Player Matchup

Kali
Kali
 
Kali
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
IronJase
Kumbhakarna
Level 198
God Stats
20W - 14L
1,601 SR
Queue Stats
588W - 591L
1,523 Elo+
Solo
King Arthur
King Arthur
Tiagaoo
King Arthur
Level 207
God Stats
1W - 0L
1,257 SR
Queue Stats
121W - 114L
1,523 Elo+
Solo
Scylla
Scylla
krrauller
Scylla
Level 157
God Stats
11W - 8L
1,509 SR
Queue Stats
550W - 550L
1,480 Elo+
Solo
Neith
Neith
xSG0
Neith
Level 44
God Stats
15W - 17L
1,565 SR
Queue Stats
25W - 38L
1,448 Elo+
Solo
Team Averages
Level 134
1,486 SR
1,495 Elo+

VS

Team Averages
Level 97
1,436 SR
1,445 Elo+
Kali
Kali
Dantesito485
Kali
Level 86
God Stats
0W - 2L
1,336 SR
Queue Stats
76W - 72L
1,445 Elo+
Solo
Nike
Nike
GetReкt
Nike
Level 143
God Stats
0W - 1L
1,451 SR
Queue Stats
38W - 21L
1,500 Elo+
Solo
Merlin
Merlin
LoneUncle
Merlin
Level 182
God Stats
1W - 5L
1,388 SR
Queue Stats
254W - 243L
1,483 Elo+
Party 1
Atlas
Atlas
Sepukumptum
Atlas
Level 62
God Stats
0W - 1L
1,504 SR
Queue Stats
1W - 4L
1,323 Elo+
Solo
Artemis
Artemis
ThatGuyChain1
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
2 / 1 / 6
6,809
524
6,297
12,241
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kumbhakarna
IronJase
Kumbhakarna
10
2 / 1 / 5
6,784
522
4,053
6,408
4,882
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Tiagaoo
King Arthur
13
2 / 4 / 1
7,429
571
5,538
11,719
9,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Scylla
krrauller
Scylla
14
5 / 1 / 3
7,983
614
6,425
5,937
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
xSG0
Neith
13
4 / 2 / 3
7,832
602
6,642
9,011
2,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
6,683
514
5,004
9,541
3,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
13
3 / 1 / 1
7,815
601
7,457
10,940
8,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
LoneUncle
Merlin
13
1 / 1 / 1
7,051
542
4,676
6,316
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

7
0 / 7 / 0
4,933
379
3,654
10,640
5,016
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
11
3 / 3 / 0
6,613
509
7,878
8,273
2,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
15
Kills
9
9
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
1
6
5
L
2
3
1
0.83
L
Nike
3
1
1
3.5
W
Kumbhakarna
IronJase
Kumbhakarna
2
1
5
4.5
L
Merlin
LoneUncle
Merlin
1
1
1
1.5
L
0
7
0
0
L
Artemis
3
3
0
1
W
King Arthur
Tiagaoo
King Arthur
2
4
1
0.63
W
Scylla
krrauller
Scylla
5
1
3
6.5
W
Neith
xSG0
Neith
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,955
Damage
28,669
45,316
Taken
45,710
23,342
Mitigated
21,668
15,621
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
6,297
4,102
0
8,126
12,241
4,460
91
2,515
9,658
0
46,259
L
5,004
2,489
0
3,469
9,541
3,566
0
1,775
7,640
0
41,061
L
Nike
7,457
987
0
2,046
10,940
8,567
0
313
10,627
0
56,107
W
Kumbhakarna
IronJase
Kumbhakarna
4,053
362
0
2,291
6,408
4,882
25
2,123
4,111
25,100
1,274
L
Merlin
LoneUncle
Merlin
4,676
287
0
913
6,316
1,913
0
2,298
3,884
56,750
0
L
3,654
1,488
21
1,224
10,640
5,016
0
2,968
7,496
18,591
96
L
Artemis
7,878
1,187
0
714
8,273
2,606
0
2,236
6,017
0
37,288
W
King Arthur
Tiagaoo
King Arthur
5,538
941
0
1,703
11,719
9,501
0
176
10,948
0
57,617
W
Scylla
krrauller
Scylla
6,425
853
0
745
5,937
1,613
0
2,278
3,499
53,262
0
W
Neith
xSG0
Neith
6,642
1,489
0
2,756
9,011
2,886
86
705
8,226
0
54,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,837
Gold Earned
33,095
425
Minions Killed
370
0
Camps Cleared
0
1,261,670
Distance Traveled
1,177,684
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,809
524
80
6
0
267,643
0
L
Kali
6,683
514
67
5
0
285,813
0
L
Nike
7,815
601
102
8
0
237,344
4
W
Kumbhakarna
6,784
522
41
3
0
264,844
5
L
Merlin
7,051
542
119
9
0
250,131
0
L
Atlas
4,933
379
26
2
0
165,150
3
L
Artemis
6,613
509
56
4
0
239,246
0
W
King Arthur
7,429
571
103
8
0
214,897
0
W
Scylla
7,983
614
110
8
0
262,078
2
W
Neith
7,832
602
91
7
0
252,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role