Player Matchup

Kuzenbo
Kuzenbo
Silver I
Sensaiii42
Kuzenbo
Silver I
Level 120
God Stats
4W - 5L
1,619 SR
Queue Stats
209W - 217L
1,246 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Yuppx
Erlang Shen
Silver I
Level 126
God Stats
9W - 11L
1,519 SR
Queue Stats
524W - 535L
1,236 MMR
Solo
Nox
Nox
Silver II
gonlix
Nox
Silver II
Level 113
God Stats
18W - 13L
1,591 SR
Queue Stats
24W - 26L
1,281 MMR
Party 2
Skadi
Skadi
Silver I
joon__p
Skadi
Silver I
Level 125
God Stats
3W - 6L
1,674 SR
Queue Stats
29W - 33L
1,311 MMR
Party 2
Thor
Thor
Silver IV
zeyad123
Thor
Silver IV
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
37W - 56L
1,260 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,581 SR
1,267 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,592 SR
1,266 MMR
Bacchus
Bacchus
Gold V
Marc_withaC
Bacchus
Gold V
Level 152
God Stats
28W - 25L
1,581 SR
Queue Stats
176W - 177L
1,163 MMR
Party 3
Poseidon
Poseidon
Silver I
Natsounet
Poseidon
Silver I
Level 99
God Stats
5W - 3L
1,646 SR
Queue Stats
27W - 34L
1,136 MMR
Party 1
Mulan
Mulan
Gold IV
Neesson
Mulan
Gold IV
Level 121
God Stats
35W - 33L
1,553 SR
Queue Stats
49W - 52L
1,399 MMR
Party 1
Arachne
Arachne
Silver I
daviiidson69
Arachne
Silver I
Level 130
God Stats
44W - 27L
1,551 SR
Queue Stats
172W - 194L
1,227 MMR
Solo
Xbalanque
Xbalanque
Gold IV
topgunrab
Xbalanque
Gold IV
Level 142
God Stats
19W - 15L
1,628 SR
Queue Stats
158W - 156L
1,407 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Sensaiii42
Kuzenbo
11
0 / 0 / 4
7,196
480
3,920
9,878
8,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Erlang Shen
Yuppx
Erlang Shen
13
1 / 4 / 0
7,240
483
3,977
15,872
10,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate

Breastplate

+20
Physical Protection

Nox
gonlix
Nox
13
2 / 2 / 0
7,636
509
4,042
7,689
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
joon__p
Skadi
13
2 / 3 / 1
7,577
505
5,301
7,602
2,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
12
1 / 5 / 1
6,920
461
1,138
14,103
6,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArtemisYmirKaliKukulkanSun Wukong

VS

Bans
PeleCerberusCthulhuMauiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Marc_withaC
Bacchus
13
1 / 1 / 8
8,419
561
5,246
8,375
9,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Poseidon
Natsounet
Poseidon
15
3 / 1 / 4
9,316
621
6,668
4,071
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Neesson
Mulan
16
4 / 1 / 4
10,243
683
13,906
11,666
9,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
daviiidson69
Arachne
15
2 / 1 / 1
8,419
561
2,310
8,817
3,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Xbalanque
topgunrab
Xbalanque
15
4 / 2 / 3
9,366
624
7,758
7,704
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
14
14
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Marc_withaC
Bacchus
1
1
8
5
W
Poseidon
Natsounet
Poseidon
3
1
4
5
W
Mulan
Neesson
Mulan
4
1
4
6
L
Kuzenbo
Sensaiii42
Kuzenbo
0
0
4
2
L
Erlang Shen
Yuppx
Erlang Shen
1
4
0
0.25
W
Arachne
daviiidson69
Arachne
2
1
1
2.5
L
Nox
gonlix
Nox
2
2
0
1
L
Skadi
joon__p
Skadi
2
3
1
0.83
W
Xbalanque
topgunrab
Xbalanque
4
2
3
2.75
L
Thor
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,378
Damage
35,888
55,144
Taken
40,633
30,748
Mitigated
26,535
12,224
Healing
15,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Marc_withaC
Bacchus
5,246
599
0
2,069
8,375
9,302
133
2,920
5,455
22,811
0
W
Poseidon
Natsounet
Poseidon
6,668
1,448
0
750
4,071
1,354
2,372
1,497
2,574
86,263
0
W
Mulan
Neesson
Mulan
13,906
1,887
0
3,658
11,666
9,553
792
1,141
10,525
941
71,956
L
Kuzenbo
Sensaiii42
Kuzenbo
3,920
1,745
0
2,700
9,878
8,289
0
4,265
5,575
20,100
0
L
Erlang Shen
Yuppx
Erlang Shen
3,977
1,402
0
6,790
15,872
10,985
0
1,837
13,429
0
45,359
W
Arachne
daviiidson69
Arachne
2,310
1,343
0
5,382
8,817
3,415
722
1,386
7,431
0
69,655
L
Nox
gonlix
Nox
4,042
0
0
652
7,689
2,672
0
1,905
5,735
56,327
1,469
L
Skadi
joon__p
Skadi
5,301
1,683
0
629
7,602
2,423
0
1,869
5,733
0
56,048
W
Xbalanque
topgunrab
Xbalanque
7,758
3,735
0
3,792
7,704
2,911
3,112
1,153
6,551
0
71,811
L
Thor
1,138
64
0
1,453
14,103
6,379
0
2,979
10,948
613
50,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,569
Gold Earned
45,763
437
Minions Killed
556
0
Camps Cleared
0
1,472,288
Distance Traveled
1,600,248
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,419
561
27
2
0
328,309
4
W
Poseidon
9,316
621
175
12
0
346,452
2
W
Mulan
10,243
683
115
8
0
293,623
7
L
Kuzenbo
7,196
480
22
1
0
321,013
7
L
Erlang Shen
7,240
483
81
5
0
267,463
3
W
Arachne
8,419
561
119
8
0
360,848
0
L
Nox
7,636
509
148
10
0
271,797
1
L
Skadi
7,577
505
104
7
0
302,566
3
W
Xbalanque
9,366
624
120
8
0
271,016
4
L
Thor
6,920
461
82
5
0
309,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role