Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AnonyxD
Hercules
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 13L
1,460 Elo+
Party 1
Loki
Loki
JEFREYXDA
Loki
Level 153
God Stats
26W - 18L
1,636 SR
Queue Stats
144W - 144L
1,535 Elo+
Solo
Neith
Neith
OV3RLORD26011986
Neith
Level 105
God Stats
18W - 10L
1,550 SR
Queue Stats
332W - 311L
1,498 Elo+
Solo
Janus
Janus
zXisDe
Janus
Level 88
God Stats
4W - 6L
1,208 SR
Queue Stats
29W - 36L
1,521 Elo+
Party 1
Team Averages
Level 87
1,479 SR
1,503 Elo+

VS

Team Averages
Level 76
1,615 SR
1,522 Elo+
Nemesis
Nemesis
HEBOVenus
Nemesis
Level 88
God Stats
5W - 2L
1,541 SR
Queue Stats
74W - 72L
1,528 Elo+
Party 2
Anubis
Anubis
MisreadLegacy
Anubis
Level 88
God Stats
29W - 9L
1,847 SR
Queue Stats
156W - 129L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
MissionbORE
Kuzenbo
Level 6
God Stats
4W - 2L
1,650 SR
Queue Stats
4W - 3L
1,517 Elo+
Party 2
Xbalanque
Xbalanque
UnlivedLeech01
Xbalanque
Level 167
God Stats
1W - 2L
1,539 SR
Queue Stats
150W - 132L
1,554 Elo+
Solo
Hades
Hades
WhatHisLifeLike
Hades
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 2 / 2
5,188
519
4,131
9,137
4,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
AnonyxD
Hercules
8
0 / 3 / 0
4,928
493
3,368
8,114
5,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
9
0 / 2 / 0
4,915
492
1,760
6,664
1,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
2 / 3 / 1
5,383
538
3,631
6,935
1,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
zXisDe
Janus
10
0 / 2 / 0
5,344
534
1,752
3,852
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HEBOVenus
Nemesis
11
5 / 1 / 1
6,314
631
2,912
8,066
2,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
2 / 0 / 3
6,792
679
3,451
3,346
1,288
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
MissionbORE
Kuzenbo
9
1 / 1 / 3
5,722
572
4,174
6,122
5,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
UnlivedLeech01
Xbalanque
11
3 / 1 / 3
6,243
624
8,254
6,309
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
1 / 0 / 3
6,278
628
4,997
7,862
4,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
12
12
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
2
1
L
Hercules
AnonyxD
Hercules
0
3
0
0
W
Nemesis
HEBOVenus
Nemesis
5
1
1
5.5
L
Loki
0
2
0
0
W
2
0
3
3.5
W
Kuzenbo
MissionbORE
Kuzenbo
1
1
3
2.5
L
2
3
1
0.83
W
Xbalanque
UnlivedLeech01
Xbalanque
3
1
3
4.5
W
1
0
3
2.5
L
Janus
zXisDe
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,642
Damage
23,788
34,702
Taken
31,705
14,172
Mitigated
15,027
10,184
Healing
14,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,131
1,671
415
1,948
9,137
4,933
0
2,377
6,760
16,407
0
L
Hercules
AnonyxD
Hercules
3,368
1,315
0
3,366
8,114
5,084
0
4,502
3,612
0
17,470
W
Nemesis
HEBOVenus
Nemesis
2,912
1,013
0
1,537
8,066
2,838
0
439
7,543
0
43,270
L
Loki
1,760
411
0
2,689
6,664
1,465
0
1,814
4,850
0
30,709
W
3,451
46
0
1,960
3,346
1,288
0
770
2,405
42,373
628
W
Kuzenbo
MissionbORE
Kuzenbo
4,174
2,432
0
2,221
6,122
5,115
0
1,566
4,556
12,527
0
L
3,631
1,727
0
1,270
6,935
1,834
0
1,505
5,430
0
32,517
W
Xbalanque
UnlivedLeech01
Xbalanque
8,254
4,250
0
3,310
6,309
1,714
558
2,436
3,873
0
49,756
W
4,997
131
150
5,778
7,862
4,072
0
414
7,005
31,853
2,099
L
Janus
zXisDe
Janus
1,752
139
0
496
3,852
856
0
2,175
1,677
31,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,758
Gold Earned
31,349
252
Minions Killed
337
0
Camps Cleared
0
996,385
Distance Traveled
1,028,601
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,188
519
31
3
0
171,087
4
L
Hercules
4,928
493
26
3
0
211,203
0
W
Nemesis
6,314
631
71
7
0
235,350
2
L
Loki
4,915
492
61
6
0
230,574
0
W
Anubis
6,792
679
87
9
0
198,355
0
W
Kuzenbo
5,722
572
16
2
0
222,398
0
L
Neith
5,383
538
50
5
0
180,496
0
W
Xbalanque
6,243
624
84
8
0
186,925
0
W
Hades
6,278
628
79
8
0
185,573
2
L
Janus
5,344
534
84
8
0
203,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role