Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Antique_Serpent
Shiva
Level 159
God Stats
32W - 27L
1,494 SR
Queue Stats
391W - 372L
1,459 Elo+
Party 2
Izanami
Izanami
JeonLetiii
Izanami
Level 145
God Stats
47W - 30L
1,551 SR
Queue Stats
220W - 208L
1,455 Elo+
Party 2
Baba Yaga
Baba Yaga
mikinmolina
Baba Yaga
Level 111
God Stats
1W - 0L
1,719 SR
Queue Stats
206W - 200L
1,498 Elo+
Party 3
Ah Puch
Ah Puch
oscar-ofc
Ah Puch
Level 146
God Stats
8W - 4L
1,500 SR
Queue Stats
335W - 330L
1,523 Elo+
Party 3
Team Averages
Level 124
1,553 SR
1,487 Elo+

VS

Team Averages
Level 108
1,548 SR
1,463 Elo+
Anhur
Anhur
 
Anhur
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Agusroyal333
Agni
Level 66
God Stats
5W - 3L
1,654 SR
Queue Stats
25W - 27L
1,487 Elo+
Solo
Thor
Thor
Blackjoker262
Thor
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 121L
1,392 Elo+
Party 1
Cthulhu
Cthulhu
IvkoDolezal
Cthulhu
Level 108
God Stats
5W - 5L
1,632 SR
Queue Stats
265W - 256L
1,531 Elo+
Solo
Horus
Horus
waschbaer_nativ
Horus
Level 126
God Stats
13W - 15L
1,455 SR
Queue Stats
129W - 149L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 0 / 0
5,764
576
4,448
7,313
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 3
5,602
560
4,893
5,840
3,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
JeonLetiii
Izanami
11
3 / 0 / 0
5,563
556
4,145
3,364
917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
mikinmolina
Baba Yaga
10
0 / 1 / 4
5,420
542
2,431
2,758
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
oscar-ofc
Ah Puch
13
4 / 0 / 0
7,462
746
4,608
4,699
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 1 / 0
4,584
458
2,000
4,364
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 1
5,515
552
2,507
4,417
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 0
4,857
486
2,494
6,967
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
IvkoDolezal
Cthulhu
7
0 / 2 / 0
4,626
463
3,086
8,327
4,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 4 / 0
4,418
442
1,047
7,407
3,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
11
Kills
1
1
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
0
0
4
L
Anhur
 
Anhur
0
1
0
0
L
0
3
1
0.17
W
0
0
3
1.5
L
1
1
0
1
L
Cthulhu
IvkoDolezal
Cthulhu
0
2
0
0
W
Izanami
JeonLetiii
Izanami
3
0
0
3
W
Baba Yaga
mikinmolina
Baba Yaga
0
1
4
2
W
Ah Puch
oscar-ofc
Ah Puch
4
0
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,525
Damage
11,134
23,974
Taken
31,482
9,247
Mitigated
11,784
14,038
Healing
8,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,448
751
0
5,559
7,313
2,597
0
1,760
5,553
0
39,455
L
Anhur
 
Anhur
2,000
1,034
0
1,689
4,364
997
0
0
4,364
0
26,538
L
2,507
202
0
710
4,417
1,121
0
2,046
2,371
36,061
0
W
4,893
705
131
2,400
5,840
3,624
0
1,691
4,149
0
27,068
L
2,494
419
0
2,634
6,967
1,868
0
385
6,582
0
25,105
L
Cthulhu
IvkoDolezal
Cthulhu
3,086
548
0
1,702
8,327
4,227
0
0
8,327
19,110
0
W
Izanami
JeonLetiii
Izanami
4,145
2,896
0
2,016
3,364
917
0
1,395
1,969
0
40,086
W
Baba Yaga
mikinmolina
Baba Yaga
2,431
105
0
878
2,758
747
0
747
2,011
26,234
1,523
W
Ah Puch
oscar-ofc
Ah Puch
4,608
418
0
3,054
4,699
1,362
0
0
4,606
50,386
958
L
1,047
465
0
1,488
7,407
3,571
0
4,591
2,816
0
17,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,811
Gold Earned
24,000
326
Minions Killed
225
0
Camps Cleared
0
1,051,051
Distance Traveled
983,527
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,764
576
69
7
0
237,669
0
L
Anhur
4,584
458
49
5
0
161,500
0
L
Agni
5,515
552
69
7
0
215,200
2
W
Shiva
5,602
560
38
4
0
223,305
4
L
Thor
4,857
486
53
5
0
226,499
2
L
Cthulhu
4,626
463
27
3
0
188,034
2
W
Izanami
5,563
556
75
8
0
200,779
2
W
Baba Yaga
5,420
542
54
5
0
205,368
0
W
Ah Puch
7,462
746
90
9
0
183,930
0
L
Horus
4,418
442
27
3
0
192,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role