Player Matchup

Cerberus
Cerberus
Silver I
Explicit Spunky
Cerberus
Silver I
Level 98
God Stats
3W - 4L
1,315 SR
Queue Stats
200W - 202L
1,169 MMR
Party 1
Baba Yaga
Baba Yaga
Gold III
WhiterFerret266
Baba Yaga
Gold III
Level 84
God Stats
13W - 9L
1,910 SR
Queue Stats
272W - 266L
1,524 MMR
Party 1
Xbalanque
Xbalanque
Gold III
kokefg
Xbalanque
Gold III
Level 123
God Stats
24W - 26L
1,505 SR
Queue Stats
69W - 61L
1,504 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,577 SR
1,399 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,451 SR
1,284 MMR
Aphrodite
Aphrodite
Silver II
BustedBrand23
Aphrodite
Silver II
Level 118
God Stats
0W - 2L
1,361 SR
Queue Stats
5W - 13L
1,254 MMR
Solo
Cthulhu
Cthulhu
Gold II
ShaClayClay
Cthulhu
Gold II
Level 157
God Stats
1W - 1L
1,450 SR
Queue Stats
37W - 48L
1,484 MMR
Solo
Shiva
Shiva
Silver I
alohawiners
Shiva
Silver I
Level 113
God Stats
38W - 39L
1,541 SR
Queue Stats
325W - 363L
1,114 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
2 / 3 / 3
11,566
723
7,245
18,108
21,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baba Yaga
WhiterFerret266
Baba Yaga
20
2 / 1 / 3
13,508
844
9,351
10,429
6,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
kokefg
Xbalanque
19
1 / 2 / 4
12,356
772
17,368
12,514
5,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bans
AchillesNu WaKuzenboAthenaBacchus

VS

Bans
AresMedusaJormungandrDanzaburouXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BustedBrand23
Aphrodite
6
0 / 0 / 0
7,091
443
0
0
0
Cthulhu
ShaClayClay
Cthulhu
20
3 / 2 / 3
12,532
783
12,737
17,455
17,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

19
3 / 3 / 3
12,414
776
17,110
20,225
25,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
5
Kills
6
6
Deaths
5
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BustedBrand23
Aphrodite
0
0
0
0
W
Cerberus
2
3
3
1.17
L
Cthulhu
ShaClayClay
Cthulhu
3
2
3
2.25
W
Baba Yaga
WhiterFerret266
Baba Yaga
2
1
3
3.5
L
3
3
3
1.5
W
Xbalanque
kokefg
Xbalanque
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,964
Damage
29,847
41,051
Taken
37,680
33,110
Mitigated
42,983
7,672
Healing
3,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BustedBrand23
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
7,245
679
0
4,501
18,108
21,118
205
4,239
12,040
22,410
2,107
L
Cthulhu
ShaClayClay
Cthulhu
12,737
221
248
458
17,455
17,006
0
8,785
8,427
43,232
0
W
Baba Yaga
WhiterFerret266
Baba Yaga
9,351
413
0
2,421
10,429
6,494
1,465
3,686
5,832
66,900
1,366
L
17,110
1,409
267
2,595
20,225
25,977
293
6,421
13,396
0
51,154
W
Xbalanque
kokefg
Xbalanque
17,368
3,574
0
750
12,514
5,498
1,915
3,266
8,309
0
64,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,430
Gold Earned
32,037
234
Minions Killed
140
0
Camps Cleared
0
921,824
Distance Traveled
700,620
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,091
443
0
0
0
0
0
W
Cerberus
11,566
723
42
3
0
290,220
2
L
Cthulhu
12,532
783
78
5
0
337,150
2
W
Baba Yaga
13,508
844
114
7
0
319,214
4
L
Shiva
12,414
776
62
4
0
363,470
2
W
Xbalanque
12,356
772
78
5
0
312,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role