Player Matchup

Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 277
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
Danieltr_05
Nu Wa
Silver II
Level 117
God Stats
0W - 2L
1,343 SR
Queue Stats
50W - 67L
1,228 MMR
Solo
Sylvanus
Sylvanus
Gold III
killakee
Sylvanus
Gold III
Level 125
God Stats
3W - 5L
1,426 SR
Queue Stats
397W - 393L
1,242 MMR
Solo
Neith
Neith
Silver II
patrick-star433
Neith
Silver II
Level 124
God Stats
5W - 7L
1,577 SR
Queue Stats
523W - 555L
1,205 MMR
Solo
Awilix
Awilix
Silver III
ryangosling69
Awilix
Silver III
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 32L
1,180 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,469 SR
1,271 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,461 SR
1,277 MMR
Nike
Nike
Silver III
 
Nike
Silver III
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold V
Alsha
Serqet
Gold V
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 50L
1,229 MMR
Solo
Xbalanque
Xbalanque
Silver I
DV0ID
Xbalanque
Silver I
Level 147
God Stats
2W - 3L
1,263 SR
Queue Stats
36W - 36L
1,168 MMR
Party 1
Sol
Sol
Silver I
TheDarkCenturion
Sol
Silver I
Level 137
God Stats
1W - 2L
1,541 SR
Queue Stats
73W - 83L
1,317 MMR
Party 1
Terra
Terra
Silver II
smitearian91
Terra
Silver II
Level 88
God Stats
15W - 11L
1,500 SR
Queue Stats
49W - 61L
1,171 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
4 / 4 / 0
7,575
631
6,891
9,003
1,954
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 5
6,404
534
6,042
5,063
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
killakee
Sylvanus
11
1 / 0 / 1
6,052
504
4,800
12,219
7,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 1
6,522
544
6,638
9,075
2,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 2 / 0
6,256
521
2,685
5,955
1,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Ao KuangBacchusAgniKing Arthur

VS

Bans
MedusaJanusBastetChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
2 / 4 / 2
6,992
583
6,099
10,269
4,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
Alsha
Serqet
13
4 / 2 / 3
7,224
602
5,848
8,496
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
DV0ID
Xbalanque
12
2 / 3 / 0
6,914
576
8,381
9,460
3,137
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
4 / 3 / 1
7,661
638
7,868
8,710
2,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 0 / 3
6,158
513
2,316
8,326
5,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
12
Kills
12
12
Deaths
12
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
4
0
1
W
Nike
 
Nike
2
4
2
0.75
W
Serqet
Alsha
Serqet
4
2
3
2.75
W
Xbalanque
DV0ID
Xbalanque
2
3
0
0.67
L
0
3
5
0.83
W
4
3
1
1.5
L
Sylvanus
killakee
Sylvanus
1
0
1
1.5
L
2
3
1
0.83
L
5
2
0
2.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,056
Damage
30,512
41,315
Taken
45,261
15,739
Mitigated
18,816
16,886
Healing
16,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,891
1,092
0
3,560
9,003
1,954
406
0
9,003
54,718
1,790
W
Nike
 
Nike
6,099
467
0
776
10,269
4,946
0
6,976
3,293
0
41,608
W
Serqet
Alsha
Serqet
5,848
762
0
4,386
8,496
2,763
0
1,535
6,961
0
41,046
W
Xbalanque
DV0ID
Xbalanque
8,381
3,724
0
4,075
9,460
3,137
829
1,360
8,100
0
56,130
L
6,042
1,250
0
522
5,063
1,651
0
3,533
1,255
47,381
562
W
7,868
4,392
0
4,216
8,710
2,543
1,474
3,813
4,897
57,778
0
L
Sylvanus
killakee
Sylvanus
4,800
1,493
2,232
6,719
12,219
7,211
40
4,207
7,748
19,710
2,848
L
6,638
1,890
0
2,540
9,075
2,932
0
1,007
8,068
0
48,124
L
2,685
979
0
1,313
5,955
1,991
0
1,437
4,278
0
33,125
W
2,316
485
585
2,899
8,326
5,427
0
3,316
5,010
17,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,809
Gold Earned
34,949
352
Minions Killed
372
0
Camps Cleared
0
1,031,113
Distance Traveled
1,199,178
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,575
631
93
8
0
206,542
0
W
Nike
6,992
583
70
6
0
228,362
2
W
Serqet
7,224
602
75
6
0
290,406
0
W
Xbalanque
6,914
576
96
8
0
208,935
3
L
Nu Wa
6,404
534
79
7
0
210,275
0
W
Sol
7,661
638
108
9
0
220,126
3
L
Sylvanus
6,052
504
25
2
0
213,007
1
L
Neith
6,522
544
79
7
0
212,448
1
L
Awilix
6,256
521
76
6
0
188,841
0
W
Terra
6,158
513
23
2
0
251,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role