Player Matchup

Hera
Hera
VictoriaVale83
Hera
Level 83
God Stats
13W - 19L
1,295 SR
Queue Stats
145W - 241L
1,256 Elo+
Solo
Baron Samedi
Baron Samedi
jillyan972
Baron Samedi
Level 102
God Stats
39W - 23L
1,554 SR
Queue Stats
182W - 173L
1,350 Elo+
Party 1
Nemesis
Nemesis
tryxe-fx
Nemesis
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
93W - 99L
1,331 Elo+
Party 1
Team Averages
Level 82
1,450 SR
1,312 Elo+

VS

Team Averages
Level 54
1,426 SR
1,385 Elo+
Surtr
Surtr
AmoreDeDeath
Surtr
Level 41
God Stats
2W - 7L
1,350 SR
Queue Stats
30W - 49L
1,313 Elo+
Solo
Nu Wa
Nu Wa
MrDiva94
Nu Wa
Level 88
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charon
Charon
U-ZlaYaVed-Ma
Charon
Level 32
God Stats
4W - 6L
1,418 SR
Queue Stats
20W - 80L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 5
8,389
932
4,647
4,307
1,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
jillyan972
Baron Samedi
14
5 / 1 / 6
8,576
953
6,923
5,022
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
tryxe-fx
Nemesis
13
4 / 1 / 6
8,074
897
5,534
4,917
1,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,347
705
2,078
9,841
6,308
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
MrDiva94
Nu Wa
12
2 / 5 / 0
7,868
874
4,691
5,287
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 3 / 2
6,708
745
2,408
6,925
3,011
Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
13
Kills
2
4
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Nu Wa
MrDiva94
Nu Wa
2
5
0
0.4
L
0
3
2
0.33
W
4
2
5
3.25
W
Baron Samedi
jillyan972
Baron Samedi
5
1
6
8
W
Nemesis
tryxe-fx
Nemesis
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,104
Damage
9,177
14,246
Taken
22,053
4,941
Mitigated
10,666
1,646
Healing
918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,078
523
0
490
9,841
6,308
3
4,793
5,048
329
9,865
L
Nu Wa
MrDiva94
Nu Wa
4,691
1,580
161
11
5,287
1,347
0
3,998
1,285
17,215
0
L
2,408
305
0
256
6,925
3,011
0
2,824
4,093
14,270
0
W
4,647
1,104
0
250
4,307
1,156
134
2,494
1,813
30,535
0
W
Baron Samedi
jillyan972
Baron Samedi
6,923
318
235
909
5,022
2,269
464
2,557
2,465
27,422
0
W
Nemesis
tryxe-fx
Nemesis
5,534
2,292
0
252
4,917
1,516
416
2,162
2,755
0
21,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,039
Gold Earned
20,923
149
Minions Killed
59
0
Camps Cleared
0
501,066
Distance Traveled
350,147
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,347
705
20
2
0
126,219
0
L
Nu Wa
7,868
874
18
2
0
96,429
0
L
Charon
6,708
745
21
2
0
127,499
0
W
Hera
8,389
932
69
8
0
153,599
0
W
Baron Samedi
8,576
953
48
5
0
156,374
1
W
Nemesis
8,074
897
32
4
0
191,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role