elo+
Party 2
Ra
Ra
strikecy
Ra
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,498 Elo+
Party 2
Team Averages
Level 25
1,500 SR
1,329 Elo+

VS

Team Averages
Level 49
1,491 SR
1,720 Elo+
Chaac
Chaac
EulerianSteam
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,778 Elo+
Party 1
Kuzenbo
Kuzenbo
QuadraticLime
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,778 Elo+
Party 1
Ymir
Ymir
QuinticLime
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,778 Elo+
Party 1
Ra
Ra
Rendycor
Ra
Level 159
God Stats
6W - 12L
1,453 SR
Queue Stats
82W - 82L
1,489 Elo+
Party 1
Geb
Geb
Scarecrowwz
Geb
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CubicLime
Chaac
10
1 / 7 / 14
15,505
258
682
13,641
9,606
Guan Yu
Dogas97
Guan Yu
20
2 / 10 / 21
19,512
325
20,939
45,750
32,050
Kuzenbo
HexicLime
Kuzenbo
13
1 / 6 / 17
16,445
274
1,189
23,509
33,624
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Khepri
14
2 / 6 / 15
16,613
277
292
18,086
14,054
20
20 / 5 / 5
23,489
391
27,385
25,797
12,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 15
16,639
277
524
18,575
10,177
Kuzenbo
8
0 / 6 / 16
14,975
250
0
8,127
5,491
9
0 / 5 / 16
14,961
249
0
7,574
3,607
20
5 / 10 / 12
20,496
342
17,118
37,481
17,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
12 / 8 / 8
20,578
343
37,170
34,220
23,336
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
86
26
Kills
19
34
Deaths
36
72
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Chaac
CubicLime
Chaac
1
7
14
1.14
W
Guan Yu
Dogas97
Guan Yu
2
10
21
1.25
L
2
7
15
1.36
W
Kuzenbo
HexicLime
Kuzenbo
1
6
17
1.58
L
Kuzenbo
0
6
16
1.33
W
Khepri
2
6
15
1.58
L
0
5
16
1.6
L
5
10
12
1.1
L
12
8
8
2
W
20
5
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,487
Damage
54,812
126,783
Taken
105,977
102,213
Mitigated
60,122
20,113
Healing
20,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CubicLime
Chaac
682
682
0
386
13,641
9,606
0
9,760
3,881
329
2,938
W
Guan Yu
Dogas97
Guan Yu
20,939
18,234
2,605
7,293
45,750
32,050
0
17,895
27,855
250
146,244
L
524
222
0
192
18,575
10,177
0
7,269
11,211
770
22,483
W
Kuzenbo
HexicLime
Kuzenbo
1,189
168
0
277
23,509
33,624
0
22,638
518
1,652
0
L
Kuzenbo
0
0
0
64
8,127
5,491
0
4,447
3,680
408
0
W
Khepri
292
292
0
266
18,086
14,054
0
15,397
2,689
4,850
0
L
0
0
0
192
7,574
3,607
0
4,844
2,730
27
0
L
17,118
4,745
2,667
12,553
37,481
17,511
0
10,074
27,227
195,784
272
L
37,170
21,307
0
4,933
34,220
23,336
0
12,377
21,732
52,067
0
W
27,385
7,802
4,815
4,471
25,797
12,879
0
10,554
15,153
208,247
1,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,564
Gold Earned
87,649
361
Minions Killed
308
0
Camps Cleared
0
1,919,623
Distance Traveled
1,613,040
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,505
258
9
0
0
141,277
0
W
Guan Yu
19,512
325
101
2
0
692,368
0
L
Chaac
16,639
277
38
1
0
335,909
0
W
Kuzenbo
16,445
274
0
0
0
108,186
0
L
Kuzenbo
14,975
250
1
0
0
96,931
0
W
Khepri
16,613
277
6
0
0
146,001
0
L
Ymir
14,961
249
0
0
0
84,126
0
L
Ra
20,496
342
234
4
0
600,445
0
L
Geb
20,578
343
35
1
0
495,629
0
W
Ra
23,489
391
245
4
0
831,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role