Player Matchup

Khepri
Khepri
 
Khepri
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mechanik812
Morgan Le Fay
Level 128
God Stats
2W - 3L
1,513 SR
Queue Stats
22W - 12L
1,616 Elo+
Party 1
Cernunnos
Cernunnos
nosferatu353
Cernunnos
Level 158
God Stats
2W - 1L
1,755 SR
Queue Stats
110W - 92L
1,550 Elo+
Party 1
Chaac
Chaac
samaele123456
Chaac
Level 125
God Stats
11W - 7L
1,586 SR
Queue Stats
544W - 571L
1,461 Elo+
Solo
Thor
Thor
wichosiek
Thor
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 14L
1,623 Elo+
Party 1
Team Averages
Level 137
1,571 SR
1,550 Elo+

VS

Team Averages
Level 112
1,588 SR
1,513 Elo+
Loki
Loki
 
Loki
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
JR_vert
Guan Yu
Level 62
God Stats
0W - 1L
1,558 SR
Queue Stats
4W - 9L
1,454 Elo+
Solo
Sol
Sol
Quydos
Sol
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 94L
1,549 Elo+
Solo
Hera
Hera
ashleysmith01
Hera
Level 89
God Stats
21W - 6L
1,743 SR
Queue Stats
361W - 313L
1,505 Elo+
Solo
Cthulhu
Cthulhu
Μardröm
Cthulhu
Level 107
God Stats
22W - 15L
1,640 SR
Queue Stats
206W - 174L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 0 / 5
5,575
558
3,747
3,668
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
mechanik812
Morgan Le Fay
10
1 / 0 / 1
6,231
623
5,973
4,079
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
nosferatu353
Cernunnos
11
2 / 1 / 1
6,261
626
6,778
5,397
1,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
6 / 1 / 1
8,066
807
7,701
11,685
8,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thor
11
2 / 0 / 0
6,079
608
1,978
5,346
1,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 3 / 0
4,696
470
1,368
7,891
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
JR_vert
Guan Yu
10
1 / 3 / 0
5,853
585
4,007
9,427
6,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
Quydos
Sol
10
0 / 2 / 1
5,221
522
2,751
6,283
1,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 2 / 0
5,564
556
4,327
7,300
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Μardröm
Cthulhu
9
1 / 1 / 0
5,619
562
3,672
7,551
4,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
11
Kills
2
2
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
5
2.5
L
Loki
 
Loki
0
3
0
0
L
Guan Yu
JR_vert
Guan Yu
1
3
0
0.33
L
Sol
Quydos
Sol
0
2
1
0.25
L
0
2
0
0
W
Morgan Le Fay
mechanik812
Morgan Le Fay
1
0
1
1.5
W
Cernunnos
nosferatu353
Cernunnos
2
1
1
2.5
W
6
1
1
6.5
W
Thor
2
0
0
2
L
Cthulhu
Μardröm
Cthulhu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,177
Damage
16,125
30,175
Taken
38,452
14,995
Mitigated
16,522
8,815
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,747
419
0
1,307
3,668
1,758
0
1,879
1,789
23,304
0
L
Loki
 
Loki
1,368
0
0
2,817
7,891
1,984
0
1,059
6,758
0
31,115
L
Guan Yu
JR_vert
Guan Yu
4,007
343
0
2,202
9,427
6,190
0
2,043
7,370
0
32,130
L
Sol
Quydos
Sol
2,751
1,165
0
2,833
6,283
1,209
0
914
5,369
32,879
0
L
4,327
1,299
0
1,946
7,300
2,290
0
3,220
3,706
40,627
0
W
Morgan Le Fay
mechanik812
Morgan Le Fay
5,973
421
0
1,954
4,079
1,206
222
2,553
1,526
33,736
2,053
W
Cernunnos
nosferatu353
Cernunnos
6,778
4,016
0
2,021
5,397
1,902
937
3,550
1,847
0
41,075
W
7,701
887
0
3,283
11,685
8,140
0
2,389
9,296
4,848
52,818
W
Thor
1,978
310
0
250
5,346
1,989
411
379
4,967
0
46,660
L
Cthulhu
Μardröm
Cthulhu
3,672
233
64
1,523
7,551
4,849
0
2,213
5,190
23,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,212
Gold Earned
26,953
347
Minions Killed
309
0
Camps Cleared
0
1,092,694
Distance Traveled
1,093,246
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,575
558
28
3
0
227,814
0
L
Loki
4,696
470
53
5
0
252,465
0
L
Guan Yu
5,853
585
65
7
0
217,330
0
L
Sol
5,221
522
66
7
0
186,851
0
L
Hera
5,564
556
93
9
0
216,767
0
W
Morgan Le Fay
6,231
623
77
8
0
208,915
0
W
Cernunnos
6,261
626
66
7
0
200,784
0
W
Chaac
8,066
807
93
9
0
222,882
0
W
Thor
6,079
608
83
8
0
232,299
0
L
Cthulhu
5,619
562
32
3
0
219,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role