Player Matchup

He Bo
He Bo
 
He Bo
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
atkocska
Zeus
Level 138
God Stats
233W - 165L
1,640 SR
Queue Stats
423W - 416L
1,558 Elo+
Solo
Amaterasu
Amaterasu
lil_shtt323
Amaterasu
Level 120
God Stats
21W - 24L
1,525 SR
Queue Stats
139W - 142L
1,514 Elo+
Solo
Ganesha
Ganesha
sabnovaa
Ganesha
Level 151
God Stats
1W - 1L
1,611 SR
Queue Stats
247W - 256L
1,491 Elo+
Solo
Team Averages
Level 158
1,555 SR
1,513 Elo+

VS

Team Averages
Level 131
1,549 SR
1,548 Elo+
Persephone
Persephone
 
Persephone
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
CrazyBaconPyro
Skadi
Level 67
God Stats
5W - 3L
1,582 SR
Queue Stats
220W - 194L
1,604 Elo+
Solo
Amaterasu
Amaterasu
Revenat300
Amaterasu
Level 119
God Stats
1W - 1L
1,491 SR
Queue Stats
48W - 35L
1,594 Elo+
Solo
Da Ji
Da Ji
machadodahuntres
Da Ji
Level 147
God Stats
6W - 2L
1,673 SR
Queue Stats
199W - 198L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
4 / 2 / 0
5,206
521
5,015
5,509
1,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
 
Camazotz
10
0 / 4 / 0
5,162
516
4,896
9,525
2,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zeus
11
0 / 3 / 1
6,020
602
3,802
5,407
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
lil_shtt323
Amaterasu
10
0 / 3 / 1
5,348
535
3,095
8,589
3,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
sabnovaa
Ganesha
7
0 / 1 / 0
4,677
468
1,936
8,686
4,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
2 / 1 / 4
6,604
660
6,947
5,990
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
 
Athena
10
5 / 0 / 3
6,510
651
2,584
4,164
2,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 2
5,766
577
6,438
5,449
1,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Revenat300
Amaterasu
12
4 / 0 / 0
6,733
673
4,973
6,460
6,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 2 / 4
5,255
526
2,359
8,333
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
13
13
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
2
0
2
L
Camazotz
 
Camazotz
0
4
0
0
W
Persephone
 
Persephone
2
1
4
4
W
Athena
 
Athena
5
0
3
6.5
W
1
1
2
2
W
Amaterasu
Revenat300
Amaterasu
4
0
0
4
L
Zeus
0
3
1
0.17
L
Amaterasu
lil_shtt323
Amaterasu
0
3
1
0.17
W
1
2
4
1.5
L
Ganesha
sabnovaa
Ganesha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,744
Damage
23,301
37,716
Taken
30,396
12,584
Mitigated
15,056
10,797
Healing
10,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,015
307
0
2,154
5,509
1,202
0
1,012
4,497
26,980
733
L
Camazotz
 
Camazotz
4,896
1,346
0
3,207
9,525
2,508
0
711
8,392
683
35,999
W
Persephone
 
Persephone
6,947
387
0
1,701
5,990
1,600
0
3,241
2,336
46,850
269
W
Athena
 
Athena
2,584
438
0
1,723
4,164
2,985
0
2,049
2,062
8,503
0
W
6,438
2,600
0
1,467
5,449
1,796
0
1,854
3,595
0
47,596
W
Amaterasu
Revenat300
Amaterasu
4,973
2,126
0
1,637
6,460
6,292
0
331
6,129
0
42,442
L
Zeus
3,802
366
0
750
5,407
1,496
411
4,219
1,188
39,099
37
L
Amaterasu
lil_shtt323
Amaterasu
3,095
1,311
0
2,726
8,589
3,255
285
614
7,975
0
33,863
W
2,359
358
0
3,706
8,333
2,383
0
2,796
5,483
0
28,731
L
Ganesha
sabnovaa
Ganesha
1,936
426
0
1,960
8,686
4,123
0
2,911
5,775
15,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,413
Gold Earned
30,868
266
Minions Killed
326
0
Camps Cleared
0
984,395
Distance Traveled
1,058,637
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,206
521
45
5
0
221,526
5
L
Camazotz
5,162
516
56
6
0
194,168
0
W
Persephone
6,604
660
98
10
0
227,941
2
W
Athena
6,510
651
14
1
0
217,842
0
W
Skadi
5,766
577
81
8
0
181,054
2
W
Amaterasu
6,733
673
79
8
0
210,033
0
L
Zeus
6,020
602
91
9
0
179,626
1
L
Amaterasu
5,348
535
70
7
0
207,069
0
W
Da Ji
5,255
526
54
5
0
221,767
0
L
Ganesha
4,677
468
4
0
0
182,006
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role