Player Matchup

Cu Chulainn
Cu Chulainn
Bot4nic
Cu Chulainn
Level 129
God Stats
5W - 5L
1,533 SR
Queue Stats
241W - 234L
1,551 Elo+
Party 1
Pele
Pele
End0rf1ns
Pele
Level 148
God Stats
5W - 2L
1,500 SR
Queue Stats
180W - 147L
1,620 Elo+
Solo
Hachiman
Hachiman
Kyasai
Hachiman
Level 138
God Stats
9W - 5L
1,684 SR
Queue Stats
739W - 710L
1,516 Elo+
Solo
The Morrigan
The Morrigan
Mello36
The Morrigan
Level 110
God Stats
10W - 13L
1,558 SR
Queue Stats
162W - 162L
1,527 Elo+
Party 1
Ganesha
Ganesha
Ninyowo
Ganesha
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 171L
1,511 Elo+
Party 1
Team Averages
Level 129
1,555 SR
1,545 Elo+

VS

Team Averages
Level 129
1,568 SR
1,496 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Aethuswulf
Chaac
Level 106
God Stats
8W - 6L
1,621 SR
Queue Stats
410W - 428L
1,498 Elo+
Party 2
Mercury
Mercury
Chrzesci
Mercury
Level 149
God Stats
23W - 28L
1,595 SR
Queue Stats
350W - 329L
1,513 Elo+
Solo
Hel
Hel
Dudor19
Hel
Level 84
God Stats
23W - 28L
1,510 SR
Queue Stats
261W - 304L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
HIYARADAM
Danzaburou
Level 121
God Stats
14W - 6L
1,613 SR
Queue Stats
451W - 462L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bot4nic
Cu Chulainn
7
1 / 2 / 0
3,845
641
1,419
4,206
1,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pele
7
2 / 0 / 2
4,197
700
3,329
3,182
981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Hachiman
Kyasai
Hachiman
2
0 / 1 / 0
2,838
473
440
782
134
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Mello36
The Morrigan
7
2 / 1 / 1
4,177
696
1,278
1,870
514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
Ninyowo
Ganesha
7
0 / 3 / 0
3,801
634
1,267
4,914
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
2 / 0 / 1
4,748
791
2,779
3,714
1,880
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chaac
7
1 / 1 / 3
4,421
737
2,865
3,783
2,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Chrzesci
Mercury
8
2 / 1 / 0
4,179
697
462
4,139
1,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
7
0 / 3 / 1
3,631
605
572
3,224
742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
HIYARADAM
Danzaburou
8
2 / 0 / 1
4,352
725
1,762
2,315
558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
5
Kills
7
7
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
0
1
2.5
W
Chaac
1
1
3
2.5
L
Cu Chulainn
Bot4nic
Cu Chulainn
1
2
0
0.5
W
Mercury
Chrzesci
Mercury
2
1
0
2
W
Hel
0
3
1
0.17
L
Pele
2
0
2
3
W
Danzaburou
HIYARADAM
Danzaburou
2
0
1
2.5
L
Hachiman
Kyasai
Hachiman
0
1
0
0
L
The Morrigan
Mello36
The Morrigan
2
1
1
2.5
L
Ganesha
Ninyowo
Ganesha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,733
Damage
8,440
14,954
Taken
17,175
4,986
Mitigated
6,898
2,781
Healing
7,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,779
338
0
2,192
3,714
1,880
0
974
2,488
22,365
0
W
Chaac
2,865
681
0
1,815
3,783
2,455
0
401
3,382
0
17,672
L
Cu Chulainn
Bot4nic
Cu Chulainn
1,419
360
0
809
4,206
1,741
0
0
4,206
0
14,606
W
Mercury
Chrzesci
Mercury
462
161
0
746
4,139
1,263
0
126
4,013
0
26,772
W
Hel
572
0
309
785
3,224
742
0
173
3,051
17,418
0
L
Pele
3,329
689
0
631
3,182
981
0
205
2,897
0
23,552
W
Danzaburou
HIYARADAM
Danzaburou
1,762
1,021
0
1,418
2,315
558
683
0
2,315
0
24,110
L
Hachiman
Kyasai
Hachiman
440
302
0
120
782
134
0
0
782
0
2,966
L
The Morrigan
Mello36
The Morrigan
1,278
200
0
425
1,870
514
0
255
1,583
16,229
578
L
Ganesha
Ninyowo
Ganesha
1,267
158
0
796
4,914
1,616
0
2,779
2,135
11,890
1,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,858
Gold Earned
21,331
145
Minions Killed
201
0
Camps Cleared
0
480,868
Distance Traveled
623,876
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
4,748
791
38
6
0
114,040
1
W
Chaac
4,421
737
26
4
0
144,047
3
L
Cu Chulainn
3,845
641
22
4
0
114,919
0
W
Mercury
4,179
697
60
10
0
133,132
0
W
Hel
3,631
605
28
5
0
119,518
0
L
Pele
4,197
700
46
8
0
143,466
0
W
Danzaburou
4,352
725
49
8
0
113,139
0
L
Hachiman
2,838
473
9
2
0
30,142
0
L
The Morrigan
4,177
696
34
6
0
86,773
1
L
Ganesha
3,801
634
34
6
0
105,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role