Player Matchup

Baron Samedi
Baron Samedi
Alcem
Baron Samedi
Level 60
God Stats
1W - 0L
1,547 SR
Queue Stats
51W - 31L
1,528 Elo+
Party 1
Bastet
Bastet
FSTendy
Bastet
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,460 Elo+
Party 1
Neith
Neith
MGT0130
Neith
Level 5
God Stats
4W - 2L
1,651 SR
Queue Stats
6W - 3L
1,476 Elo+
Party 1
Maui
Maui
Mr_Oglesby84
Maui
Level 126
God Stats
2W - 0L
1,742 SR
Queue Stats
117W - 132L
1,462 Elo+
Solo
Nike
Nike
Tropikly
Nike
Level 65
God Stats
2W - 0L
1,538 SR
Queue Stats
52W - 34L
1,547 Elo+
Party 1
Team Averages
Level 56
1,596 SR
1,495 Elo+

VS

Team Averages
Level 76
1,424 SR
1,366 Elo+
Kuzenbo
Kuzenbo
Dha-Bees-Knees
Kuzenbo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,320 Elo+
Solo
Ra
Ra
Glow SG
Ra
Level 46
God Stats
0W - 2L
1,301 SR
Queue Stats
1W - 3L
1,307 Elo+
Solo
Thanatos
Thanatos
InfiniteAvo1733
Thanatos
Level 34
God Stats
5W - 5L
1,554 SR
Queue Stats
21W - 26L
1,448 Elo+
Solo
Charybdis
Charybdis
Shy_upone
Charybdis
Level 108
God Stats
11W - 15L
1,324 SR
Queue Stats
133W - 164L
1,345 Elo+
Solo
Discordia
Discordia
m0n0xcide
Discordia
Level 149
God Stats
21W - 21L
1,439 SR
Queue Stats
73W - 89L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alcem
Baron Samedi
16
1 / 2 / 9
9,282
928
7,092
8,867
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
FSTendy
Bastet
14
0 / 2 / 8
8,401
840
2,848
7,472
2,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
MGT0130
Neith
15
5 / 2 / 5
9,591
959
10,912
9,560
3,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 0 / 8
9,476
948
1,289
3,796
2,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nike
17
9 / 1 / 3
10,179
1,018
10,435
11,086
9,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
8,211
821
7,290
13,200
16,438
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 0 / 0
7,156
716
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
15
3 / 3 / 1
8,660
866
6,921
9,488
4,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
Shy_upone
Charybdis
13
1 / 5 / 2
8,053
805
3,338
9,213
2,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
m0n0xcide
Discordia
16
1 / 3 / 2
8,720
872
8,197
7,491
2,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
16
Kills
7
7
Deaths
16
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alcem
Baron Samedi
1
2
9
2.75
L
2
5
5
0.9
W
Bastet
FSTendy
Bastet
0
2
8
2
L
0
0
0
0
L
Thanatos
3
3
1
1.17
W
Neith
MGT0130
Neith
5
2
5
3.75
W
1
0
8
5
L
Charybdis
Shy_upone
Charybdis
1
5
2
0.4
W
Nike
9
1
3
10.5
L
Discordia
m0n0xcide
Discordia
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,576
Damage
25,746
40,781
Taken
39,392
22,369
Mitigated
25,870
12,093
Healing
4,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alcem
Baron Samedi
7,092
382
783
3,336
8,867
3,580
314
5,334
3,533
33,736
0
L
7,290
1,734
0
580
13,200
16,438
20
3,617
9,421
13,151
0
W
Bastet
FSTendy
Bastet
2,848
669
0
1,558
7,472
2,999
576
1,763
5,709
0
9,061
L
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
6,921
183
0
3,475
9,488
4,050
0
1,168
8,247
0
17,328
W
Neith
MGT0130
Neith
10,912
3,461
0
1,530
9,560
3,375
331
3,426
6,134
0
22,931
W
1,289
370
2,215
1,006
3,796
2,786
0
1,097
2,699
12,981
1,894
L
Charybdis
Shy_upone
Charybdis
3,338
1,839
0
0
9,213
2,925
0
1,679
7,494
0
14,016
W
Nike
10,435
824
215
1,450
11,086
9,629
198
3,867
7,219
4,912
37,741
L
Discordia
m0n0xcide
Discordia
8,197
83
0
0
7,491
2,457
0
3,000
4,455
30,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,929
Gold Earned
40,800
233
Minions Killed
106
0
Camps Cleared
0
958,952
Distance Traveled
681,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,282
928
68
7
0
197,825
0
L
Kuzenbo
8,211
821
9
1
0
167,774
0
W
Bastet
8,401
840
19
2
0
198,853
0
L
Ra
7,156
716
0
0
0
0
0
L
Thanatos
8,660
866
23
2
0
190,856
0
W
Neith
9,591
959
33
3
0
152,987
0
W
Maui
9,476
948
34
3
0
178,479
0
L
Charybdis
8,053
805
22
2
0
127,529
0
W
Nike
10,179
1,018
79
8
0
230,808
0
L
Discordia
8,720
872
52
5
0
195,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role