Player Matchup

Neith
Neith
Gold IV
HunterBiden5714
Neith
Gold IV
Level 128
God Stats
112W - 97L
1,561 SR
Queue Stats
969W - 978L
1,445 MMR
Solo
Nu Wa
Nu Wa
Gold V
ItsBaddest
Nu Wa
Gold V
Level 157
God Stats
22W - 21L
1,542 SR
Queue Stats
527W - 547L
1,330 MMR
Party 1
Charon
Charon
Gold II
SkadiDsntKno271
Charon
Gold II
Level 114
God Stats
10W - 8L
1,502 SR
Queue Stats
290W - 291L
1,489 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
TMG-Jahaziel
Zhong Kui
Gold II
Level 127
God Stats
3W - 2L
1,472 SR
Queue Stats
82W - 80L
1,494 MMR
Solo
Cernunnos
Cernunnos
Diamond III
vandeam
Cernunnos
Diamond III
Level 126
God Stats
18W - 10L
1,708 SR
Queue Stats
293W - 249L
2,002 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,557 SR
1,552 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 150
1,567 SR
1,498 MMR
Cerberus
Cerberus
Platinum V
 
Cerberus
Platinum V
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold I
 
Thor
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver III
Celvip
Mulan
Silver III
Level 56
God Stats
1W - 4L
1,633 SR
Queue Stats
12W - 21L
1,349 MMR
Party 2
Cupid
Cupid
Silver I
Dodge_s2_Charger
Cupid
Silver I
Level 129
God Stats
10W - 14L
1,543 SR
Queue Stats
15W - 23L
1,394 MMR
Party 2
Thoth
Thoth
Platinum III
Monito90
Thoth
Platinum III
Level 241
God Stats
12W - 10L
1,660 SR
Queue Stats
518W - 514L
1,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
8,495
607
6,136
10,286
3,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
14
1 / 0 / 3
7,994
571
6,484
3,483
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 1 / 7
8,334
595
4,922
7,661
5,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zhong Kui
TMG-Jahaziel
Zhong Kui
13
2 / 0 / 1
7,286
520
3,434
7,011
4,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
vandeam
Cernunnos
16
8 / 0 / 6
9,907
708
14,341
5,713
2,022
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
MercuryArachneArtemisCthulhu

VS

Bans
GebBacchusKaliLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 3 / 1
6,952
497
7,485
17,395
11,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
 
Thor
10
0 / 2 / 1
6,001
429
2,086
10,733
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Celvip
Mulan
10
0 / 6 / 0
5,588
399
1,354
12,951
3,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 3 / 0
6,053
432
1,553
4,509
1,157
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
Monito90
Thoth
14
1 / 1 / 0
8,013
572
3,556
5,529
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
15
Kills
3
3
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
3
1
0.83
L
Thor
 
Thor
0
2
1
0.25
L
Mulan
Celvip
Mulan
0
6
0
0
L
0
3
0
0
W
0
2
1
0.25
W
Nu Wa
1
0
3
2.5
L
Thoth
Monito90
Thoth
1
1
0
1
W
4
1
7
7.5
W
Zhong Kui
TMG-Jahaziel
Zhong Kui
2
0
1
2.5
W
Cernunnos
vandeam
Cernunnos
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,317
Damage
16,034
34,154
Taken
51,117
15,752
Mitigated
21,207
15,635
Healing
18,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,485
301
0
8,160
17,395
11,451
0
4,800
12,595
46,160
1,889
L
Thor
 
Thor
2,086
192
0
4,856
10,733
2,979
0
2,562
8,171
0
40,522
L
Mulan
Celvip
Mulan
1,354
150
0
3,396
12,951
3,839
0
2,487
10,464
0
26,865
L
1,553
1,065
0
761
4,509
1,157
0
1,697
2,812
0
29,955
W
6,136
1,606
0
4,831
10,286
3,052
0
4,975
5,311
0
68,411
W
Nu Wa
6,484
438
0
500
3,483
917
112
788
2,561
59,188
1,818
L
Thoth
Monito90
Thoth
3,556
160
0
878
5,529
1,781
0
2,796
2,733
60,983
0
W
4,922
877
0
2,145
7,661
5,374
41
1,529
6,090
17,853
672
W
Zhong Kui
TMG-Jahaziel
Zhong Kui
3,434
993
0
3,966
7,011
4,387
0
2,028
4,869
37,505
21,548
W
Cernunnos
vandeam
Cernunnos
14,341
8,948
0
4,193
5,713
2,022
2,857
1,611
4,058
0
88,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,016
Gold Earned
32,607
510
Minions Killed
463
0
Camps Cleared
0
1,344,368
Distance Traveled
1,322,407
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,952
497
106
8
0
271,593
4
L
Thor
6,001
429
76
5
0
235,217
0
L
Mulan
5,588
399
55
4
0
276,517
2
L
Cupid
6,053
432
72
5
0
258,285
0
W
Neith
8,495
607
123
9
0
231,538
6
W
Nu Wa
7,994
571
115
8
0
253,428
3
L
Thoth
8,013
572
154
11
0
280,795
3
W
Charon
8,334
595
25
2
0
292,287
8
W
Zhong Kui
7,286
520
97
7
0
289,548
0
W
Cernunnos
9,907
708
150
11
0
277,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role