Player Matchup

Medusa
Medusa
AstharothMX
Medusa
Level 128
God Stats
17W - 21L
1,583 SR
Queue Stats
130W - 151L
1,504 Elo+
Solo
Cabrakan
Cabrakan
ImMac15
Cabrakan
Level 40
God Stats
0W - 1L
1,503 SR
Queue Stats
36W - 41L
1,474 Elo+
Solo
Ah Puch
Ah Puch
OmniiSol
Ah Puch
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,431 Elo+
Party 1
Achilles
Achilles
ShabbyKing
Achilles
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,465 Elo+
Solo
Kukulkan
Kukulkan
Smollotaku
Kukulkan
Level 83
God Stats
2W - 2L
1,222 SR
Queue Stats
8W - 8L
1,452 Elo+
Party 1
Team Averages
Level 93
1,462 SR
1,465 Elo+

VS

Team Averages
Level 141
1,496 SR
1,502 Elo+
King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Cleutim
Ix Chel
Level 156
God Stats
4W - 3L
1,404 SR
Queue Stats
195W - 219L
1,440 Elo+
Solo
Sol
Sol
Corinph
Sol
Level 129
God Stats
15W - 7L
1,572 SR
Queue Stats
54W - 33L
1,574 Elo+
Solo
Serqet
Serqet
The Mayor4009
Serqet
Level 149
God Stats
28W - 25L
1,502 SR
Queue Stats
171W - 182L
1,462 Elo+
Solo
Neith
Neith
bama_boi_7
Neith
Level 125
God Stats
29W - 35L
1,502 SR
Queue Stats
279W - 278L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 3 / 3
8,711
1,244
10,402
9,572
3,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
ImMac15
Cabrakan
13
1 / 4 / 5
8,282
1,183
5,728
12,836
17,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ah Puch
OmniiSol
Ah Puch
11
1 / 2 / 2
6,802
972
3,679
2,775
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
ShabbyKing
Achilles
13
1 / 3 / 5
7,611
1,087
6,761
12,420
13,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Smollotaku
Kukulkan
11
0 / 0 / 0
6,164
881
0
0
0
Team 1 Tickets

297

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 2 / 7
7,318
1,045
5,694
8,609
6,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ix Chel
Cleutim
Ix Chel
13
2 / 3 / 8
8,059
1,151
6,805
8,617
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sol
14
5 / 0 / 4
8,884
1,269
8,595
2,305
755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 2 / 9
7,512
1,073
4,680
7,176
4,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
13
3 / 0 / 5
7,966
1,138
8,231
3,332
1,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
7
Kills
12
12
Deaths
7
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
2
7
2.25
L
Medusa
4
3
3
1.83
W
Ix Chel
Cleutim
Ix Chel
2
3
8
2
W
Sol
5
0
4
7
L
Cabrakan
ImMac15
Cabrakan
1
4
5
0.88
L
Ah Puch
OmniiSol
Ah Puch
1
2
2
1
L
Achilles
ShabbyKing
Achilles
1
3
5
1.17
L
Kukulkan
Smollotaku
Kukulkan
0
0
0
0
W
1
2
9
2.75
W
Neith
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,570
Damage
34,005
37,603
Taken
30,039
36,060
Mitigated
16,801
3,797
Healing
5,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,694
103
0
51
8,609
6,822
0
3,044
5,249
1,355
11,446
L
Medusa
10,402
4,184
0
655
9,572
3,848
0
2,833
6,303
0
41,417
W
Ix Chel
Cleutim
Ix Chel
6,805
935
1,933
2,001
8,617
3,157
0
2,850
5,581
18,309
0
W
Sol
8,595
3,064
0
868
2,305
755
0
313
1,909
27,838
4,238
L
Cabrakan
ImMac15
Cabrakan
5,728
576
0
2,386
12,836
17,872
0
4,612
8,053
13,358
1,361
L
Ah Puch
OmniiSol
Ah Puch
3,679
424
0
0
2,775
897
0
1,891
884
7,093
507
L
Achilles
ShabbyKing
Achilles
6,761
1,589
0
756
12,420
13,443
0
6,341
6,079
795
16,253
L
Kukulkan
Smollotaku
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
4,680
1,061
0
159
7,176
4,867
0
1,931
5,163
0
7,238
W
Neith
8,231
3,616
0
986
3,332
1,200
0
894
2,395
0
19,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,570
Gold Earned
39,739
123
Minions Killed
138
3
Camps Cleared
8
418,698
Distance Traveled
651,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,318
1,045
9
1
2
130,248
0
L
Medusa
8,711
1,244
70
10
1
134,913
0
W
Ix Chel
8,059
1,151
30
4
2
126,270
0
W
Sol
8,884
1,269
68
10
2
119,003
0
L
Cabrakan
8,282
1,183
20
3
2
119,095
0
L
Ah Puch
6,802
972
11
2
0
44,899
0
L
Achilles
7,611
1,087
22
3
0
119,791
0
L
Kukulkan
6,164
881
0
0
0
0
0
W
Serqet
7,512
1,073
6
1
1
152,397
0
W
Neith
7,966
1,138
25
4
1
123,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role