Player Matchup

Cupid
Cupid
Gold I
Ar13l_lil_fire
Cupid
Gold I
Level 142
God Stats
28W - 20L
1,663 SR
Queue Stats
417W - 430L
1,807 MMR
Solo
Raijin
Raijin
Diamond IV
Gloomу
Raijin
Diamond IV
Level 214
God Stats
6W - 7L
1,829 SR
Queue Stats
98W - 82L
2,133 MMR
Solo
Ravana
Ravana
Platinum I
ShaftCheeseVegan
Ravana
Platinum I
Level 157
God Stats
3W - 4L
1,519 SR
Queue Stats
121W - 105L
1,856 MMR
Solo
Nox
Nox
Platinum V
SolrakX
Nox
Platinum V
Level 145
God Stats
5W - 9L
1,594 SR
Queue Stats
489W - 488L
1,787 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
maruchinx
Sun Wukong
Gold II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 65L
1,714 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 163
1,621 SR
1,860 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,622 SR
1,857 MMR
Bacchus
Bacchus
Platinum V
Amyanelli
Bacchus
Platinum V
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 33L
1,736 MMR
Party 1
Cthulhu
Cthulhu
Diamond I
CheeseDilla
Cthulhu
Diamond I
Level 159
God Stats
6W - 2L
1,600 SR
Queue Stats
60W - 40L
2,174 MMR
Solo
Awilix
Awilix
Platinum I
Chewîe
Awilix
Platinum I
Level 159
God Stats
51W - 21L
1,738 SR
Queue Stats
95W - 73L
1,905 MMR
Solo
Artemis
Artemis
Diamond IV
ElTrashoLatino
Artemis
Diamond IV
Level 129
God Stats
44W - 22L
1,705 SR
Queue Stats
198W - 195L
1,628 MMR
Party 1
Chang'e
Chang'e
Gold I
Terra
Chang'e
Gold I
Level 175
God Stats
41W - 37L
1,568 SR
Queue Stats
156W - 157L
1,842 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,626
563
2,748
6,180
1,815
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Gloomу
Raijin
11
0 / 3 / 1
5,919
592
3,232
4,685
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 1
5,978
598
2,760
6,580
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
9
1 / 3 / 1
5,645
565
1,631
6,906
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
maruchinx
Sun Wukong
9
0 / 6 / 0
5,424
542
3,732
10,027
7,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SkadiSerqetFreyaKumbhakarna

VS

Bans
JanusChronosGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Amyanelli
Bacchus
10
2 / 2 / 3
5,955
596
3,106
8,051
5,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
CheeseDilla
Cthulhu
13
3 / 0 / 3
7,799
780
5,732
7,763
5,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
Chewîe
Awilix
12
8 / 1 / 3
7,167
717
4,807
4,649
1,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
2 / 1 / 2
6,694
669
5,478
6,939
2,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chang'e
Terra
Chang'e
13
3 / 0 / 5
7,314
731
5,363
6,055
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
18
18
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Amyanelli
Bacchus
2
2
3
1.75
L
1
3
1
0.5
W
Cthulhu
CheeseDilla
Cthulhu
3
0
3
4.5
W
Awilix
Chewîe
Awilix
8
1
3
9.5
W
2
1
2
3
L
Raijin
Gloomу
Raijin
0
3
1
0.17
L
2
3
1
0.83
L
Nox
1
3
1
0.5
W
Chang'e
Terra
Chang'e
3
0
5
5.5
L
Sun Wukong
maruchinx
Sun Wukong
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,103
Damage
24,486
34,378
Taken
33,457
15,687
Mitigated
16,031
9,570
Healing
11,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Amyanelli
Bacchus
3,106
472
1,483
2,360
8,051
5,088
0
571
7,480
13,294
0
L
2,748
1,030
51
2,380
6,180
1,815
0
1,739
4,441
0
29,992
W
Cthulhu
CheeseDilla
Cthulhu
5,732
835
0
1,924
7,763
5,584
26
0
7,252
46,230
1,442
W
Awilix
Chewîe
Awilix
4,807
1,517
0
390
4,649
1,499
0
1,149
3,500
0
50,864
W
5,478
617
0
2,053
6,939
2,237
11
57
6,882
0
56,325
L
Raijin
Gloomу
Raijin
3,232
508
0
223
4,685
1,244
0
1,486
2,979
50,490
0
L
2,760
452
0
2,602
6,580
1,655
0
2,192
4,132
0
31,923
L
Nox
1,631
372
0
1,852
6,906
3,815
0
2,358
4,390
15,484
0
W
Chang'e
Terra
Chang'e
5,363
498
206
3,340
6,055
1,623
0
3,086
2,969
40,510
871
L
Sun Wukong
maruchinx
Sun Wukong
3,732
527
0
2,462
10,027
7,158
0
4,749
4,354
0
31,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,592
Gold Earned
34,929
317
Minions Killed
389
0
Camps Cleared
0
1,030,802
Distance Traveled
1,161,220
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,955
596
24
2
0
226,442
3
L
Cupid
5,626
563
64
6
0
198,787
0
W
Cthulhu
7,799
780
108
11
0
226,162
0
W
Awilix
7,167
717
83
8
0
279,485
0
W
Artemis
6,694
669
86
9
0
196,210
0
L
Raijin
5,919
592
112
11
0
202,491
0
L
Ravana
5,978
598
64
6
0
222,438
0
L
Nox
5,645
565
24
2
0
203,483
5
W
Chang'e
7,314
731
88
9
0
232,921
2
L
Sun Wukong
5,424
542
53
5
0
203,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role