Player Matchup

Athena
Athena
Explex
Athena
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 173L
1,550 Elo+
Solo
Fafnir
Fafnir
HOREBBY
Fafnir
Level 106
God Stats
5W - 2L
1,735 SR
Queue Stats
394W - 353L
1,551 Elo+
Solo
Nut
Nut
N0Tomorrow
Nut
Level 146
God Stats
2W - 5L
1,356 SR
Queue Stats
262W - 269L
1,526 Elo+
Party 2
Raijin
Raijin
Odamita
Raijin
Level 157
God Stats
5W - 10L
1,229 SR
Queue Stats
665W - 665L
1,493 Elo+
Party 2
Artio
Artio
im0nit
Artio
Level 194
God Stats
2W - 4L
1,375 SR
Queue Stats
316W - 298L
1,567 Elo+
Solo
Team Averages
Level 145
1,439 SR
1,537 Elo+

VS

Team Averages
Level 147
1,538 SR
1,642 Elo+
Geb
Geb
AgentApollo798
Geb
Level 117
God Stats
4W - 1L
1,495 SR
Queue Stats
143W - 129L
1,574 Elo+
Solo
Baron Samedi
Baron Samedi
Atyrex
Baron Samedi
Level 168
God Stats
3W - 4L
1,715 SR
Queue Stats
359W - 363L
1,549 Elo+
Solo
Medusa
Medusa
Genkaiii
Medusa
Level 129
God Stats
3W - 0L
1,630 SR
Queue Stats
93W - 43L
1,722 Elo+
Party 1
Xing Tian
Xing Tian
GrandeAkeno
Xing Tian
Level 160
God Stats
1W - 1L
1,273 SR
Queue Stats
112W - 57L
1,690 Elo+
Party 1
Cernunnos
Cernunnos
ZyDeXPvP
Cernunnos
Level 159
God Stats
2W - 1L
1,578 SR
Queue Stats
92W - 50L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Explex
Athena
8
0 / 4 / 0
6,137
682
516
6,906
4,734
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
HOREBBY
Fafnir
13
2 / 5 / 4
7,773
864
6,434
16,414
19,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 4 / 5
7,335
815
6,491
9,594
4,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Odamita
Raijin
13
2 / 6 / 7
7,726
858
9,219
10,485
4,230
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
im0nit
Artio
13
3 / 5 / 6
7,837
871
4,907
15,613
15,807
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 16
8,112
901
4,296
9,750
7,592
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Atyrex
Baron Samedi
13
3 / 2 / 19
8,530
948
14,047
11,161
5,049
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Genkaiii
Medusa
15
8 / 2 / 12
9,234
1,026
15,318
6,755
2,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
GrandeAkeno
Xing Tian
14
4 / 2 / 16
8,841
982
3,873
9,901
8,561
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
ZyDeXPvP
Cernunnos
14
8 / 1 / 13
9,062
1,007
15,373
7,947
3,539
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
100
9
Kills
24
24
Deaths
9
22
Assists
76
Player
Kills
Deaths
Assists
KDA
W
1
2
16
4.5
W
Baron Samedi
Atyrex
Baron Samedi
3
2
19
6.25
L
Athena
Explex
Athena
0
4
0
0
W
Medusa
Genkaiii
Medusa
8
2
12
7
W
Xing Tian
GrandeAkeno
Xing Tian
4
2
16
6
L
Fafnir
HOREBBY
Fafnir
2
5
4
0.8
L
2
4
5
1.13
L
Raijin
Odamita
Raijin
2
6
7
0.92
W
Cernunnos
ZyDeXPvP
Cernunnos
8
1
13
14.5
L
Artio
im0nit
Artio
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,567
Damage
52,907
59,012
Taken
45,514
47,851
Mitigated
27,404
13,866
Healing
21,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,296
361
2,104
2,446
9,750
7,592
216
4,143
5,607
6,512
0
W
Baron Samedi
Atyrex
Baron Samedi
14,047
1,751
4,198
4,317
11,161
5,049
980
5,346
5,815
24,819
0
L
Athena
Explex
Athena
516
0
1,053
236
6,906
4,734
0
2,496
4,410
1,228
0
W
Medusa
Genkaiii
Medusa
15,318
5,835
819
1,490
6,755
2,663
2,030
2,543
4,212
0
36,522
W
Xing Tian
GrandeAkeno
Xing Tian
3,873
566
1,844
2,134
9,901
8,561
728
3,301
6,600
7,531
0
L
Fafnir
HOREBBY
Fafnir
6,434
837
2,284
2,983
16,414
19,009
0
7,940
8,474
10,861
0
L
6,491
2,277
0
1,154
9,594
4,071
685
3,811
5,783
0
21,177
L
Raijin
Odamita
Raijin
9,219
969
0
455
10,485
4,230
176
3,224
7,261
20,887
0
W
Cernunnos
ZyDeXPvP
Cernunnos
15,373
10,330
241
2,269
7,947
3,539
3,209
5,739
2,208
0
30,672
L
Artio
im0nit
Artio
4,907
175
2,236
3,465
15,613
15,807
0
4,745
10,868
7,802
214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,808
Gold Earned
43,779
76
Minions Killed
84
0
Camps Cleared
0
658,435
Distance Traveled
832,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,112
901
0
0
0
173,996
0
W
Baron Samedi
8,530
948
25
3
0
181,966
0
L
Athena
6,137
682
2
0
0
122,532
0
W
Medusa
9,234
1,026
29
3
0
159,341
0
W
Xing Tian
8,841
982
1
0
0
157,564
0
L
Fafnir
7,773
864
9
1
0
132,695
0
L
Nut
7,335
815
36
4
0
135,111
0
L
Raijin
7,726
858
25
3
0
112,768
0
W
Cernunnos
9,062
1,007
29
3
0
159,462
0
L
Artio
7,837
871
4
0
0
155,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role