Player Matchup

Zhong Kui
Zhong Kui
Coyoteloup193
Zhong Kui
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,221 Elo+
Solo
Osiris
Osiris
NewTHGo
Osiris
Level 48
God Stats
3W - 1L
1,438 SR
Queue Stats
79W - 96L
1,323 Elo+
Solo
Thor
Thor
SweatingCactus94
Thor
Level 46
God Stats
4W - 2L
1,424 SR
Queue Stats
27W - 43L
1,357 Elo+
Solo
Cerberus
Cerberus
cosmicskater1
Cerberus
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 137L
1,079 Elo+
Solo
Izanami
Izanami
hycarnihy
Izanami
Level 55
God Stats
4W - 0L
1,783 SR
Queue Stats
131W - 150L
1,417 Elo+
Solo
Team Averages
Level 44
1,529 SR
1,279 Elo+

VS

Team Averages
Level 107
1,402 SR
1,408 Elo+
Amaterasu
Amaterasu
DadxSkillz
Amaterasu
Level 126
God Stats
23W - 20L
1,550 SR
Queue Stats
340W - 312L
1,451 Elo+
Solo
Discordia
Discordia
MinimalKnight76
Discordia
Level 104
God Stats
4W - 10L
1,357 SR
Queue Stats
249W - 237L
1,452 Elo+
Solo
Hun Batz
Hun Batz
RoofWallPillow
Hun Batz
Level 156
God Stats
1W - 3L
1,297 SR
Queue Stats
123W - 112L
1,477 Elo+
Solo
Athena
Athena
jwilcoxson29
Athena
Level 109
God Stats
9W - 18L
1,500 SR
Queue Stats
106W - 113L
1,385 Elo+
Solo
Cupid
Cupid
real_Mammoth1
Cupid
Level 41
God Stats
1W - 5L
1,307 SR
Queue Stats
24W - 54L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Coyoteloup193
Zhong Kui
5
1 / 0 / 0
3,443
689
849
2,257
1,408
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Osiris
NewTHGo
Osiris
7
1 / 2 / 0
3,618
724
1,617
3,899
1,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
2 / 1 / 2
3,856
771
1,358
3,237
724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
cosmicskater1
Cerberus
5
0 / 0 / 5
3,684
737
1,076
2,978
1,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
hycarnihy
Izanami
7
4 / 0 / 1
4,069
814
3,105
1,979
464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DadxSkillz
Amaterasu
8
3 / 1 / 0
4,506
901
2,608
4,360
1,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Discordia
MinimalKnight76
Discordia
7
0 / 2 / 0
3,631
726
1,444
2,271
561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
1
0 / 0 / 0
2,454
491
0
0
0
Athena
5
0 / 2 / 0
3,111
622
1,167
4,088
1,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 3 / 0
2,891
578
1,126
3,091
597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
8
Kills
3
3
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Coyoteloup193
Zhong Kui
1
0
0
1
L
Amaterasu
DadxSkillz
Amaterasu
3
1
0
3
L
Discordia
MinimalKnight76
Discordia
0
2
0
0
W
Osiris
NewTHGo
Osiris
1
2
0
0.5
L
Hun Batz
0
0
0
0
W
2
1
2
3
W
Cerberus
cosmicskater1
Cerberus
0
0
5
2.5
W
Izanami
hycarnihy
Izanami
4
0
1
4.5
L
Athena
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,005
Damage
6,345
14,350
Taken
13,810
5,121
Mitigated
4,800
5,049
Healing
3,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Coyoteloup193
Zhong Kui
849
143
0
233
2,257
1,408
0
1,362
895
11,765
0
L
Amaterasu
DadxSkillz
Amaterasu
2,608
1,589
0
1,914
4,360
1,918
0
0
4,360
231
19,917
L
Discordia
MinimalKnight76
Discordia
1,444
237
0
480
2,271
561
5
849
1,422
18,256
2,077
W
Osiris
NewTHGo
Osiris
1,617
1,007
0
1,300
3,899
1,372
0
0
3,771
274
14,208
L
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
1,358
627
0
1,384
3,237
724
0
120
3,061
0
16,482
W
Cerberus
cosmicskater1
Cerberus
1,076
175
0
1,132
2,978
1,153
0
729
2,249
6,354
0
W
Izanami
hycarnihy
Izanami
3,105
2,162
0
1,000
1,979
464
0
318
1,661
0
21,709
L
Athena
1,167
303
0
575
4,088
1,724
0
526
3,562
7,300
0
L
1,126
857
154
92
3,091
597
0
550
2,541
0
8,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,670
Gold Earned
16,593
133
Minions Killed
107
0
Camps Cleared
0
509,692
Distance Traveled
373,469
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,443
689
27
5
0
94,953
1
L
Amaterasu
4,506
901
42
8
0
102,894
0
L
Discordia
3,631
726
40
8
0
83,024
1
W
Osiris
3,618
724
35
7
0
118,587
0
L
Hun Batz
2,454
491
0
0
0
0
0
W
Thor
3,856
771
22
4
0
101,607
4
W
Cerberus
3,684
737
12
2
0
104,355
0
W
Izanami
4,069
814
37
7
0
90,190
0
L
Athena
3,111
622
6
1
0
94,248
1
L
Cupid
2,891
578
19
4
0
93,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role