Player Matchup

Anubis
Anubis
Bahamasec
Anubis
Level 122
God Stats
2W - 2L
1,401 SR
Queue Stats
165W - 143L
1,419 Elo+
Solo
Cerberus
Cerberus
JackkTheRipper88
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,127 Elo+
Party 2
Heimdallr
Heimdallr
Jahogan
Heimdallr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,109 Elo+
Party 2
Fenrir
Fenrir
Lealdeath
Fenrir
Level 64
God Stats
4W - 0L
1,688 SR
Queue Stats
30W - 25L
1,461 Elo+
Solo
Guan Yu
Guan Yu
splashy_kazoo92
Guan Yu
Level 115
God Stats
7W - 2L
1,578 SR
Queue Stats
464W - 449L
1,466 Elo+
Solo
Team Averages
Level 75
1,533 SR
1,317 Elo+

VS

Team Averages
Level 75
1,502 SR
1,300 Elo+
Izanami
Izanami
 
Izanami
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Agustinslash
Cthulhu
Level 85
God Stats
3W - 3L
1,683 SR
Queue Stats
72W - 61L
1,438 Elo+
Solo
Hera
Hera
Javutwo
Hera
Level 88
God Stats
13W - 12L
1,601 SR
Queue Stats
285W - 270L
1,433 Elo+
Solo
Mercury
Mercury
Lean_Sntn
Mercury
Level 38
God Stats
0W - 4L
1,225 SR
Queue Stats
27W - 62L
1,117 Elo+
Party 1
Zeus
Zeus
MRsnipero85
Zeus
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
18W - 31L
1,014 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bahamasec
Anubis
13
9 / 1 / 3
8,732
672
10,552
6,609
3,111
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

10
1 / 0 / 1
5,675
437
1,445
9,138
5,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Heimdallr
Jahogan
Heimdallr
10
0 / 2 / 2
5,676
437
2,059
8,151
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Lealdeath
Fenrir
13
4 / 2 / 0
7,400
569
5,836
11,209
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

12
4 / 1 / 1
7,365
567
6,290
11,256
7,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 0 / 1
6,313
486
3,936
6,384
1,696
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Agustinslash
Cthulhu
11
1 / 3 / 0
6,434
495
4,380
7,477
5,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hera
Javutwo
Hera
11
1 / 1 / 2
6,073
467
9,216
4,993
2,266
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Lean_Sntn
Mercury
11
2 / 5 / 0
6,208
478
2,758
10,914
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 9 / 2
6,207
477
3,322
8,102
1,332
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
18
Kills
6
6
Deaths
18
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
0
1
2.5
L
Cthulhu
Agustinslash
Cthulhu
1
3
0
0.33
W
Anubis
Bahamasec
Anubis
9
1
3
10.5
W
1
0
1
1.5
W
Heimdallr
Jahogan
Heimdallr
0
2
2
0.5
L
Hera
Javutwo
Hera
1
1
2
2
W
Fenrir
Lealdeath
Fenrir
4
2
0
2
L
Mercury
Lean_Sntn
Mercury
2
5
0
0.4
L
0
9
2
0.11
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,182
Damage
23,612
46,363
Taken
37,870
22,597
Mitigated
14,044
17,220
Healing
6,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,936
2,520
0
3,406
6,384
1,696
0
1,276
5,012
0
44,108
L
Cthulhu
Agustinslash
Cthulhu
4,380
988
0
662
7,477
5,805
0
1,039
6,000
34,276
1,169
W
Anubis
Bahamasec
Anubis
10,552
189
0
3,539
6,609
3,111
913
2,290
4,319
57,175
1,011
W
1,445
0
0
3,604
9,138
5,752
0
2,967
6,171
17,188
461
W
Heimdallr
Jahogan
Heimdallr
2,059
314
0
2,234
8,151
2,453
351
4,768
3,383
0
30,953
L
Hera
Javutwo
Hera
9,216
2,373
0
1,553
4,993
2,266
0
1,499
3,390
33,639
0
W
Fenrir
Lealdeath
Fenrir
5,836
1,489
0
4,925
11,209
4,176
0
2,130
9,079
0
59,187
L
Mercury
Lean_Sntn
Mercury
2,758
1,345
0
1,163
10,914
2,945
0
3,751
7,008
0
32,991
L
3,322
442
0
0
8,102
1,332
718
3,929
4,087
29,354
0
W
6,290
939
108
2,810
11,256
7,105
0
4,738
6,518
0
37,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,848
Gold Earned
31,235
336
Minions Killed
280
0
Camps Cleared
0
1,310,441
Distance Traveled
1,169,275
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,313
486
78
6
0
232,111
6
L
Cthulhu
6,434
495
72
6
0
232,058
0
W
Anubis
8,732
672
84
6
0
237,002
0
W
Cerberus
5,675
437
42
3
0
254,133
0
W
Heimdallr
5,676
437
57
4
0
231,061
0
L
Hera
6,073
467
30
2
0
233,944
0
W
Fenrir
7,400
569
87
7
0
302,832
0
L
Mercury
6,208
478
51
4
0
279,351
1
L
Zeus
6,207
477
49
4
0
191,811
0
W
Guan Yu
7,365
567
66
5
0
285,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role