Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KoniArkana
Nu Wa
Level 185
God Stats
8W - 2L
1,853 SR
Queue Stats
295W - 287L
1,547 Elo+
Solo
Tyr
Tyr
Monmusu
Tyr
Level 155
God Stats
3W - 2L
1,847 SR
Queue Stats
565W - 597L
1,539 Elo+
Solo
Hachiman
Hachiman
Sone_0911
Hachiman
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 42L
1,650 Elo+
Solo
Cu Chulainn
Cu Chulainn
siemback
Cu Chulainn
Level 126
God Stats
8W - 3L
1,869 SR
Queue Stats
309W - 299L
1,588 Elo+
Solo
Team Averages
Level 140
1,714 SR
1,565 Elo+

VS

Team Averages
Level 134
1,577 SR
1,533 Elo+
Nike
Nike
CrazyGibbon135
Nike
Level 115
God Stats
8W - 4L
1,690 SR
Queue Stats
399W - 412L
1,496 Elo+
Party 1
The Morrigan
The Morrigan
GovernorWalz
The Morrigan
Level 108
God Stats
1W - 2L
1,703 SR
Queue Stats
116W - 124L
1,532 Elo+
Party 1
Jing Wei
Jing Wei
Izanamipamuk
Jing Wei
Level 147
God Stats
0W - 3L
1,284 SR
Queue Stats
184W - 171L
1,519 Elo+
Solo
He Bo
He Bo
Muzaka
He Bo
Level 147
God Stats
1W - 3L
1,461 SR
Queue Stats
187W - 177L
1,565 Elo+
Solo
Erlang Shen
Erlang Shen
Psar0
Erlang Shen
Level 154
God Stats
1W - 1L
1,745 SR
Queue Stats
94W - 85L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
3 / 2 / 18
10,331
939
10,297
13,957
11,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
15
4 / 2 / 14
9,535
867
10,141
10,430
4,914
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
15
4 / 2 / 17
9,226
839
7,316
14,345
14,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hachiman
Sone_0911
Hachiman
15
6 / 4 / 11
9,405
855
11,299
12,792
6,659
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
siemback
Cu Chulainn
17
8 / 1 / 14
9,843
895
13,136
10,293
10,852
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
7,476
680
13,421
16,626
8,462
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
GovernorWalz
The Morrigan
13
1 / 6 / 3
7,525
684
6,042
7,690
2,715
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Izanamipamuk
Jing Wei
11
2 / 5 / 5
7,215
656
7,507
8,227
2,525
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Muzaka
He Bo
14
4 / 6 / 4
8,246
750
7,899
10,373
3,054
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
Psar0
Erlang Shen
15
2 / 4 / 7
8,213
747
10,915
13,787
13,765
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
35
25
Kills
10
11
Deaths
25
74
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
2
18
6
L
1
4
6
1
L
The Morrigan
GovernorWalz
The Morrigan
1
6
3
0.42
L
Jing Wei
Izanamipamuk
Jing Wei
2
5
5
0.9
W
Nu Wa
4
2
14
5.5
W
Tyr
4
2
17
6.25
L
He Bo
Muzaka
He Bo
4
6
4
1
L
Erlang Shen
Psar0
Erlang Shen
2
4
7
1.38
W
Hachiman
Sone_0911
Hachiman
6
4
11
2.88
W
Cu Chulainn
siemback
Cu Chulainn
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,189
Damage
45,784
61,817
Taken
56,703
48,236
Mitigated
30,521
21,683
Healing
12,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,297
2,108
4,732
4,295
13,957
11,397
655
3,617
9,988
24,693
1,753
L
13,421
402
0
4,057
16,626
8,462
0
7,274
9,352
1,366
21,956
L
The Morrigan
GovernorWalz
The Morrigan
6,042
433
672
533
7,690
2,715
0
1,765
5,904
14,805
129
L
Jing Wei
Izanamipamuk
Jing Wei
7,507
4,270
831
1,323
8,227
2,525
0
3,092
5,135
0
20,626
W
Nu Wa
10,141
3,148
465
2,312
10,430
4,914
1,654
1,081
9,014
24,783
0
W
Tyr
7,316
307
1,619
3,424
14,345
14,414
399
4,987
8,878
0
12,786
L
He Bo
Muzaka
He Bo
7,899
375
1,044
560
10,373
3,054
0
3,259
7,114
17,379
644
L
Erlang Shen
Psar0
Erlang Shen
10,915
1,583
243
3,105
13,787
13,765
0
4,175
9,612
432
19,758
W
Hachiman
Sone_0911
Hachiman
11,299
6,846
662
3,266
12,792
6,659
4,042
1,893
10,591
0
23,142
W
Cu Chulainn
siemback
Cu Chulainn
13,136
887
697
211
10,293
10,852
359
2,365
7,640
0
30,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,340
Gold Earned
38,675
141
Minions Killed
114
0
Camps Cleared
0
1,045,866
Distance Traveled
911,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,331
939
30
3
0
227,623
0
L
Nike
7,476
680
14
1
0
201,655
0
L
The Morrigan
7,525
684
26
2
0
170,856
0
L
Jing Wei
7,215
656
30
3
0
132,567
0
W
Nu Wa
9,535
867
35
3
0
211,941
0
W
Tyr
9,226
839
8
1
0
215,328
0
L
He Bo
8,246
750
27
2
0
185,322
0
L
Erlang Shen
8,213
747
17
2
0
221,498
0
W
Hachiman
9,405
855
33
3
0
164,469
0
W
Cu Chulainn
9,843
895
35
3
0
226,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role