Player Matchup

Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Danielda
Nox
Level 147
God Stats
314W - 313L
1,520 SR
Queue Stats
496W - 483L
1,466 Elo+
Solo
Danzaburou
Danzaburou
NymVel
Danzaburou
Level 68
God Stats
2W - 1L
1,479 SR
Queue Stats
138W - 115L
1,528 Elo+
Party 1
Sobek
Sobek
The2InchSpecial
Sobek
Level 23
God Stats
10W - 10L
1,629 SR
Queue Stats
61W - 61L
1,543 Elo+
Party 1
Anubis
Anubis
Zecronium
Anubis
Level 27
God Stats
12W - 7L
1,668 SR
Queue Stats
99W - 97L
1,510 Elo+
Party 1
Team Averages
Level 82
1,559 SR
1,509 Elo+

VS

Team Averages
Level 117
1,423 SR
1,480 Elo+
Bastet
Bastet
Abhorrence丶
Bastet
Level 155
God Stats
31W - 46L
1,515 SR
Queue Stats
387W - 411L
1,494 Elo+
Solo
Olorun
Olorun
Beletrix935
Olorun
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
945W - 973L
1,468 Elo+
Solo
Hel
Hel
TheEnderCtm
Hel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,477 Elo+
Solo
Ganesha
Ganesha
ThePalustris
Ganesha
Level 89
God Stats
3W - 7L
1,359 SR
Queue Stats
246W - 257L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
avisHermetis09
Tsukuyomi
Level 68
God Stats
0W - 3L
1,239 SR
Queue Stats
232W - 259L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 0 / 6
6,710
1,342
5,816
4,871
3,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
1 / 0 / 5
6,028
1,206
1,509
1,020
349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
NymVel
Danzaburou
11
1 / 0 / 5
5,941
1,188
4,122
3,362
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 0 / 7
6,334
1,267
3,976
6,185
5,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Zecronium
Anubis
11
6 / 0 / 4
7,321
1,464
8,645
2,950
1,404
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

440

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,024
1,005
3,877
1,820
652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
9
0 / 4 / 0
5,063
1,013
2,505
4,108
914
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 0
5,197
1,039
3,042
6,785
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
ThePalustris
Ganesha
9
0 / 3 / 0
5,414
1,083
3,893
11,814
7,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
avisHermetis09
Tsukuyomi
9
0 / 2 / 0
5,027
1,005
1,099
2,337
400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
13
Kills
0
0
Deaths
13
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
6
7
L
0
0
0
0
L
Olorun
0
4
0
0
W
1
0
5
3.5
W
Danzaburou
NymVel
Danzaburou
1
0
5
3.5
W
1
0
7
4.5
L
0
4
0
0
L
Ganesha
ThePalustris
Ganesha
0
3
0
0
W
Anubis
Zecronium
Anubis
6
0
4
8
L
Tsukuyomi
avisHermetis09
Tsukuyomi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,068
Damage
14,416
18,388
Taken
26,864
11,270
Mitigated
11,045
6,366
Healing
2,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,816
573
315
2,266
4,871
3,343
0
2,438
2,433
0
10,900
L
3,877
1,047
0
154
1,820
652
0
851
969
0
6,529
L
Olorun
2,505
785
117
367
4,108
914
0
2,690
1,418
6,712
213
W
1,509
581
0
0
1,020
349
0
274
746
14,448
0
W
Danzaburou
NymVel
Danzaburou
4,122
2,451
0
1,265
3,362
1,093
0
1,318
2,044
0
12,399
W
3,976
477
0
1,156
6,185
5,081
0
3,840
2,345
4,655
958
L
3,042
72
967
768
6,785
1,794
0
4,073
2,712
10,571
318
L
Ganesha
ThePalustris
Ganesha
3,893
468
0
336
11,814
7,285
0
4,768
7,046
8,422
0
W
Anubis
Zecronium
Anubis
8,645
711
0
1,364
2,950
1,404
0
1,347
1,603
18,999
0
L
Tsukuyomi
avisHermetis09
Tsukuyomi
1,099
0
0
46
2,337
400
0
1,283
1,054
0
6,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,334
Gold Earned
25,725
106
Minions Killed
58
4
Camps Cleared
3
481,107
Distance Traveled
386,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,710
1,342
14
3
0
98,989
0
L
Bastet
5,024
1,005
6
1
1
101,384
0
L
Olorun
5,063
1,013
13
3
0
46,899
0
W
Nox
6,028
1,206
36
7
0
89,833
0
W
Danzaburou
5,941
1,188
19
4
1
93,803
0
W
Sobek
6,334
1,267
6
1
0
107,536
0
L
Hel
5,197
1,039
19
4
1
96,453
0
L
Ganesha
5,414
1,083
2
0
0
93,789
0
W
Anubis
7,321
1,464
31
6
3
90,946
0
L
Tsukuyomi
5,027
1,005
18
4
1
48,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role