Player Matchup

Bacchus
Bacchus
DATSON1
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
968 Elo+
Party 1
Surtr
Surtr
Kushinu1916
Surtr
Level 82
God Stats
0W - 3L
1,193 SR
Queue Stats
23W - 34L
1,355 Elo+
Party 1
Baron Samedi
Baron Samedi
gecko2962
Baron Samedi
Level 28
God Stats
12W - 16L
1,458 SR
Queue Stats
18W - 31L
1,293 Elo+
Party 1
Team Averages
Level 39
1,384 SR
1,205 Elo+

VS

Team Averages
Level 88
1,552 SR
1,465 Elo+
Cabrakan
Cabrakan
BALLHOG7336
Cabrakan
Level 112
God Stats
70W - 50L
1,565 SR
Queue Stats
96W - 76L
1,523 Elo+
Solo
Hachiman
Hachiman
SFNkvn
Hachiman
Level 44
God Stats
5W - 3L
1,591 SR
Queue Stats
80W - 89L
1,384 Elo+
Solo
Yu Huang
Yu Huang
ViolentDreamer0
Yu Huang
Level 108
God Stats
5W - 5L
1,499 SR
Queue Stats
244W - 251L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DATSON1
Bacchus
11
0 / 7 / 1
7,564
630
1,551
10,495
8,186
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

13
0 / 4 / 1
7,894
658
5,791
12,886
11,076
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
gecko2962
Baron Samedi
15
2 / 6 / 0
9,487
791
3,640
12,475
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BALLHOG7336
Cabrakan
16
3 / 0 / 11
9,960
830
5,789
8,767
10,301
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hachiman
SFNkvn
Hachiman
16
9 / 2 / 5
10,949
912
10,817
8,889
3,998
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yu Huang
18
5 / 0 / 12
11,065
922
11,440
5,829
2,549
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
17
17
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BALLHOG7336
Cabrakan
3
0
11
8.5
L
Bacchus
DATSON1
Bacchus
0
7
1
0.07
L
0
4
1
0.13
W
Hachiman
SFNkvn
Hachiman
9
2
5
5.75
W
Yu Huang
5
0
12
11
L
Baron Samedi
gecko2962
Baron Samedi
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,982
Damage
28,046
35,856
Taken
23,485
24,442
Mitigated
16,848
2,347
Healing
5,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BALLHOG7336
Cabrakan
5,789
647
0
361
8,767
10,301
390
1,521
7,246
22,373
4,011
L
Bacchus
DATSON1
Bacchus
1,551
476
0
308
10,495
8,186
0
4,543
5,924
8,844
0
L
5,791
1,827
0
787
12,886
11,076
0
5,110
7,749
414
21,517
W
Hachiman
SFNkvn
Hachiman
10,817
6,982
0
2,462
8,889
3,998
1,425
1,765
7,124
0
34,614
W
Yu Huang
11,440
602
0
2,628
5,829
2,549
930
2,122
3,707
55,095
337
L
Baron Samedi
gecko2962
Baron Samedi
3,640
76
592
660
12,475
5,180
0
6,908
5,522
19,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,945
Gold Earned
31,974
72
Minions Killed
192
0
Camps Cleared
0
534,225
Distance Traveled
633,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,960
830
31
3
0
213,205
0
L
Bacchus
7,564
630
8
1
0
149,704
0
L
Surtr
7,894
658
27
2
0
220,544
0
W
Hachiman
10,949
912
58
5
0
193,732
0
W
Yu Huang
11,065
922
103
9
0
226,120
0
L
Baron Samedi
9,487
791
37
3
0
163,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role