Player Matchup

Apollo
Apollo
I-Diixy-I
Apollo
Level 53
God Stats
2W - 1L
1,539 SR
Queue Stats
54W - 71L
1,397 Elo+
Solo
Cabrakan
Cabrakan
PLATINUM_MMXVI
Cabrakan
Level 86
God Stats
8W - 8L
1,509 SR
Queue Stats
105W - 106L
1,407 Elo+
Solo
Bacchus
Bacchus
Thekiller783
Bacchus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,612 Elo+
Solo
Maui
Maui
littlepedrinho
Maui
Level 85
God Stats
6W - 2L
1,773 SR
Queue Stats
154W - 154L
1,407 Elo+
Solo
Nemesis
Nemesis
purple_aki2000
Nemesis
Level 68
God Stats
3W - 1L
1,532 SR
Queue Stats
141W - 142L
1,440 Elo+
Solo
Team Averages
Level 71
1,571 SR
1,453 Elo+

VS

Team Averages
Level 41
1,613 SR
1,457 Elo+
Poseidon
Poseidon
 
Poseidon
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
X10NESH0TD3AD1X
Kali
Level 46
God Stats
4W - 2L
1,782 SR
Queue Stats
159W - 143L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
gratig-Wucht
Cthulhu
Level 46
God Stats
79W - 54L
1,561 SR
Queue Stats
118W - 98L
1,447 Elo+
Party 2
Skadi
Skadi
koneko80111
Skadi
Level 66
God Stats
8W - 10L
1,721 SR
Queue Stats
143W - 157L
1,418 Elo+
Solo
The Morrigan
The Morrigan
z7GHOST
The Morrigan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
I-Diixy-I
Apollo
14
2 / 2 / 8
8,462
445
6,817
10,935
4,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
15
6 / 7 / 4
9,065
477
10,784
14,167
9,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Thekiller783
Bacchus
13
2 / 3 / 8
8,760
461
7,482
17,828
20,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 3 / 6
10,381
546
11,279
19,186
24,741
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 4 / 1
10,040
528
10,149
16,033
7,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
5 / 4 / 2
9,406
495
8,839
7,819
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 2 / 5
9,438
497
8,847
16,068
6,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
gratig-Wucht
Cthulhu
15
2 / 1 / 6
9,662
509
14,444
17,263
15,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
4 / 8 / 2
10,275
541
14,054
16,742
5,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
z7GHOST
The Morrigan
15
2 / 6 / 5
8,515
448
9,864
8,404
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
39
21
Kills
19
19
Deaths
21
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
5
4
2
1.5
W
Apollo
I-Diixy-I
Apollo
2
2
8
3
W
Cabrakan
6
7
4
1.14
W
Bacchus
Thekiller783
Bacchus
2
3
8
2
L
6
2
5
4.25
L
Cthulhu
gratig-Wucht
Cthulhu
2
1
6
5
L
4
8
2
0.63
W
5
3
6
2.67
W
6
4
1
1.63
L
The Morrigan
z7GHOST
The Morrigan
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,511
Damage
56,048
78,149
Taken
66,296
66,441
Mitigated
32,447
14,834
Healing
17,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
8,839
2,580
0
1,021
7,819
2,345
107
2,443
5,250
37,415
1,053
W
Apollo
I-Diixy-I
Apollo
6,817
3,344
0
3,290
10,935
4,511
0
6,846
4,089
0
42,166
W
Cabrakan
10,784
950
0
0
14,167
9,224
0
8,035
6,132
38,614
0
W
Bacchus
Thekiller783
Bacchus
7,482
1,037
0
5,466
17,828
20,019
0
9,178
8,650
31,207
0
L
8,847
3,997
0
5,324
16,068
6,756
0
4,463
11,477
0
65,638
L
Cthulhu
gratig-Wucht
Cthulhu
14,444
482
259
5,561
17,263
15,105
0
8,065
8,924
54,486
2,791
L
14,054
7,386
0
3,558
16,742
5,516
77
9,102
7,542
0
69,149
W
11,279
2,149
0
3,919
19,186
24,741
0
3,518
15,668
64,037
2,307
W
10,149
3,912
0
2,159
16,033
7,946
0
4,634
11,399
0
88,204
L
The Morrigan
z7GHOST
The Morrigan
9,864
1,717
490
1,152
8,404
2,725
803
4,646
3,695
49,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,708
Gold Earned
47,296
383
Minions Killed
403
0
Camps Cleared
0
1,846,088
Distance Traveled
1,792,164
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,406
495
59
3
0
321,428
0
W
Apollo
8,462
445
70
4
0
371,554
0
W
Cabrakan
9,065
477
61
3
0
354,029
0
W
Bacchus
8,760
461
24
1
0
359,971
1
L
Kali
9,438
497
89
5
0
447,129
0
L
Cthulhu
9,662
509
72
4
0
415,161
3
L
Skadi
10,275
541
109
6
0
280,388
0
W
Maui
10,381
546
97
5
0
347,875
10
W
Nemesis
10,040
528
131
7
0
412,659
0
L
The Morrigan
8,515
448
74
4
0
328,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role