Player Matchup

Danzaburou
Danzaburou
Platinum II
 
Danzaburou
Platinum II
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Platinum III
GotouShinpei
Lancelot
Platinum III
Level 47
God Stats
0W - 3L
1,301 SR
Queue Stats
25W - 13L
2,031 MMR
Party 1
Amaterasu
Amaterasu
Platinum II
IsTrueno
Amaterasu
Platinum II
Level 109
God Stats
32W - 11L
1,857 SR
Queue Stats
184W - 176L
1,880 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
KazumiKitten
Nu Wa
Platinum IV
Level 87
God Stats
11W - 5L
1,756 SR
Queue Stats
25W - 13L
1,985 MMR
Party 1
Ganesha
Ganesha
Platinum III
Kotorizos
Ganesha
Platinum III
Level 185
God Stats
9W - 7L
1,620 SR
Queue Stats
222W - 219L
1,901 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,607 SR
1,860 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 182
1,715 SR
1,942 MMR
Apollo
Apollo
Gold I
CaptainLumpa
Apollo
Gold I
Level 170
God Stats
5W - 3L
1,769 SR
Queue Stats
76W - 76L
1,772 MMR
Party 2
Aphrodite
Aphrodite
Diamond II
DiesoX
Aphrodite
Diamond II
Level 166
God Stats
67W - 34L
1,770 SR
Queue Stats
157W - 142L
2,181 MMR
Party 3
Bellona
Bellona
Platinum IV
Donpoko
Bellona
Platinum IV
Level 151
God Stats
15W - 8L
1,700 SR
Queue Stats
82W - 78L
1,723 MMR
Party 2
Medusa
Medusa
Diamond II
Kitington
Medusa
Diamond II
Level 203
God Stats
89W - 47L
1,714 SR
Queue Stats
510W - 454L
2,295 MMR
Party 3
Hades
Hades
Gold I
babi7222
Hades
Gold I
Level 220
God Stats
4W - 3L
1,621 SR
Queue Stats
338W - 362L
1,739 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 3 / 0
4,312
479
2,715
4,833
1,353
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Lancelot
GotouShinpei
Lancelot
7
1 / 1 / 2
4,676
520
3,374
6,828
2,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Amaterasu
IsTrueno
Amaterasu
12
3 / 1 / 1
6,631
737
4,861
9,718
5,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
0 / 0 / 1
5,382
598
2,767
1,506
416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Kotorizos
Ganesha
6
0 / 0 / 0
4,352
484
1,506
6,251
2,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AnhurCerberusAo KuangKuzenbo

VS

Bans
SusanoThothPoseidonThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
1 / 2 / 0
5,668
630
3,460
6,863
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
DiesoX
Aphrodite
10
1 / 0 / 3
6,159
684
1,986
3,968
2,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Donpoko
Bellona
10
0 / 2 / 2
5,131
570
5,404
9,240
4,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Kitington
Medusa
11
3 / 0 / 1
5,937
660
6,096
6,351
2,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
babi7222
Hades
10
0 / 0 / 0
5,132
570
2,370
4,320
1,318
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
4
Kills
5
5
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
0
0
W
Apollo
1
2
0
0.5
W
Aphrodite
DiesoX
Aphrodite
1
0
3
2.5
W
Bellona
Donpoko
Bellona
0
2
2
0.5
L
Lancelot
GotouShinpei
Lancelot
1
1
2
2
L
Amaterasu
IsTrueno
Amaterasu
3
1
1
3.5
L
0
0
1
0.5
W
Medusa
Kitington
Medusa
3
0
1
3.5
L
Ganesha
Kotorizos
Ganesha
0
0
0
0
W
Hades
babi7222
Hades
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,223
Damage
19,316
29,136
Taken
30,742
11,700
Mitigated
12,360
10,307
Healing
18,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,715
597
0
1,064
4,833
1,353
0
322
4,511
0
23,134
W
Apollo
3,460
2,514
0
3,513
6,863
1,770
0
156
6,378
0
36,980
W
Aphrodite
DiesoX
Aphrodite
1,986
601
2,822
2,401
3,968
2,471
18
708
3,238
15,626
1,681
W
Bellona
Donpoko
Bellona
5,404
1,942
0
4,332
9,240
4,456
0
1,050
8,017
0
39,418
L
Lancelot
GotouShinpei
Lancelot
3,374
993
0
1,226
6,828
2,404
0
1,920
4,908
0
23,837
L
Amaterasu
IsTrueno
Amaterasu
4,861
2,335
0
5,150
9,718
5,395
0
0
9,718
0
47,509
L
2,767
538
0
258
1,506
416
0
684
822
32,259
676
W
Medusa
Kitington
Medusa
6,096
2,610
0
1,389
6,351
2,345
0
1,014
5,315
0
57,617
L
Ganesha
Kotorizos
Ganesha
1,506
335
744
1,865
6,251
2,132
0
1,258
4,993
9,605
196
W
Hades
babi7222
Hades
2,370
434
551
3,474
4,320
1,318
0
1,458
2,637
31,901
2,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,353
Gold Earned
28,027
255
Minions Killed
352
0
Camps Cleared
0
917,070
Distance Traveled
961,028
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,312
479
41
5
0
171,124
4
W
Apollo
5,668
630
74
8
0
166,310
0
W
Aphrodite
6,159
684
55
6
0
191,486
1
W
Bellona
5,131
570
72
8
0
220,791
0
L
Lancelot
4,676
520
42
5
0
214,907
0
L
Amaterasu
6,631
737
85
9
0
183,203
0
L
Nu Wa
5,382
598
85
9
0
174,063
1
W
Medusa
5,937
660
85
9
0
207,486
2
L
Ganesha
4,352
484
2
0
0
173,773
5
W
Hades
5,132
570
66
7
0
174,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role