Player Matchup

Hachiman
Hachiman
Captaincooki163
Hachiman
Level 54
God Stats
1W - 0L
1,135 SR
Queue Stats
48W - 85L
1,334 Elo+
Solo
Danzaburou
Danzaburou
ZaMxS
Danzaburou
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,431 Elo+
Party 1
Da Ji
Da Ji
Zeliam
Da Ji
Level 108
God Stats
3W - 1L
1,860 SR
Queue Stats
28W - 28L
1,534 Elo+
Party 1
Horus
Horus
l3yr3firelakes
Horus
Level 144
God Stats
4W - 1L
1,722 SR
Queue Stats
360W - 402L
1,393 Elo+
Solo
Discordia
Discordia
xSh1v3a1a2x
Discordia
Level 125
God Stats
2W - 1L
1,553 SR
Queue Stats
67W - 63L
1,491 Elo+
Solo
Team Averages
Level 111
1,554 SR
1,437 Elo+

VS

Team Averages
Level 89
1,554 SR
1,454 Elo+
Awilix
Awilix
Eri_gci
Awilix
Level 87
God Stats
0W - 1L
1,518 SR
Queue Stats
34W - 29L
1,513 Elo+
Solo
Horus
Horus
LIIamaDrama
Horus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 225L
1,408 Elo+
Party 2
Sol
Sol
Mad4Cookie
Sol
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Mance876
Sun Wukong
Level 29
God Stats
1W - 2L
1,752 SR
Queue Stats
208W - 198L
1,440 Elo+
Solo
Shiva
Shiva
Way2Freedom
Shiva
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 208L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
1
0 / 0 / 0
2,548
255
0
0
0
Danzaburou
ZaMxS
Danzaburou
16
7 / 2 / 9
9,183
918
12,638
7,188
3,049
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Zeliam
Da Ji
15
5 / 1 / 10
8,143
814
6,675
6,066
3,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 4 / 12
7,847
785
3,665
12,545
11,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Discordia
xSh1v3a1a2x
Discordia
18
5 / 1 / 12
9,462
946
18,094
7,514
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Eri_gci
Awilix
14
1 / 3 / 4
7,465
747
5,624
6,656
2,563
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
1 / 5 / 5
7,041
704
2,879
14,680
16,911
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 3 / 2
8,075
808
5,461
7,702
2,885
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Mance876
Sun Wukong
15
2 / 2 / 4
8,292
829
11,092
12,343
9,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 6 / 3
7,803
780
4,321
13,543
13,490
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
18
Kills
8
8
Deaths
19
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hachiman
0
0
0
0
L
Awilix
Eri_gci
Awilix
1
3
4
1
L
1
5
5
0.7
L
3
3
2
1.33
L
Sun Wukong
Mance876
Sun Wukong
2
2
4
2
L
1
6
3
0.42
W
Danzaburou
ZaMxS
Danzaburou
7
2
9
5.75
W
Da Ji
Zeliam
Da Ji
5
1
10
10
W
1
4
12
1.75
W
Discordia
xSh1v3a1a2x
Discordia
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,072
Damage
29,377
33,313
Taken
54,924
21,465
Mitigated
45,096
13,676
Healing
15,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Awilix
Eri_gci
Awilix
5,624
761
806
583
6,656
2,563
0
1,923
4,733
0
11,659
L
2,879
992
2,427
2,674
14,680
16,911
145
4,138
10,542
744
6,410
L
5,461
1,159
424
2,168
7,702
2,885
262
3,618
4,084
18,685
435
L
Sun Wukong
Mance876
Sun Wukong
11,092
1,422
870
4,155
12,343
9,247
292
4,124
8,219
0
23,121
L
4,321
921
645
1,236
13,543
13,490
122
4,291
9,252
459
12,725
W
Danzaburou
ZaMxS
Danzaburou
12,638
6,801
1,445
3,451
7,188
3,049
0
1,843
5,345
0
32,197
W
Da Ji
Zeliam
Da Ji
6,675
818
918
583
6,066
3,500
0
1,036
5,030
0
9,775
W
3,665
1,242
1,048
2,446
12,545
11,811
0
2,090
10,455
0
6,429
W
Discordia
xSh1v3a1a2x
Discordia
18,094
1,321
657
3,128
7,514
3,105
0
1,250
6,264
39,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,183
Gold Earned
38,676
101
Minions Killed
104
0
Camps Cleared
0
677,361
Distance Traveled
911,198
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
2,548
255
0
0
0
0
0
L
Awilix
7,465
747
16
2
0
199,022
0
L
Horus
7,041
704
8
1
0
161,456
0
L
Sol
8,075
808
32
3
0
178,464
0
L
Sun Wukong
8,292
829
34
3
0
182,025
0
L
Shiva
7,803
780
14
1
0
190,231
0
W
Danzaburou
9,183
918
47
5
0
172,215
0
W
Da Ji
8,143
814
7
1
0
175,104
0
W
Horus
7,847
785
3
0
0
144,591
0
W
Discordia
9,462
946
44
4
0
185,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role