Player Matchup

Ix Chel
Ix Chel
BladeBlue
Ix Chel
Level 146
God Stats
7W - 7L
1,617 SR
Queue Stats
84W - 74L
1,547 Elo+
Solo
Ares
Ares
GSoC Frost
Ares
Level 44
God Stats
3W - 1L
1,712 SR
Queue Stats
3W - 1L
1,709 Elo+
Solo
Zeus
Zeus
Shadow Dragon M
Zeus
Level 175
God Stats
18W - 15L
1,549 SR
Queue Stats
266W - 270L
1,519 Elo+
Solo
Neith
Neith
dorada-alaplanxa
Neith
Level 84
God Stats
10W - 6L
1,583 SR
Queue Stats
366W - 388L
1,392 Elo+
Solo
Hun Batz
Hun Batz
whostolemywolf
Hun Batz
Level 236
God Stats
2W - 2L
1,353 SR
Queue Stats
494W - 469L
1,554 Elo+
Solo
Team Averages
Level 137
1,563 SR
1,544 Elo+

VS

Team Averages
Level 89
1,559 SR
1,398 Elo+
Thanatos
Thanatos
CeriumDragon
Thanatos
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,219 Elo+
Solo
Sol
Sol
PawnyofOz
Sol
Level 119
God Stats
4W - 3L
1,296 SR
Queue Stats
187W - 183L
1,505 Elo+
Solo
Chaac
Chaac
SariDXOmega
Chaac
Level 147
God Stats
8W - 8L
1,567 SR
Queue Stats
382W - 348L
1,517 Elo+
Solo
Nox
Nox
Squita2158
Nox
Level 65
God Stats
2W - 0L
1,712 SR
Queue Stats
75W - 116L
1,321 Elo+
Solo
Bacchus
Bacchus
lil_rascle91
Bacchus
Level 84
God Stats
63W - 46L
1,719 SR
Queue Stats
136W - 123L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BladeBlue
Ix Chel
9
2 / 0 / 1
5,165
574
3,783
2,960
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
3 / 0 / 2
4,910
546
1,851
6,200
3,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

6
0 / 2 / 1
4,135
459
1,304
2,999
440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 2 / 3
4,799
533
2,719
4,590
1,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hun Batz
10
3 / 3 / 3
5,634
626
4,544
7,524
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CeriumDragon
Thanatos
10
2 / 0 / 2
5,298
589
2,327
6,552
2,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 3 / 0
5,434
604
5,374
6,014
1,288
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 1 / 2
6,028
670
4,762
7,798
5,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 3 / 0
4,018
446
1,113
4,059
1,026
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
lil_rascle91
Bacchus
9
2 / 3 / 0
5,229
581
1,969
5,477
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
9
Kills
7
7
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BladeBlue
Ix Chel
2
0
1
2.5
W
Thanatos
CeriumDragon
Thanatos
2
0
2
3
L
3
0
2
4
W
2
3
0
0.67
W
1
1
2
2
L
0
2
1
0.25
W
0
3
0
0
L
1
2
3
1.25
W
Bacchus
lil_rascle91
Bacchus
2
3
0
0.67
L
Hun Batz
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,201
Damage
15,545
24,273
Taken
29,900
8,863
Mitigated
12,775
7,967
Healing
13,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BladeBlue
Ix Chel
3,783
448
250
1,664
2,960
969
0
391
2,569
33,111
774
W
Thanatos
CeriumDragon
Thanatos
2,327
578
0
4,952
6,552
2,325
16
1,493
5,059
0
29,274
L
1,851
197
0
1,416
6,200
3,568
0
2,552
3,648
8,070
0
W
5,374
2,628
0
3,693
6,014
1,288
504
746
5,268
41,695
0
W
4,762
785
0
3,523
7,798
5,216
0
2,426
5,372
0
42,134
L
1,304
54
0
779
2,999
440
0
0
2,999
14,882
0
W
1,113
261
0
49
4,059
1,026
175
455
3,604
11,068
0
L
2,719
1,165
0
896
4,590
1,506
0
3,485
1,105
0
31,633
W
Bacchus
lil_rascle91
Bacchus
1,969
102
0
891
5,477
2,920
0
1,706
3,771
19,952
0
L
Hun Batz
4,544
1,427
0
2,962
7,524
2,380
0
2,028
5,496
0
34,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,643
Gold Earned
26,007
226
Minions Killed
255
0
Camps Cleared
0
802,258
Distance Traveled
832,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,165
574
70
8
0
176,525
0
W
Thanatos
5,298
589
50
6
0
206,527
0
L
Ares
4,910
546
14
2
0
170,263
0
W
Sol
5,434
604
67
7
0
152,096
0
W
Chaac
6,028
670
67
7
0
155,813
0
L
Zeus
4,135
459
31
3
0
102,073
0
W
Nox
4,018
446
18
2
0
137,849
0
L
Neith
4,799
533
50
6
0
153,587
0
W
Bacchus
5,229
581
53
6
0
180,286
0
L
Hun Batz
5,634
626
61
7
0
199,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role