Player Matchup

Aphrodite
Aphrodite
Freyinusa
Aphrodite
Level 98
God Stats
17W - 14L
1,588 SR
Queue Stats
83W - 74L
1,513 Elo+
Party 1
Hera
Hera
MermaidMama219
Hera
Level 221
God Stats
14W - 14L
1,366 SR
Queue Stats
950W - 959L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
Mochi Misfit
Cthulhu
Level 107
God Stats
21W - 18L
1,517 SR
Queue Stats
140W - 126L
1,561 Elo+
Party 1
Loki
Loki
StagierArrow798
Loki
Level 140
God Stats
6W - 9L
1,471 SR
Queue Stats
174W - 160L
1,520 Elo+
Party 1
Apollo
Apollo
oChing97
Apollo
Level 147
God Stats
1W - 3L
1,125 SR
Queue Stats
74W - 74L
1,424 Elo+
Solo
Team Averages
Level 143
1,414 SR
1,503 Elo+

VS

Team Averages
Level 147
1,416 SR
1,539 Elo+
Yemoja
Yemoja
ImmortalStar148
Yemoja
Level 122
God Stats
0W - 4L
1,347 SR
Queue Stats
32W - 29L
1,550 Elo+
Solo
The Morrigan
The Morrigan
SnowStormSan
The Morrigan
Level 124
God Stats
0W - 4L
1,137 SR
Queue Stats
66W - 72L
1,484 Elo+
Solo
Surtr
Surtr
Wasabiiking16
Surtr
Level 120
God Stats
0W - 3L
1,664 SR
Queue Stats
138W - 123L
1,515 Elo+
Solo
Mercury
Mercury
WolfSoup
Mercury
Level 194
God Stats
5W - 10L
1,509 SR
Queue Stats
480W - 430L
1,604 Elo+
Solo
Izanami
Izanami
takito002
Izanami
Level 176
God Stats
2W - 5L
1,424 SR
Queue Stats
349W - 356L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Freyinusa
Aphrodite
15
2 / 1 / 5
8,481
499
9,080
11,485
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
5 / 5 / 4
9,947
585
14,161
11,069
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Mochi Misfit
Cthulhu
15
0 / 5 / 5
8,850
521
9,484
19,273
13,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

16
8 / 1 / 3
9,945
585
6,761
10,743
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Apollo
oChing97
Apollo
15
1 / 2 / 1
8,152
480
7,954
11,804
4,573
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
7,793
458
4,233
12,410
7,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
SnowStormSan
The Morrigan
11
2 / 7 / 2
6,911
407
3,479
8,049
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
2 / 2 / 3
9,302
547
10,358
18,316
12,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
WolfSoup
Mercury
17
8 / 1 / 2
9,486
558
9,911
16,344
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
takito002
Izanami
15
1 / 4 / 2
8,245
485
8,965
11,411
3,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
16
Kills
13
14
Deaths
16
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Freyinusa
Aphrodite
2
1
5
4.5
L
0
2
5
1.25
W
5
5
4
1.4
W
Cthulhu
Mochi Misfit
Cthulhu
0
5
5
0.5
L
The Morrigan
SnowStormSan
The Morrigan
2
7
2
0.43
W
8
1
3
9.5
L
2
2
3
1.75
L
Mercury
WolfSoup
Mercury
8
1
2
9
W
Apollo
oChing97
Apollo
1
2
1
0.75
L
Izanami
takito002
Izanami
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,440
Damage
36,946
64,374
Taken
66,530
30,050
Mitigated
30,747
25,936
Healing
23,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Freyinusa
Aphrodite
9,080
448
4,460
6,328
11,485
4,308
120
2,366
9,052
41,045
2,537
L
4,233
1,401
3,238
4,624
12,410
7,372
0
6,856
4,885
16,628
0
W
14,161
4,199
0
1,077
11,069
3,766
289
3,156
7,834
81,957
684
W
Cthulhu
Mochi Misfit
Cthulhu
9,484
1,067
168
4,830
19,273
13,867
0
1,424
17,095
55,684
1,696
L
The Morrigan
SnowStormSan
The Morrigan
3,479
762
85
565
8,049
1,811
0
3,599
4,155
30,954
1,080
W
6,761
1,542
0
4,851
10,743
3,536
0
1,471
9,179
0
77,384
L
10,358
3,257
0
6,980
18,316
12,906
0
10,862
6,177
1,502
73,310
L
Mercury
WolfSoup
Mercury
9,911
5,338
0
6,034
16,344
5,247
0
4,801
11,126
0
68,692
W
Apollo
oChing97
Apollo
7,954
3,644
0
4,222
11,804
4,573
551
2,374
9,430
0
66,366
L
Izanami
takito002
Izanami
8,965
5,658
384
1,982
11,411
3,411
112
3,086
7,925
0
74,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,375
Gold Earned
41,737
571
Minions Killed
429
0
Camps Cleared
0
1,758,126
Distance Traveled
1,671,020
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,481
499
85
5
0
353,955
0
L
Yemoja
7,793
458
24
1
0
307,610
7
W
Hera
9,947
585
151
9
0
322,458
0
W
Cthulhu
8,850
521
123
7
0
323,074
5
L
The Morrigan
6,911
407
52
3
0
293,058
0
W
Loki
9,945
585
108
6
0
420,815
0
L
Surtr
9,302
547
117
7
0
352,467
4
L
Mercury
9,486
558
107
6
0
425,505
1
W
Apollo
8,152
480
104
6
0
337,824
2
L
Izanami
8,245
485
129
8
0
292,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role