Player Matchup

Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ElkanSersito
Xbalanque
Level 143
God Stats
2W - 0L
1,537 SR
Queue Stats
78W - 62L
1,641 Elo+
Party 1
Ah Puch
Ah Puch
Veljo
Ah Puch
Level 154
God Stats
10W - 5L
1,609 SR
Queue Stats
397W - 372L
1,553 Elo+
Party 2
Atlas
Atlas
ibai137
Atlas
Level 145
God Stats
2W - 1L
1,516 SR
Queue Stats
7W - 8L
1,585 Elo+
Party 1
Artio
Artio
matija57
Artio
Level 129
God Stats
19W - 9L
1,677 SR
Queue Stats
351W - 333L
1,559 Elo+
Party 2
Team Averages
Level 145
1,568 SR
1,568 Elo+

VS

Team Averages
Level 127
1,665 SR
1,546 Elo+
Eset
Eset
 
Eset
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DaosX
Thor
Level 159
God Stats
5W - 9L
1,461 SR
Queue Stats
139W - 122L
1,516 Elo+
Solo
Artemis
Artemis
Hexlesss
Artemis
Level 89
God Stats
8W - 8L
1,661 SR
Queue Stats
214W - 179L
1,606 Elo+
Solo
Geb
Geb
joshovi20
Geb
Level 98
God Stats
3W - 4L
1,718 SR
Queue Stats
385W - 360L
1,509 Elo+
Solo
Hercules
Hercules
mkp99
Hercules
Level 159
God Stats
0W - 1L
1,985 SR
Queue Stats
71W - 54L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 1 / 6
6,229
566
5,334
8,909
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
ElkanSersito
Xbalanque
12
3 / 3 / 6
6,321
575
7,753
8,304
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Veljo
Ah Puch
12
8 / 3 / 2
7,212
656
9,152
6,020
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
ibai137
Atlas
10
3 / 1 / 7
6,161
560
5,077
10,057
6,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artio
matija57
Artio
12
1 / 2 / 1
6,279
571
5,976
10,765
4,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
3 / 4 / 1
6,642
604
4,895
6,777
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
DaosX
Thor
10
2 / 4 / 3
6,017
547
4,561
9,824
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Hexlesss
Artemis
11
3 / 6 / 0
6,036
549
8,100
9,159
3,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 3 / 1
5,262
478
4,208
11,111
5,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
mkp99
Hercules
12
2 / 1 / 0
6,899
627
6,231
9,062
7,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
18
Kills
10
10
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
6
6
L
Eset
 
Eset
3
4
1
0.88
L
Thor
DaosX
Thor
2
4
3
0.88
W
Xbalanque
ElkanSersito
Xbalanque
3
3
6
2
L
Artemis
Hexlesss
Artemis
3
6
0
0.5
W
Ah Puch
Veljo
Ah Puch
8
3
2
3
W
Atlas
ibai137
Atlas
3
1
7
6.5
L
0
3
1
0.17
W
Artio
matija57
Artio
1
2
1
0.75
L
Hercules
mkp99
Hercules
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,292
Damage
27,995
44,055
Taken
45,933
18,064
Mitigated
19,935
17,984
Healing
15,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,334
1,746
0
5,651
8,909
2,664
0
1,904
6,915
0
42,434
L
Eset
 
Eset
4,895
146
5
1,352
6,777
1,201
0
5,054
1,723
37,450
205
L
Thor
DaosX
Thor
4,561
1,859
0
3,973
9,824
2,562
0
2,754
7,034
0
36,696
W
Xbalanque
ElkanSersito
Xbalanque
7,753
2,899
0
3,327
8,304
2,418
0
715
7,589
0
49,875
L
Artemis
Hexlesss
Artemis
8,100
3,721
0
1,022
9,159
3,011
0
1,986
7,173
0
39,774
W
Ah Puch
Veljo
Ah Puch
9,152
314
0
1,321
6,020
1,840
0
3,420
2,222
41,821
790
W
Atlas
ibai137
Atlas
5,077
2,145
0
1,919
10,057
6,817
0
2,683
7,296
17,765
0
L
4,208
303
1,218
3,020
11,111
5,969
0
4,565
6,546
21,993
0
W
Artio
matija57
Artio
5,976
410
0
5,766
10,765
4,325
0
0
10,263
34,475
1,063
L
Hercules
mkp99
Hercules
6,231
2,313
0
5,264
9,062
7,192
0
4,713
3,401
0
49,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,202
Gold Earned
30,856
323
Minions Killed
361
0
Camps Cleared
0
1,112,165
Distance Traveled
1,075,792
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,229
566
73
7
0
262,415
1
L
Eset
6,642
604
96
9
0
212,120
0
L
Thor
6,017
547
67
6
0
230,606
2
W
Xbalanque
6,321
575
80
7
0
201,564
2
L
Artemis
6,036
549
69
6
0
198,818
0
W
Ah Puch
7,212
656
79
7
0
212,548
2
W
Atlas
6,161
560
14
1
0
217,591
2
L
Geb
5,262
478
25
2
0
246,436
0
W
Artio
6,279
571
77
7
0
218,047
0
L
Hercules
6,899
627
104
9
0
187,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role