Player Matchup

Artemis
Artemis
 
Artemis
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Chaosbrain24
Ganesha
Level 158
God Stats
4W - 3L
1,509 SR
Queue Stats
320W - 319L
1,462 Elo+
Solo
Ares
Ares
Theydor
Ares
Level 85
God Stats
4W - 0L
1,863 SR
Queue Stats
461W - 448L
1,560 Elo+
Solo
Cliodhna
Cliodhna
trebaje87
Cliodhna
Level 158
God Stats
3W - 3L
1,438 SR
Queue Stats
217W - 207L
1,576 Elo+
Solo
Team Averages
Level 166
1,562 SR
1,519 Elo+

VS

Team Averages
Level 142
1,631 SR
1,531 Elo+
Achilles
Achilles
AfroSeb
Achilles
Level 129
God Stats
3W - 2L
1,781 SR
Queue Stats
148W - 151L
1,551 Elo+
Solo
Horus
Horus
CaRoMe
Horus
Level 173
God Stats
3W - 4L
1,455 SR
Queue Stats
299W - 260L
1,546 Elo+
Solo
Charon
Charon
Natvik
Charon
Level 144
God Stats
1W - 3L
1,498 SR
Queue Stats
46W - 46L
1,544 Elo+
Party 1
Ares
Ares
Schwingschleifer
Ares
Level 158
God Stats
1W - 1L
1,541 SR
Queue Stats
164W - 141L
1,536 Elo+
Solo
Yu Huang
Yu Huang
nivegim
Yu Huang
Level 105
God Stats
0W - 1L
1,881 SR
Queue Stats
17W - 26L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
3 / 1 / 13
9,025
820
19,232
9,564
5,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Guan Yu
 
Guan Yu
15
3 / 2 / 15
8,835
803
7,280
17,576
16,612
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Ganesha
Chaosbrain24
Ganesha
15
0 / 1 / 19
9,426
857
7,500
16,015
18,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
Theydor
Ares
14
2 / 1 / 16
8,646
786
10,526
16,255
19,524
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
trebaje87
Cliodhna
17
11 / 2 / 6
10,319
938
15,459
13,355
8,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AfroSeb
Achilles
14
0 / 3 / 6
7,592
690
11,556
13,516
19,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Horus
CaRoMe
Horus
14
2 / 4 / 4
7,900
718
11,780
18,924
23,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
Natvik
Charon
15
1 / 3 / 3
8,236
749
13,364
10,912
9,394
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 4
8,623
784
8,770
14,160
15,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
nivegim
Yu Huang
13
1 / 5 / 2
7,621
693
10,462
10,210
4,820
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
24
19
Kills
5
7
Deaths
19
69
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
13
9.5
W
Guan Yu
 
Guan Yu
3
2
15
5.25
L
Achilles
AfroSeb
Achilles
0
3
6
1
L
Horus
CaRoMe
Horus
2
4
4
1
W
Ganesha
Chaosbrain24
Ganesha
0
1
19
9.5
L
Charon
Natvik
Charon
1
3
3
0.83
L
1
4
4
0.75
W
Ares
Theydor
Ares
2
1
16
10
L
Yu Huang
nivegim
Yu Huang
1
5
2
0.4
W
Cliodhna
trebaje87
Cliodhna
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,997
Damage
55,932
72,765
Taken
67,722
69,440
Mitigated
72,900
38,204
Healing
19,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
19,232
3,425
3,128
628
9,564
5,967
1,357
2,887
6,531
0
36,200
W
Guan Yu
 
Guan Yu
7,280
626
16,496
7,830
17,576
16,612
734
8,889
8,032
0
13,114
L
Achilles
AfroSeb
Achilles
11,556
1,104
1,017
2,690
13,516
19,208
0
3,539
9,977
371
17,839
L
Horus
CaRoMe
Horus
11,780
4,236
4,007
4,303
18,924
23,749
0
3,901
15,023
1,712
15,433
W
Ganesha
Chaosbrain24
Ganesha
7,500
854
797
2,453
16,015
18,638
75
7,443
8,327
13,436
2,789
L
Charon
Natvik
Charon
13,364
1,034
1,423
1,894
10,912
9,394
0
2,612
8,300
30,299
1,484
L
8,770
505
1,326
1,836
14,160
15,729
0
4,814
9,346
17,571
0
W
Ares
Theydor
Ares
10,526
875
834
3,328
16,255
19,524
765
8,446
7,597
13,201
1,339
L
Yu Huang
nivegim
Yu Huang
10,462
1,057
675
416
10,210
4,820
0
1,879
8,331
25,235
0
W
Cliodhna
trebaje87
Cliodhna
15,459
730
1,309
1,401
13,355
8,699
884
5,829
7,339
0
35,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,251
Gold Earned
39,972
126
Minions Killed
113
0
Camps Cleared
0
1,138,161
Distance Traveled
915,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,025
820
57
5
0
230,492
0
W
Guan Yu
8,835
803
16
1
0
243,622
0
L
Achilles
7,592
690
15
1
0
194,482
0
L
Horus
7,900
718
11
1
0
163,566
0
W
Ganesha
9,426
857
1
0
0
206,998
0
L
Charon
8,236
749
32
3
0
209,315
0
L
Ares
8,623
784
15
1
0
166,634
0
W
Ares
8,646
786
16
1
0
222,597
0
L
Yu Huang
7,621
693
40
4
0
181,211
0
W
Cliodhna
10,319
938
36
3
0
234,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role