Player Matchup

Nox
Nox
Gold II
 
Nox
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Epic Z I Z3uS I
Hou Yi
Platinum V
Level 163
God Stats
5W - 1L
2,042 SR
Queue Stats
172W - 180L
1,562 MMR
Solo
Odin
Odin
Gold V
FantaDX-3
Odin
Gold V
Level 65
God Stats
0W - 2L
1,651 SR
Queue Stats
120W - 179L
1,582 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,731 SR
1,548 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 171
1,678 SR
1,560 MMR
Charybdis
Charybdis
Gold V
AudiR8-_-
Charybdis
Gold V
Level 106
God Stats
2W - 0L
1,635 SR
Queue Stats
210W - 283L
1,332 MMR
Solo
Cthulhu
Cthulhu
Diamond II
Bazey
Cthulhu
Diamond II
Level 166
God Stats
85W - 32L
1,777 SR
Queue Stats
834W - 580L
1,968 MMR
Solo
Agni
Agni
Silver III
Monito90
Agni
Silver III
Level 241
God Stats
1W - 0L
1,623 SR
Queue Stats
4W - 9L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
2 / 9 / 3
10,822
773
6,328
15,007
6,908
17
3 / 3 / 2
10,893
778
12,207
16,695
6,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
13
0 / 5 / 2
8,759
626
6,130
18,187
17,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AchillesNe ZhaThothSerqetDiscordia

VS

Bans
KumbhakarnaHeraFafnirMedusaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AudiR8-_-
Charybdis
18
1 / 1 / 13
11,353
811
14,805
11,361
4,884
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
Bazey
Cthulhu
19
10 / 2 / 3
12,904
922
19,278
16,957
18,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Agni
17
6 / 2 / 7
12,036
860
11,821
7,701
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
17
17
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
9
3
0.39
W
Charybdis
AudiR8-_-
Charybdis
1
1
13
7.5
W
Cthulhu
Bazey
Cthulhu
10
2
3
5.75
L
3
3
2
1.33
L
Odin
0
5
2
0.2
W
Agni
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,665
Damage
45,904
49,889
Taken
36,019
31,090
Mitigated
25,980
7,820
Healing
12,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,328
206
0
3,439
15,007
6,908
0
9,998
3,667
22,539
732
W
Charybdis
AudiR8-_-
Charybdis
14,805
8,421
0
5,251
11,361
4,884
1,496
2,535
8,604
0
53,158
W
Cthulhu
Bazey
Cthulhu
19,278
1,378
836
4,857
16,957
18,366
446
1,219
15,328
58,349
482
L
12,207
6,367
0
3,449
16,695
6,503
0
9,807
5,505
0
47,625
L
Odin
6,130
947
0
932
18,187
17,679
0
7,238
9,805
0
10,830
W
Agni
11,821
479
450
1,257
7,701
2,730
929
2,117
5,406
28,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,474
Gold Earned
36,293
118
Minions Killed
187
0
Camps Cleared
0
668,064
Distance Traveled
790,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,822
773
41
3
0
196,103
0
W
Charybdis
11,353
811
57
4
0
261,533
0
W
Cthulhu
12,904
922
83
6
0
271,667
0
L
Hou Yi
10,893
778
60
4
0
236,548
0
L
Odin
8,759
626
17
1
0
235,413
0
W
Agni
12,036
860
47
3
0
257,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role