Player Matchup

Athena
Athena
Apôcalypse
Athena
Level 75
God Stats
2W - 3L
1,560 SR
Queue Stats
18W - 30L
1,372 Elo+
Solo
Rama
Rama
OSETIN015
Rama
Level 103
God Stats
1W - 4L
1,500 SR
Queue Stats
127W - 135L
1,373 Elo+
Solo
Olorun
Olorun
Returnofthedream
Olorun
Level 128
God Stats
1W - 2L
1,562 SR
Queue Stats
531W - 731L
1,341 Elo+
Party 1
Da Ji
Da Ji
doiknowyou1982
Da Ji
Level 190
God Stats
1W - 5L
1,342 SR
Queue Stats
765W - 1,131L
1,352 Elo+
Party 1
Cerberus
Cerberus
muggelmax
Cerberus
Level 127
God Stats
3W - 1L
1,833 SR
Queue Stats
105W - 85L
1,520 Elo+
Solo
Team Averages
Level 125
1,560 SR
1,392 Elo+

VS

Team Averages
Level 77
1,479 SR
1,458 Elo+
Hachiman
Hachiman
DarkxXxSider
Hachiman
Level 85
God Stats
7W - 5L
1,518 SR
Queue Stats
224W - 231L
1,453 Elo+
Solo
Kukulkan
Kukulkan
Laauriitta
Kukulkan
Level 42
God Stats
2W - 0L
1,518 SR
Queue Stats
55W - 53L
1,446 Elo+
Solo
Bacchus
Bacchus
Zizu101189
Bacchus
Level 69
God Stats
13W - 6L
1,548 SR
Queue Stats
238W - 239L
1,481 Elo+
Solo
Eset
Eset
amauneth
Eset
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 74L
1,503 Elo+
Solo
Cthulhu
Cthulhu
koskiccz
Cthulhu
Level 103
God Stats
1W - 1L
1,310 SR
Queue Stats
88W - 81L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
1 / 4 / 8
7,830
712
3,943
11,619
15,984
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
17
5 / 4 / 5
9,311
846
12,885
10,684
4,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 7 / 6
7,875
716
4,484
10,674
4,835
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 4 / 6
8,869
806
3,859
6,692
3,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
muggelmax
Cerberus
17
2 / 1 / 8
8,800
800
7,246
16,957
8,806
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarkxXxSider
Hachiman
17
9 / 4 / 8
10,828
984
14,438
10,395
4,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Laauriitta
Kukulkan
16
3 / 2 / 11
9,915
901
8,592
4,266
2,284
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
Zizu101189
Bacchus
16
2 / 2 / 15
9,867
897
8,058
11,421
16,076
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
15
1 / 4 / 11
8,776
798
10,616
6,313
2,432
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
koskiccz
Cthulhu
16
5 / 2 / 13
10,614
965
8,574
16,005
15,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
78
14
Kills
20
20
Deaths
14
33
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Athena
1
4
8
1.25
W
Hachiman
DarkxXxSider
Hachiman
9
4
8
3.25
W
Kukulkan
Laauriitta
Kukulkan
3
2
11
4.25
L
Rama
5
4
5
1.88
L
3
7
6
0.86
W
Bacchus
Zizu101189
Bacchus
2
2
15
4.75
W
Eset
1
4
11
1.63
L
3
4
6
1.5
W
Cthulhu
koskiccz
Cthulhu
5
2
13
5.75
L
Cerberus
muggelmax
Cerberus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,417
Damage
50,278
56,626
Taken
48,400
38,076
Mitigated
41,604
17,211
Healing
12,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,943
1,179
0
738
11,619
15,984
74
7,379
4,240
10,652
0
W
Hachiman
DarkxXxSider
Hachiman
14,438
7,901
383
1,027
10,395
4,906
168
2,989
7,406
0
25,524
W
Kukulkan
Laauriitta
Kukulkan
8,592
795
51
174
4,266
2,284
713
1,207
3,059
31,028
59
L
Rama
12,885
9,604
318
2,265
10,684
4,839
0
6,436
4,248
0
26,048
L
4,484
2,417
2,040
1,918
10,674
4,835
0
6,640
4,034
11,756
51
W
Bacchus
Zizu101189
Bacchus
8,058
527
679
2,076
11,421
16,076
806
3,558
7,863
16,881
0
W
Eset
10,616
612
1,114
688
6,313
2,432
978
3,519
2,794
17,862
379
L
3,859
900
636
1,010
6,692
3,612
0
4,642
2,050
0
11,752
W
Cthulhu
koskiccz
Cthulhu
8,574
463
1,549
4,491
16,005
15,906
649
4,345
11,660
17,237
0
L
Cerberus
muggelmax
Cerberus
7,246
186
253
8,033
16,957
8,806
0
10,663
6,294
21,465
162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,685
Gold Earned
50,000
127
Minions Killed
133
0
Camps Cleared
0
880,611
Distance Traveled
1,089,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,830
712
12
1
0
202,235
0
W
Hachiman
10,828
984
28
3
0
187,901
0
W
Kukulkan
9,915
901
48
4
0
224,832
0
L
Rama
9,311
846
31
3
0
159,546
0
L
Olorun
7,875
716
21
2
0
135,808
0
W
Bacchus
9,867
897
27
2
0
231,271
0
W
Eset
8,776
798
12
1
0
210,230
0
L
Da Ji
8,869
806
21
2
0
156,740
0
W
Cthulhu
10,614
965
18
2
0
235,148
0
L
Cerberus
8,800
800
42
4
0
226,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role