Player Matchup

Geb
Geb
 
Geb
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ILUVBIDEN
Ares
Level 45
God Stats
4W - 1L
1,695 SR
Queue Stats
147W - 133L
1,546 Elo+
Party 1
Da Ji
Da Ji
PancakesDoWork
Da Ji
Level 193
God Stats
8W - 6L
1,663 SR
Queue Stats
587W - 510L
1,511 Elo+
Party 1
Chronos
Chronos
TheNiv
Chronos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,463 Elo+
Party 1
Cernunnos
Cernunnos
テオにゃん0820
Cernunnos
Level 86
God Stats
7W - 10L
1,283 SR
Queue Stats
694W - 722L
1,398 Elo+
Solo
Team Averages
Level 131
1,528 SR
1,484 Elo+

VS

Team Averages
Level 135
1,485 SR
1,468 Elo+
Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Alunge
Poseidon
Level 271
God Stats
8W - 13L
1,516 SR
Queue Stats
726W - 791L
1,491 Elo+
Solo
Charon
Charon
Geotzo
Charon
Level 109
God Stats
2W - 1L
1,816 SR
Queue Stats
77W - 87L
1,403 Elo+
Solo
Zhong Kui
Zhong Kui
Jurakan27
Zhong Kui
Level 143
God Stats
0W - 3L
1,108 SR
Queue Stats
100W - 105L
1,474 Elo+
Solo
Agni
Agni
neithanddo
Agni
Level 46
God Stats
2W - 2L
1,484 SR
Queue Stats
145W - 148L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
5 / 1 / 14
9,209
921
10,724
8,174
7,244
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ares
16
6 / 1 / 16
9,985
999
4,253
9,028
8,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
6 / 2 / 16
9,035
904
11,938
9,066
10,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chronos
TheNiv
Chronos
15
5 / 1 / 13
8,876
888
9,187
7,426
3,369
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
6 / 2 / 12
9,683
968
6,756
7,459
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 7 / 2
6,835
684
2,694
8,465
2,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
Alunge
Poseidon
15
1 / 5 / 2
7,523
752
6,700
7,502
2,758
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
Geotzo
Charon
15
2 / 6 / 3
8,505
851
6,722
12,420
11,180
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
Jurakan27
Zhong Kui
15
4 / 6 / 1
8,588
859
6,428
10,276
8,471
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 4 / 4
6,868
687
5,033
6,711
2,378
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
19
28
Kills
7
7
Deaths
28
71
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
1
14
12
L
Neith
 
Neith
0
7
2
0.14
L
Poseidon
Alunge
Poseidon
1
5
2
0.4
L
Charon
Geotzo
Charon
2
6
3
0.58
W
Ares
6
1
16
14
L
Zhong Kui
Jurakan27
Zhong Kui
4
6
1
0.75
W
6
2
16
7
W
Chronos
TheNiv
Chronos
5
1
13
11.5
L
0
4
4
0.5
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,858
Damage
27,577
41,153
Taken
45,374
33,986
Mitigated
27,654
14,648
Healing
5,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,724
259
0
1,636
8,174
7,244
0
3,992
4,182
15,710
1,389
L
Neith
 
Neith
2,694
173
139
655
8,465
2,867
0
3,709
4,577
0
7,624
L
Poseidon
Alunge
Poseidon
6,700
641
0
388
7,502
2,758
0
3,151
4,083
17,281
362
L
Charon
Geotzo
Charon
6,722
248
161
282
12,420
11,180
0
7,928
4,046
16,135
0
W
Ares
4,253
64
0
1,880
9,028
8,968
31
6,118
2,910
6,106
271
L
Zhong Kui
Jurakan27
Zhong Kui
6,428
18
292
1,041
10,276
8,471
0
6,043
3,855
15,167
0
W
11,938
1,813
3,683
2,807
9,066
10,915
30
4,436
4,630
982
15,046
W
Chronos
TheNiv
Chronos
9,187
3,145
1,350
1,883
7,426
3,369
1,097
5,574
1,852
23,259
0
L
5,033
101
630
1,532
6,711
2,378
0
2,175
4,346
14,429
0
W
6,756
1,833
569
840
7,459
3,490
717
4,571
2,888
0
30,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,788
Gold Earned
38,319
125
Minions Killed
86
0
Camps Cleared
0
1,029,528
Distance Traveled
822,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,209
921
14
1
0
219,905
0
L
Neith
6,835
684
17
2
0
146,571
0
L
Poseidon
7,523
752
14
1
0
181,375
0
L
Charon
8,505
851
15
2
0
173,463
0
W
Ares
9,985
999
7
1
0
233,669
0
L
Zhong Kui
8,588
859
22
2
0
153,824
0
W
Da Ji
9,035
904
11
1
0
198,577
0
W
Chronos
8,876
888
30
3
0
204,459
0
L
Agni
6,868
687
18
2
0
167,462
0
W
Cernunnos
9,683
968
63
6
0
172,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role