Player Matchup

Hades
Hades
Lokimia
Hades
Level 174
God Stats
3W - 5L
1,614 SR
Queue Stats
196W - 185L
1,506 Elo+
Solo
Chiron
Chiron
Necronics
Chiron
Level 159
God Stats
1W - 1L
1,925 SR
Queue Stats
219W - 136L
1,617 Elo+
Party 1
Hel
Hel
RetzerBoyy
Hel
Level 158
God Stats
2W - 2L
1,502 SR
Queue Stats
521W - 486L
1,666 Elo+
Solo
Da Ji
Da Ji
Xenoglossy
Da Ji
Level 137
God Stats
12W - 6L
1,836 SR
Queue Stats
131W - 80L
1,595 Elo+
Party 1
Charybdis
Charybdis
icantwin281
Charybdis
Level 144
God Stats
11W - 9L
1,604 SR
Queue Stats
512W - 502L
1,520 Elo+
Solo
Team Averages
Level 154
1,696 SR
1,581 Elo+

VS

Team Averages
Level 148
1,643 SR
1,566 Elo+
Medusa
Medusa
 
Medusa
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Cintaar
Chernobog
Level 142
God Stats
2W - 3L
1,474 SR
Queue Stats
218W - 182L
1,500 Elo+
Solo
Anubis
Anubis
CrazyBaconPyro
Anubis
Level 67
God Stats
13W - 11L
1,863 SR
Queue Stats
220W - 194L
1,602 Elo+
Solo
Athena
Athena
Krispy8993
Athena
Level 158
God Stats
53W - 41L
1,738 SR
Queue Stats
54W - 41L
1,709 Elo+
Solo
Mercury
Mercury
TK_BIizzard
Mercury
Level 158
God Stats
8W - 5L
1,640 SR
Queue Stats
481W - 469L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Lokimia
Hades
10
0 / 6 / 1
6,480
463
6,309
14,258
9,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Necronics
Chiron
14
4 / 4 / 3
8,760
626
7,006
8,559
2,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

10
1 / 5 / 4
6,256
447
7,524
13,858
11,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Da Ji
12
3 / 4 / 2
7,118
508
4,549
11,034
4,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charybdis
icantwin281
Charybdis
11
2 / 3 / 0
6,251
447
3,617
5,516
1,348
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 1 / 1
8,821
630
5,946
5,924
1,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
Cintaar
Chernobog
15
5 / 1 / 5
9,385
670
12,831
14,354
10,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 4 / 4
8,640
617
7,395
10,144
4,310
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Krispy8993
Athena
12
0 / 2 / 12
7,587
542
3,686
9,379
8,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
TK_BIizzard
Mercury
15
5 / 2 / 5
8,474
605
8,146
9,201
3,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
10
Kills
22
22
Deaths
10
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
1
6.5
W
Chernobog
Cintaar
Chernobog
5
1
5
7.5
W
6
4
4
2
W
Athena
Krispy8993
Athena
0
2
12
3
L
Hades
Lokimia
Hades
0
6
1
0.08
L
Chiron
Necronics
Chiron
4
4
3
1.38
L
1
5
4
0.6
W
Mercury
TK_BIizzard
Mercury
5
2
5
3.75
L
Da Ji
3
4
2
1
L
Charybdis
icantwin281
Charybdis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,005
Damage
38,004
53,225
Taken
49,002
28,982
Mitigated
28,438
14,074
Healing
15,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,946
2,350
0
750
5,924
1,905
148
1,485
4,439
0
70,939
W
Chernobog
Cintaar
Chernobog
12,831
7,874
0
7,264
14,354
10,509
324
7,705
6,649
0
72,463
W
7,395
330
0
4,780
10,144
4,310
0
1,737
8,407
62,953
0
W
Athena
Krispy8993
Athena
3,686
1,348
0
2,610
9,379
8,149
21
1,899
7,480
17,836
0
L
Hades
Lokimia
Hades
6,309
355
260
4,278
14,258
9,329
0
827
12,608
37,153
0
L
Chiron
Necronics
Chiron
7,006
2,088
291
1,947
8,559
2,005
0
5,089
3,470
0
54,876
L
7,524
715
1,940
3,401
13,858
11,690
0
3,602
10,122
25,181
2,151
W
Mercury
TK_BIizzard
Mercury
8,146
3,691
0
500
9,201
3,565
0
1,309
7,892
0
68,928
L
Da Ji
4,549
780
0
467
11,034
4,610
0
1,187
9,711
0
46,091
L
Charybdis
icantwin281
Charybdis
3,617
1,843
0
1,490
5,516
1,348
0
376
5,140
0
31,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,865
Gold Earned
42,907
338
Minions Killed
463
0
Camps Cleared
0
1,292,578
Distance Traveled
1,493,843
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,821
630
110
8
0
270,906
2
W
Chernobog
9,385
670
125
9
0
290,435
0
W
Anubis
8,640
617
102
7
0
273,163
6
W
Athena
7,587
542
28
2
0
294,587
3
L
Hades
6,480
463
69
5
0
245,134
3
L
Chiron
8,760
626
105
8
0
289,096
0
L
Hel
6,256
447
36
3
0
275,552
0
W
Mercury
8,474
605
98
7
0
364,752
0
L
Da Ji
7,118
508
64
5
0
340,296
1
L
Charybdis
6,251
447
64
5
0
142,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role