Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Druskj
Hachiman
Level 47
God Stats
4W - 6L
1,786 SR
Queue Stats
116W - 132L
1,375 Elo+
Solo
Lancelot
Lancelot
nicoisra11
Lancelot
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,457 Elo+
Solo
Ares
Ares
rmtoros
Ares
Level 65
God Stats
2W - 1L
1,742 SR
Queue Stats
196W - 187L
1,520 Elo+
Solo
Cu Chulainn
Cu Chulainn
splashy_kazoo92
Cu Chulainn
Level 114
God Stats
2W - 4L
1,200 SR
Queue Stats
464W - 449L
1,435 Elo+
Solo
Team Averages
Level 83
1,546 SR
1,458 Elo+

VS

Team Averages
Level 101
1,489 SR
1,461 Elo+
Ah Muzen Cab
Ah Muzen Cab
Blackkingcat
Ah Muzen Cab
Level 165
God Stats
1W - 1L
1,287 SR
Queue Stats
78W - 71L
1,453 Elo+
Solo
Janus
Janus
REAPERxFUZIONS
Janus
Level 84
God Stats
9W - 7L
1,484 SR
Queue Stats
19W - 16L
1,495 Elo+
Party 1
Ares
Ares
Random-Pandom
Ares
Level 87
God Stats
26W - 23L
1,526 SR
Queue Stats
97W - 99L
1,456 Elo+
Party 1
Hades
Hades
ReiBasil
Hades
Level 100
God Stats
18W - 13L
1,544 SR
Queue Stats
532W - 555L
1,469 Elo+
Solo
Tyr
Tyr
TRLuiee
Tyr
Level 68
God Stats
2W - 2L
1,607 SR
Queue Stats
21W - 23L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 1 / 0
6,631
553
5,058
4,778
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Druskj
Hachiman
10
0 / 2 / 1
5,329
444
4,623
8,425
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
nicoisra11
Lancelot
10
0 / 2 / 1
5,503
459
3,817
8,305
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
rmtoros
Ares
10
1 / 1 / 0
5,832
486
5,228
10,991
7,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
splashy_kazoo92
Cu Chulainn
11
2 / 3 / 0
6,749
562
6,533
10,258
4,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blackkingcat
Ah Muzen Cab
10
0 / 0 / 3
5,592
466
5,366
5,088
1,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 0 / 1
7,426
619
3,059
4,825
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 1
6,800
567
7,432
12,040
9,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
ReiBasil
Hades
12
4 / 0 / 3
6,781
565
6,890
8,727
3,516
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tyr
11
2 / 2 / 2
6,797
566
4,506
10,224
6,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
9
9
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
W
Ah Muzen Cab
Blackkingcat
Ah Muzen Cab
0
0
3
1.5
L
Hachiman
Druskj
Hachiman
0
2
1
0.25
W
1
0
1
1.5
W
2
1
1
2.5
W
Hades
ReiBasil
Hades
4
0
3
5.5
W
Tyr
2
2
2
1.5
L
Lancelot
nicoisra11
Lancelot
0
2
1
0.25
L
Ares
rmtoros
Ares
1
1
0
1
L
Cu Chulainn
splashy_kazoo92
Cu Chulainn
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,259
Damage
27,253
42,757
Taken
40,904
19,330
Mitigated
22,333
11,766
Healing
17,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,058
1,291
90
701
4,778
1,262
36
3,098
1,428
47,431
1,114
W
Ah Muzen Cab
Blackkingcat
Ah Muzen Cab
5,366
2,154
384
692
5,088
1,573
0
1,564
3,524
0
28,355
L
Hachiman
Druskj
Hachiman
4,623
3,173
0
3,121
8,425
2,876
0
3,695
4,730
0
33,615
W
3,059
121
0
1,255
4,825
1,208
296
2,905
1,920
56,367
0
W
7,432
879
317
5,174
12,040
9,255
0
3,916
8,124
27,205
3,584
W
Hades
ReiBasil
Hades
6,890
181
395
6,287
8,727
3,516
0
1,702
7,025
43,232
0
W
Tyr
4,506
593
0
2,505
10,224
6,781
0
291
9,933
0
32,958
L
Lancelot
nicoisra11
Lancelot
3,817
726
0
1,833
8,305
2,800
0
3,195
5,033
0
34,431
L
Ares
rmtoros
Ares
5,228
368
0
3,419
10,991
7,614
0
4,110
6,881
22,194
0
L
Cu Chulainn
splashy_kazoo92
Cu Chulainn
6,533
2,645
0
2,602
10,258
4,778
0
2,282
7,976
0
41,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,044
Gold Earned
33,396
316
Minions Killed
325
0
Camps Cleared
0
1,246,304
Distance Traveled
1,267,733
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,631
553
88
7
0
214,998
6
W
Ah Muzen Cab
5,592
466
56
5
0
224,523
0
L
Hachiman
5,329
444
71
6
0
215,773
0
W
Janus
7,426
619
122
10
0
248,724
3
W
Ares
6,800
567
29
2
0
248,840
3
W
Hades
6,781
565
67
6
0
273,777
5
W
Tyr
6,797
566
51
4
0
271,869
2
L
Lancelot
5,503
459
61
5
0
297,668
0
L
Ares
5,832
486
27
2
0
253,310
6
L
Cu Chulainn
6,749
562
69
6
0
264,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role