Player Matchup

Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Didek2003
Eset
Level 131
God Stats
1W - 2L
1,425 SR
Queue Stats
138W - 128L
1,608 Elo+
Solo
Cthulhu
Cthulhu
EzDrMz
Cthulhu
Level 146
God Stats
5W - 3L
1,713 SR
Queue Stats
230W - 218L
1,520 Elo+
Solo
Odin
Odin
Gamosauros
Odin
Level 127
God Stats
4W - 12L
1,389 SR
Queue Stats
451W - 462L
1,557 Elo+
Solo
Team Averages
Level 139
1,505 SR
1,537 Elo+

VS

Team Averages
Level 148
1,609 SR
1,581 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Aioria9
Ne Zha
Level 127
God Stats
4W - 1L
1,544 SR
Queue Stats
32W - 20L
1,691 Elo+
Party 1
He Bo
He Bo
Veterenar1337
He Bo
Level 144
God Stats
8W - 2L
1,879 SR
Queue Stats
199W - 188L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
一颗小石头
Baron Samedi
Level 208
God Stats
2W - 3L
1,445 SR
Queue Stats
135W - 123L
1,567 Elo+
Party 1
Geb
Geb
你菜得像傻逼老外在玩疯狂吸我的血
Geb
Level 158
God Stats
6W - 2L
1,677 SR
Queue Stats
425W - 364L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 3 / 7
7,200
900
7,337
6,741
2,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nut
 
Nut
12
2 / 4 / 5
6,458
807
5,717
6,843
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
7
0 / 3 / 4
5,480
685
914
3,169
942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cthulhu
EzDrMz
Cthulhu
14
7 / 3 / 4
8,001
1,000
8,971
10,202
9,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 3 / 9
6,809
851
3,441
9,854
9,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
4 / 3 / 9
7,454
932
10,871
7,554
3,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
Aioria9
Ne Zha
14
5 / 2 / 10
8,043
1,005
9,230
6,832
3,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

10
1 / 4 / 3
6,434
804
2,573
4,607
1,441
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
一颗小石头
Baron Samedi
14
5 / 3 / 7
7,939
992
5,234
6,335
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 12
7,838
980
3,968
8,057
6,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
57
12
Kills
16
16
Deaths
12
29
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
3
7
1.83
L
Nut
 
Nut
2
4
5
1.13
W
Cernunnos
 
Cernunnos
4
3
9
2.83
W
Ne Zha
Aioria9
Ne Zha
5
2
10
5
L
Eset
0
3
4
0.67
L
Cthulhu
EzDrMz
Cthulhu
7
3
4
3
L
1
3
9
1.83
W
1
4
3
0.63
W
Baron Samedi
一颗小石头
Baron Samedi
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,380
Damage
31,876
36,809
Taken
33,385
25,263
Mitigated
17,723
8,667
Healing
9,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,337
2,744
783
418
6,741
2,533
260
1,431
5,245
0
16,678
L
Nut
 
Nut
5,717
3,444
86
908
6,843
2,520
0
2,571
4,062
0
13,039
W
Cernunnos
 
Cernunnos
10,871
3,292
0
751
7,554
3,049
1,040
1,651
5,754
0
21,951
W
Ne Zha
Aioria9
Ne Zha
9,230
278
0
2,113
6,832
3,362
218
1,320
5,395
0
21,591
L
Eset
914
35
223
543
3,169
942
0
696
2,368
2,850
0
L
Cthulhu
EzDrMz
Cthulhu
8,971
313
986
2,140
10,202
9,463
99
2,976
7,040
16,766
439
L
3,441
267
0
2,580
9,854
9,805
0
3,160
6,532
0
7,605
W
2,573
0
0
0
4,607
1,441
80
1,550
2,938
4,589
271
W
Baron Samedi
一颗小石头
Baron Samedi
5,234
344
1,914
1,348
6,335
3,544
175
1,673
4,536
10,423
0
W
3,968
274
226
3,038
8,057
6,327
81
2,462
5,316
8,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,948
Gold Earned
37,708
75
Minions Killed
87
0
Camps Cleared
0
663,491
Distance Traveled
745,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,200
900
35
4
0
133,342
0
L
Nut
6,458
807
14
2
0
127,165
0
W
Cernunnos
7,454
932
35
4
0
127,705
0
W
Ne Zha
8,043
1,005
11
1
0
178,966
0
L
Eset
5,480
685
2
0
0
79,469
0
L
Cthulhu
8,001
1,000
15
2
0
161,221
0
L
Odin
6,809
851
9
1
0
162,294
0
W
He Bo
6,434
804
6
1
0
113,579
0
W
Baron Samedi
7,939
992
21
3
0
155,888
0
W
Geb
7,838
980
14
2
0
169,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role