Player Matchup

Hera
Hera
 
Hera
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BatchF
Anubis
Level 59
God Stats
46W - 31L
1,598 SR
Queue Stats
208W - 201L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
TSRoi
Gilgamesh
Level 67
God Stats
16W - 7L
1,674 SR
Queue Stats
258W - 269L
1,488 Elo+
Solo
Danzaburou
Danzaburou
Therera
Danzaburou
Level 116
God Stats
14W - 8L
1,593 SR
Queue Stats
97W - 81L
1,556 Elo+
Solo
Team Averages
Level 92
1,573 SR
1,506 Elo+

VS

Team Averages
Level 124
1,537 SR
1,458 Elo+
Loki
Loki
Juguito_07
Loki
Level 120
God Stats
40W - 40L
1,476 SR
Queue Stats
459W - 445L
1,432 Elo+
Solo
Maui
Maui
KO_Axx
Maui
Level 137
God Stats
9W - 9L
1,524 SR
Queue Stats
24W - 29L
1,439 Elo+
Solo
Poseidon
Poseidon
PartyHorse15
Poseidon
Level 108
God Stats
9W - 7L
1,588 SR
Queue Stats
105W - 107L
1,443 Elo+
Solo
Guan Yu
Guan Yu
Shadow181011
Guan Yu
Level 117
God Stats
7W - 4L
1,780 SR
Queue Stats
263W - 248L
1,510 Elo+
Solo
Danzaburou
Danzaburou
sokeytor
Danzaburou
Level 140
God Stats
4W - 4L
1,317 SR
Queue Stats
186W - 187L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 0 / 2
6,983
698
3,671
2,400
626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hel
 
Hel
11
1 / 1 / 8
6,914
691
3,202
6,479
2,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
BatchF
Anubis
12
7 / 2 / 0
7,687
769
8,118
5,360
2,166
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TSRoi
Gilgamesh
11
1 / 0 / 2
5,982
598
677
3,952
1,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
Therera
Danzaburou
12
7 / 0 / 1
8,094
809
5,516
3,932
1,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,200
520
2,351
6,179
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
KO_Axx
Maui
7
0 / 2 / 1
4,461
446
1,352
4,717
2,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
PartyHorse15
Poseidon
9
0 / 4 / 0
4,818
482
1,749
6,141
1,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Guan Yu
Shadow181011
Guan Yu
10
2 / 5 / 0
5,469
547
1,898
12,145
5,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
sokeytor
Danzaburou
9
0 / 5 / 1
4,722
472
1,423
6,943
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
19
Kills
3
3
Deaths
19
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
0
2
4
W
Hel
 
Hel
1
1
8
5
W
Anubis
BatchF
Anubis
7
2
0
3.5
L
1
3
1
0.5
L
Maui
KO_Axx
Maui
0
2
1
0.25
L
Poseidon
PartyHorse15
Poseidon
0
4
0
0
L
Guan Yu
Shadow181011
Guan Yu
2
5
0
0.4
W
Gilgamesh
TSRoi
Gilgamesh
1
0
2
2
W
Danzaburou
Therera
Danzaburou
7
0
1
7.5
L
Danzaburou
sokeytor
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,184
Damage
8,773
22,123
Taken
36,125
8,232
Mitigated
13,368
10,455
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,671
663
0
775
2,400
626
235
722
1,678
43,540
825
W
Hel
 
Hel
3,202
103
1,598
4,117
6,479
2,604
150
1,682
4,797
25,890
0
W
Anubis
BatchF
Anubis
8,118
129
0
2,429
5,360
2,166
550
110
5,250
46,943
2,119
L
2,351
589
0
2,663
6,179
1,555
0
2,053
4,107
0
34,567
L
Maui
KO_Axx
Maui
1,352
337
75
678
4,717
2,554
0
1,468
3,225
7,803
1,858
L
Poseidon
PartyHorse15
Poseidon
1,749
301
0
850
6,141
1,538
0
3,388
2,495
29,276
904
L
Guan Yu
Shadow181011
Guan Yu
1,898
227
68
3,585
12,145
5,924
0
6,818
5,327
54
29,501
W
Gilgamesh
TSRoi
Gilgamesh
677
61
0
387
3,952
1,667
0
257
3,695
0
28,831
W
Danzaburou
Therera
Danzaburou
5,516
3,584
0
1,149
3,932
1,169
663
615
3,317
0
57,582
L
Danzaburou
sokeytor
Danzaburou
1,423
177
0
1,377
6,943
1,797
0
878
6,065
0
29,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,660
Gold Earned
24,670
359
Minions Killed
233
0
Camps Cleared
0
982,365
Distance Traveled
977,963
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,983
698
98
10
0
191,655
3
W
Hel
6,914
691
34
3
0
238,198
2
W
Anubis
7,687
769
78
8
0
162,509
0
L
Loki
5,200
520
61
6
0
209,153
0
L
Maui
4,461
446
12
1
0
190,504
2
L
Poseidon
4,818
482
55
6
0
185,868
0
L
Guan Yu
5,469
547
65
7
0
197,854
0
W
Gilgamesh
5,982
598
52
5
0
198,798
0
W
Danzaburou
8,094
809
97
10
0
191,205
0
L
Danzaburou
4,722
472
40
4
0
194,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role