Player Matchup

Fenrir
Fenrir
Dori 6661823
Fenrir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 304L
1,433 Elo+
Solo
Kukulkan
Kukulkan
Imperatorre
Kukulkan
Level 68
God Stats
2W - 8L
1,346 SR
Queue Stats
380W - 398L
1,459 Elo+
Party 3
Raijin
Raijin
MowMiKsienciu
Raijin
Level 42
God Stats
13W - 16L
1,482 SR
Queue Stats
108W - 147L
1,393 Elo+
Solo
Nu Wa
Nu Wa
oo RIN K oo
Nu Wa
Level 80
God Stats
192W - 197L
1,550 SR
Queue Stats
283W - 317L
1,480 Elo+
Party 3
Thor
Thor
不打四万
Thor
Level 107
God Stats
4W - 5L
1,482 SR
Queue Stats
61W - 50L
1,496 Elo+
Solo
Team Averages
Level 71
1,472 SR
1,452 Elo+

VS

Team Averages
Level 64
1,635 SR
1,538 Elo+
Izanami
Izanami
 
Izanami
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
LucasOzbas
Horus
Level 102
God Stats
27W - 4L
1,921 SR
Queue Stats
221W - 48L
1,875 Elo+
Party 1
Anubis
Anubis
Mashumaro9
Anubis
Level 121
God Stats
5W - 0L
1,924 SR
Queue Stats
156W - 25L
1,904 Elo+
Party 1
Zeus
Zeus
amour_eternel-_-
Zeus
Level 30
God Stats
8W - 23L
1,366 SR
Queue Stats
18W - 47L
1,269 Elo+
Party 2
Thor
Thor
dark-phenix273
Thor
Level 36
God Stats
3W - 5L
1,464 SR
Queue Stats
16W - 37L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 6 / 4
5,962
1,192
2,709
8,254
2,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Imperatorre
Kukulkan
11
2 / 1 / 3
6,360
1,272
3,849
3,024
722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 1
5,620
1,124
399
2,354
223
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 2 / 4
5,776
1,155
3,869
3,132
368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
2 / 3 / 3
6,216
1,243
4,405
6,268
1,414
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

298

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 0 / 6
6,133
1,227
1,775
3,819
1,437
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
12
2 / 0 / 10
7,430
1,486
5,201
4,175
3,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Mashumaro9
Anubis
12
7 / 0 / 6
8,173
1,635
8,271
2,600
1,048
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 2 / 2
6,721
1,344
3,752
2,798
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 8
6,039
1,208
2,310
4,250
1,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
6
Kills
14
14
Deaths
6
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
6
4
L
Fenrir
1
6
4
0.5
L
Kukulkan
Imperatorre
Kukulkan
2
1
3
3.5
W
Horus
2
0
10
7
W
Anubis
Mashumaro9
Anubis
7
0
6
10
L
1
2
1
0.75
W
4
2
2
2.5
W
0
4
8
1
L
0
2
4
1
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,231
Damage
21,309
23,032
Taken
17,642
5,235
Mitigated
7,655
1,225
Healing
2,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,775
900
0
0
3,819
1,437
0
1,725
2,094
0
13,502
L
Fenrir
2,709
645
0
1,200
8,254
2,508
0
3,323
4,931
0
5,081
L
Kukulkan
Imperatorre
Kukulkan
3,849
276
0
0
3,024
722
0
1,481
1,543
18,347
0
W
Horus
5,201
1,619
230
1,116
4,175
3,120
0
1,658
2,376
0
11,836
W
Anubis
Mashumaro9
Anubis
8,271
639
0
1,447
2,600
1,048
0
1,495
1,105
24,342
530
L
399
5
0
0
2,354
223
0
1,560
794
1,163
0
W
3,752
313
0
0
2,798
764
0
1,433
1,365
19,538
410
W
2,310
391
0
0
4,250
1,286
0
1,788
2,354
0
3,922
L
3,869
1,680
0
25
3,132
368
0
1,533
1,599
14,444
128
L
4,405
576
0
0
6,268
1,414
0
3,751
2,517
0
11,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,934
Gold Earned
34,496
75
Minions Killed
134
3
Camps Cleared
8
394,392
Distance Traveled
443,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,133
1,227
37
7
0
103,028
0
L
Fenrir
5,962
1,192
6
1
0
79,423
0
L
Kukulkan
6,360
1,272
42
8
0
101,053
0
W
Horus
7,430
1,486
21
4
3
93,396
0
W
Anubis
8,173
1,635
28
6
5
89,810
0
L
Raijin
5,620
1,124
3
1
0
28,168
0
W
Zeus
6,721
1,344
38
8
0
75,770
0
W
Thor
6,039
1,208
10
2
0
81,813
0
L
Nu Wa
5,776
1,155
13
3
2
90,637
0
L
Thor
6,216
1,243
11
2
1
95,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role