Player Matchup

Danzaburou
Danzaburou
Rixii_19
Danzaburou
Level 45
God Stats
2W - 6L
1,400 SR
Queue Stats
59W - 87L
1,362 Elo+
Party 1
Fenrir
Fenrir
Toni-Zi
Fenrir
Level 102
God Stats
34W - 25L
1,583 SR
Queue Stats
634W - 602L
1,457 Elo+
Party 1
Charon
Charon
Valentroy_14
Charon
Level 41
God Stats
5W - 7L
1,458 SR
Queue Stats
42W - 69L
1,320 Elo+
Party 1
Hera
Hera
WaxLicker
Hera
Level 85
God Stats
19W - 11L
1,666 SR
Queue Stats
190W - 192L
1,447 Elo+
Solo
Achilles
Achilles
x2Kaneki
Achilles
Level 66
God Stats
0W - 1L
1,310 SR
Queue Stats
8W - 14L
1,419 Elo+
Solo
Team Averages
Level 68
1,483 SR
1,401 Elo+

VS

Team Averages
Level 98
1,451 SR
1,425 Elo+
Sobek
Sobek
 
Sobek
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CiosseDK8
Poseidon
Level 119
God Stats
51W - 36L
1,558 SR
Queue Stats
852W - 866L
1,413 Elo+
Solo
Neith
Neith
DEVIL-HUNTERS77
Neith
Level 159
God Stats
2W - 6L
1,153 SR
Queue Stats
133W - 135L
1,339 Elo+
Solo
Surtr
Surtr
Lmunter7
Surtr
Level 65
God Stats
14W - 8L
1,560 SR
Queue Stats
97W - 85L
1,461 Elo+
Solo
Danzaburou
Danzaburou
aurorka_3
Danzaburou
Level 106
God Stats
109W - 99L
1,484 SR
Queue Stats
314W - 370L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Rixii_19
Danzaburou
7
1 / 6 / 1
4,713
471
1,787
5,588
1,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Toni-Zi
Fenrir
9
2 / 4 / 1
5,424
542
2,573
6,540
2,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
7
1 / 2 / 1
5,168
517
798
4,699
2,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
10
0 / 3 / 0
5,414
541
6,753
5,660
1,692
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
x2Kaneki
Achilles
9
1 / 3 / 0
5,452
545
2,224
7,960
7,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 0 / 2
5,393
539
1,382
7,890
5,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
CiosseDK8
Poseidon
12
3 / 1 / 4
6,546
655
4,087
6,067
1,710
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
7 / 1 / 3
6,749
675
6,409
4,878
1,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
Lmunter7
Surtr
12
4 / 1 / 0
6,774
677
3,854
6,897
3,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
aurorka_3
Danzaburou
10
2 / 3 / 8
6,189
619
2,570
5,840
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
17
18
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
2
2
W
Poseidon
CiosseDK8
Poseidon
3
1
4
5
W
7
1
3
8.5
W
Surtr
Lmunter7
Surtr
4
1
0
4
L
Danzaburou
Rixii_19
Danzaburou
1
6
1
0.25
L
Fenrir
Toni-Zi
Fenrir
2
4
1
0.63
L
Charon
1
2
1
0.75
L
Hera
0
3
0
0
W
Danzaburou
aurorka_3
Danzaburou
2
3
8
2
L
Achilles
x2Kaneki
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,135
Damage
18,302
30,447
Taken
31,572
15,523
Mitigated
14,366
3,909
Healing
6,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,382
237
0
873
7,890
5,662
260
4,933
2,957
11,764
910
W
Poseidon
CiosseDK8
Poseidon
4,087
1,250
0
2,216
6,067
1,710
539
1,328
4,739
57,102
1,504
W
6,409
1,672
0
618
4,878
1,567
1,062
321
4,557
0
35,312
W
Surtr
Lmunter7
Surtr
3,854
1,503
0
1,803
6,897
3,609
21
0
6,462
1,234
33,440
L
Danzaburou
Rixii_19
Danzaburou
1,787
532
0
407
5,588
1,381
0
275
5,313
0
15,803
L
Fenrir
Toni-Zi
Fenrir
2,573
487
0
722
6,540
2,403
0
476
6,020
0
24,790
L
Charon
798
365
0
425
4,699
2,813
0
1,090
3,609
7,054
0
L
Hera
6,753
1,788
65
856
5,660
1,692
65
2,981
2,679
37,763
757
W
Danzaburou
aurorka_3
Danzaburou
2,570
1,334
0
1,058
5,840
1,818
2,458
772
5,068
0
26,383
L
Achilles
x2Kaneki
Achilles
2,224
167
0
1,434
7,960
7,234
0
834
7,126
0
24,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,171
Gold Earned
31,651
182
Minions Killed
281
0
Camps Cleared
0
690,522
Distance Traveled
933,036
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,393
539
13
1
0
196,398
0
W
Poseidon
6,546
655
100
10
0
208,985
0
W
Neith
6,749
675
58
6
0
170,769
0
W
Surtr
6,774
677
60
6
0
187,569
0
L
Danzaburou
4,713
471
32
3
0
112,196
0
L
Fenrir
5,424
542
38
4
0
148,099
0
L
Charon
5,168
517
11
1
0
95,615
0
L
Hera
5,414
541
53
5
0
177,728
0
W
Danzaburou
6,189
619
50
5
0
169,315
0
L
Achilles
5,452
545
48
5
0
156,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role