Player Matchup

Jing Wei
Jing Wei
Kansior
Jing Wei
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,408 Elo+
Party 1
Jormungandr
Jormungandr
SPPK
Jormungandr
Level 28
God Stats
2W - 2L
1,645 SR
Queue Stats
2W - 3L
1,408 Elo+
Party 1
Nu Wa
Nu Wa
Slushie39
Nu Wa
Level 16
God Stats
0W - 1L
1,568 SR
Queue Stats
2W - 3L
1,408 Elo+
Party 1
Team Averages
Level 31
1,571 SR
1,408 Elo+

VS

Team Averages
Level 82
1,551 SR
1,516 Elo+
Tyr
Tyr
PompiiDompii
Tyr
Level 133
God Stats
1W - 0L
1,587 SR
Queue Stats
17W - 6L
1,646 Elo+
Solo
Neith
Neith
VeruHav
Neith
Level 65
God Stats
211W - 220L
1,486 SR
Queue Stats
212W - 220L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
XxXOlEkSaNdRXxX
Baron Samedi
Level 49
God Stats
29W - 14L
1,580 SR
Queue Stats
173W - 157L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kansior
Jing Wei
18
1 / 4 / 2
11,651
728
10,742
17,209
6,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Jormungandr
SPPK
Jormungandr
18
2 / 2 / 1
11,960
748
14,193
20,325
23,642
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Slushie39
Nu Wa
17
1 / 8 / 1
10,896
681
7,978
11,853
4,523
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 6
14,115
882
14,760
16,829
16,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Neith
VeruHav
Neith
20
3 / 2 / 8
13,512
845
12,067
14,210
5,773
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
XxXOlEkSaNdRXxX
Baron Samedi
19
3 / 1 / 10
12,907
807
17,021
12,383
6,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
14
14
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Kansior
Jing Wei
1
4
2
0.5
W
8
1
6
11
L
Jormungandr
SPPK
Jormungandr
2
2
1
1.25
L
Nu Wa
Slushie39
Nu Wa
1
8
1
0.19
W
Neith
VeruHav
Neith
3
2
8
3.5
W
Baron Samedi
XxXOlEkSaNdRXxX
Baron Samedi
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,913
Damage
43,848
49,387
Taken
43,422
34,808
Mitigated
29,155
2,981
Healing
16,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Kansior
Jing Wei
10,742
7,411
0
2,981
17,209
6,643
39
5,681
11,398
0
49,535
W
14,760
1,780
0
4,238
16,829
16,450
267
6,855
9,974
325
61,990
L
Jormungandr
SPPK
Jormungandr
14,193
3,500
0
0
20,325
23,642
0
8,567
11,657
40,096
2,082
L
Nu Wa
Slushie39
Nu Wa
7,978
1,734
0
0
11,853
4,523
0
2,660
9,084
27,309
0
W
Neith
VeruHav
Neith
12,067
2,943
0
5,968
14,210
5,773
2,972
8,488
5,722
0
62,581
W
Baron Samedi
XxXOlEkSaNdRXxX
Baron Samedi
17,021
696
812
5,223
12,383
6,932
432
5,147
7,236
58,761
1,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,507
Gold Earned
40,534
172
Minions Killed
262
0
Camps Cleared
0
850,538
Distance Traveled
924,900
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,651
728
84
5
0
316,333
0
W
Tyr
14,115
882
70
4
0
362,554
0
L
Jormungandr
11,960
748
48
3
0
289,629
0
L
Nu Wa
10,896
681
40
3
0
244,576
0
W
Neith
13,512
845
118
7
0
259,634
0
W
Baron Samedi
12,907
807
74
5
0
302,712
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role