Player Matchup

Anhur
Anhur
MargicMakers
Anhur
Level 128
God Stats
9W - 10L
1,517 SR
Queue Stats
35W - 31L
1,384 Elo+
Solo
Ao Kuang
Ao Kuang
PrestoOnMars
Ao Kuang
Level 69
God Stats
5W - 6L
1,507 SR
Queue Stats
263W - 290L
1,451 Elo+
Solo
Horus
Horus
RXLRPG
Horus
Level 132
God Stats
0W - 1L
1,677 SR
Queue Stats
81W - 80L
1,478 Elo+
Solo
Chang'e
Chang'e
Shadow181011
Chang'e
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
297W - 279L
1,472 Elo+
Solo
Cu Chulainn
Cu Chulainn
wicked8246
Cu Chulainn
Level 149
God Stats
6W - 7L
1,727 SR
Queue Stats
232W - 225L
1,452 Elo+
Solo
Team Averages
Level 119
1,585 SR
1,447 Elo+

VS

Team Averages
Level 107
1,607 SR
1,480 Elo+
Awilix
Awilix
Banana twist140
Awilix
Level 94
God Stats
6W - 2L
1,514 SR
Queue Stats
86W - 78L
1,473 Elo+
Party 1
Aphrodite
Aphrodite
Novaisiconic
Aphrodite
Level 100
God Stats
25W - 29L
1,469 SR
Queue Stats
135W - 145L
1,418 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OP_Gengar
Morgan Le Fay
Level 102
God Stats
4W - 0L
1,947 SR
Queue Stats
409W - 394L
1,510 Elo+
Solo
Shiva
Shiva
Peligrosorog
Shiva
Level 160
God Stats
12W - 4L
1,665 SR
Queue Stats
359W - 324L
1,527 Elo+
Solo
Medusa
Medusa
chalex12345678
Medusa
Level 81
God Stats
7W - 9L
1,442 SR
Queue Stats
71W - 81L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
6,210
518
5,006
8,670
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
PrestoOnMars
Ao Kuang
2
0 / 1 / 0
4,049
337
284
1,161
212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
RXLRPG
Horus
10
2 / 1 / 1
6,627
552
4,165
9,310
6,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
Shadow181011
Chang'e
14
2 / 1 / 0
6,824
569
4,416
8,876
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
wicked8246
Cu Chulainn
12
0 / 2 / 0
6,690
558
4,347
8,258
4,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
7,108
592
4,996
8,948
3,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Novaisiconic
Aphrodite
11
0 / 0 / 2
6,571
548
1,995
8,112
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Morgan Le Fay
OP_Gengar
Morgan Le Fay
12
1 / 0 / 1
7,617
635
5,260
5,886
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
2 / 0 / 2
7,787
649
5,591
8,126
3,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 3 / 2
6,979
582
4,200
6,637
1,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
9
9
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
L
1
4
2
0.5
W
Aphrodite
Novaisiconic
Aphrodite
0
0
2
1
W
Morgan Le Fay
OP_Gengar
Morgan Le Fay
1
0
1
1.5
W
2
0
2
3
L
Ao Kuang
PrestoOnMars
Ao Kuang
0
1
0
0
L
Horus
RXLRPG
Horus
2
1
1
2.5
L
Chang'e
Shadow181011
Chang'e
2
1
0
2
W
2
3
2
1
L
Cu Chulainn
wicked8246
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,218
Damage
22,042
36,275
Taken
37,709
16,406
Mitigated
13,841
10,251
Healing
9,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,996
2,225
0
509
8,948
3,138
910
1,914
7,034
0
46,022
L
5,006
1,884
0
1,860
8,670
2,343
0
1,021
7,563
0
42,037
W
Aphrodite
Novaisiconic
Aphrodite
1,995
136
1,063
3,996
8,112
3,459
0
28
8,084
33,050
0
W
Morgan Le Fay
OP_Gengar
Morgan Le Fay
5,260
617
0
1,142
5,886
1,762
269
2,648
3,238
48,417
2,403
W
5,591
764
16
1,322
8,126
3,855
29
334
7,792
98
43,640
L
Ao Kuang
PrestoOnMars
Ao Kuang
284
198
0
407
1,161
212
0
84
1,077
2,253
126
L
Horus
RXLRPG
Horus
4,165
1,802
328
1,991
9,310
6,376
0
1,268
7,849
310
25,027
L
Chang'e
Shadow181011
Chang'e
4,416
342
360
3,903
8,876
2,669
0
2,157
6,515
49,134
0
W
4,200
1,209
0
1,306
6,637
1,627
773
141
6,496
0
45,533
L
Cu Chulainn
wicked8246
Cu Chulainn
4,347
187
0
1,402
8,258
4,806
0
1,995
6,263
149
42,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,400
Gold Earned
36,062
309
Minions Killed
397
0
Camps Cleared
0
1,035,295
Distance Traveled
1,254,004
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,108
592
83
7
0
283,860
0
L
Anhur
6,210
518
73
6
0
230,770
0
W
Aphrodite
6,571
548
64
5
0
225,229
0
W
Morgan Le Fay
7,617
635
96
8
0
236,651
0
W
Shiva
7,787
649
72
6
0
283,357
10
L
Ao Kuang
4,049
337
10
1
0
38,549
0
L
Horus
6,627
552
42
4
0
273,518
0
L
Chang'e
6,824
569
96
8
0
249,489
0
W
Medusa
6,979
582
82
7
0
224,907
5
L
Cu Chulainn
6,690
558
88
7
0
242,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role