Player Matchup

Rama
Rama
Diamond II
 
Rama
Diamond II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond IV
 
Loki
Diamond IV
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Masters
BarracudaBR
Poseidon
Masters
Level 166
God Stats
39W - 29L
1,685 SR
Queue Stats
224W - 194L
2,364 MMR
Party 2
Yu Huang
Yu Huang
Diamond I
Galaxiizz
Yu Huang
Diamond I
Level 102
God Stats
47W - 22L
1,791 SR
Queue Stats
444W - 374L
2,540 MMR
Party 2
Ne Zha
Ne Zha
Diamond III
byCouxer
Ne Zha
Diamond III
Level 157
God Stats
5W - 2L
1,706 SR
Queue Stats
231W - 195L
2,092 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,636 SR
1,999 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 176
1,565 SR
2,079 MMR
Atlas
Atlas
Diamond II
 
Atlas
Diamond II
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Diamond II
EdiciusPenguin
Apollo
Diamond II
Level 159
God Stats
0W - 2L
1,646 SR
Queue Stats
112W - 86L
2,231 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
GuiltyHelsing
Tsukuyomi
Diamond II
Level 213
God Stats
7W - 2L
1,640 SR
Queue Stats
147W - 91L
2,333 MMR
Party 1
Janus
Janus
Masters
ICYoncrrack
Janus
Masters
Level 144
God Stats
38W - 27L
1,728 SR
Queue Stats
461W - 433L
2,514 MMR
Solo
Nike
Nike
Platinum III
VIooi
Nike
Platinum III
Level 151
God Stats
2W - 3L
1,308 SR
Queue Stats
158W - 155L
1,816 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
4 / 1 / 1
6,133
767
5,573
5,516
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Loki
 
Loki
8
3 / 4 / 1
4,794
599
3,967
6,360
1,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
BarracudaBR
Poseidon
9
2 / 2 / 2
4,851
606
3,303
4,758
930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yu Huang
Galaxiizz
Yu Huang
9
2 / 1 / 2
5,112
639
3,286
2,717
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
byCouxer
Ne Zha
8
2 / 1 / 4
5,057
632
2,592
5,827
3,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Ao KuangErlang ShenCerberus

VS

Bans
CthulhuAphroditeTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
1 / 2 / 2
4,539
567
1,638
4,857
2,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
2 / 3 / 0
4,131
516
4,614
5,423
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
GuiltyHelsing
Tsukuyomi
9
2 / 4 / 4
4,707
588
3,178
5,804
1,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 3
4,821
603
3,239
3,145
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nike
VIooi
Nike
10
4 / 2 / 0
5,927
741
4,664
7,538
2,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
13
Kills
9
9
Deaths
13
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
1
4.5
W
Loki
 
Loki
3
4
1
0.88
L
Atlas
 
Atlas
1
2
2
1
W
Poseidon
BarracudaBR
Poseidon
2
2
2
1.5
L
2
3
0
0.67
W
Yu Huang
Galaxiizz
Yu Huang
2
1
2
3
L
Tsukuyomi
GuiltyHelsing
Tsukuyomi
2
4
4
1
L
0
2
3
0.75
L
Nike
VIooi
Nike
4
2
0
2
W
Ne Zha
byCouxer
Ne Zha
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,721
Damage
17,333
25,178
Taken
26,767
7,736
Mitigated
8,486
10,306
Healing
6,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,573
5,326
0
4,002
5,516
1,510
0
372
5,144
0
47,756
W
Loki
 
Loki
3,967
1,084
0
998
6,360
1,387
0
759
5,523
0
23,245
L
Atlas
 
Atlas
1,638
691
0
1,543
4,857
2,596
0
718
4,045
14,959
1,057
W
Poseidon
BarracudaBR
Poseidon
3,303
763
0
2,435
4,758
930
0
858
3,820
25,045
0
L
4,614
3,451
0
1,796
5,423
1,473
0
0
5,423
0
19,604
W
Yu Huang
Galaxiizz
Yu Huang
3,286
419
0
395
2,717
760
0
1,112
1,507
30,077
733
L
Tsukuyomi
GuiltyHelsing
Tsukuyomi
3,178
737
0
1,823
5,804
1,256
0
1,805
3,859
0
21,489
L
3,239
55
0
0
3,145
731
0
2,031
938
28,882
0
L
Nike
VIooi
Nike
4,664
501
0
990
7,538
2,430
0
1,625
5,913
0
38,929
W
Ne Zha
byCouxer
Ne Zha
2,592
505
0
2,476
5,827
3,149
0
1,308
4,441
0
17,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,947
Gold Earned
24,125
289
Minions Killed
239
0
Camps Cleared
0
867,944
Distance Traveled
813,995
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,133
767
98
12
0
172,471
1
W
Loki
4,794
599
46
6
0
164,508
0
L
Atlas
4,539
567
16
2
0
176,538
5
W
Poseidon
4,851
606
49
6
0
184,223
0
L
Apollo
4,131
516
41
5
0
116,007
0
W
Yu Huang
5,112
639
76
10
0
155,713
2
L
Tsukuyomi
4,707
588
42
5
0
192,181
0
L
Janus
4,821
603
73
9
0
178,967
0
L
Nike
5,927
741
67
8
0
150,302
1
W
Ne Zha
5,057
632
20
3
0
191,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role