Player Matchup

Sun Wukong
Sun Wukong
CosmicPug
Sun Wukong
Level 159
God Stats
7W - 10L
1,566 SR
Queue Stats
127W - 118L
1,518 Elo+
Party 1
Surtr
Surtr
SeductivCheddar
Surtr
Level 68
God Stats
1W - 1L
1,725 SR
Queue Stats
7W - 13L
1,316 Elo+
Party 1
Ah Puch
Ah Puch
veitals
Ah Puch
Level 158
God Stats
6W - 6L
1,432 SR
Queue Stats
144W - 137L
1,475 Elo+
Solo
Team Averages
Level 128
1,574 SR
1,436 Elo+

VS

Team Averages
Level 101
1,516 SR
1,439 Elo+
Arachne
Arachne
HollowAthlete86
Arachne
Level 142
God Stats
94W - 68L
1,613 SR
Queue Stats
538W - 553L
1,424 Elo+
Solo
Achilles
Achilles
Over1324
Achilles
Level 118
God Stats
9W - 3L
1,742 SR
Queue Stats
53W - 54L
1,521 Elo+
Solo
Tiamat
Tiamat
SFNkvn
Tiamat
Level 44
God Stats
1W - 2L
1,192 SR
Queue Stats
80W - 91L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CosmicPug
Sun Wukong
13
0 / 5 / 2
7,752
775
6,948
10,990
8,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 5 / 0
7,154
715
4,356
11,765
9,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
veitals
Ah Puch
12
2 / 6 / 0
7,753
775
7,229
8,517
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 6
10,337
1,034
11,622
7,711
3,929
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
Over1324
Achilles
16
7 / 0 / 7
10,107
1,011
11,531
12,174
14,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Tiamat
SFNkvn
Tiamat
14
1 / 2 / 9
8,438
844
4,949
7,200
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
16
16
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CosmicPug
Sun Wukong
0
5
2
0.2
W
8
0
6
11
W
Achilles
Over1324
Achilles
7
0
7
10.5
W
Tiamat
SFNkvn
Tiamat
1
2
9
2.75
L
0
5
0
0
L
Ah Puch
veitals
Ah Puch
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,533
Damage
28,102
31,272
Taken
27,085
21,098
Mitigated
22,537
2,842
Healing
8,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CosmicPug
Sun Wukong
6,948
482
66
1,382
10,990
8,787
0
1,227
9,138
0
34,265
W
11,622
8,939
373
4,390
7,711
3,929
2,745
2,159
5,552
0
34,739
W
Achilles
Over1324
Achilles
11,531
2,212
219
2,323
12,174
14,681
372
3,754
8,420
0
36,849
W
Tiamat
SFNkvn
Tiamat
4,949
333
0
1,139
7,200
3,927
240
1,699
5,501
15,804
0
L
4,356
1,799
0
829
11,765
9,463
0
1,991
9,022
193
10,979
L
Ah Puch
veitals
Ah Puch
7,229
104
0
565
8,517
2,848
0
893
7,215
29,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,659
Gold Earned
28,882
130
Minions Killed
144
0
Camps Cleared
0
500,637
Distance Traveled
611,981
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,752
775
60
6
0
175,036
0
W
Arachne
10,337
1,034
52
5
0
204,815
0
W
Achilles
10,107
1,011
52
5
0
226,147
0
W
Tiamat
8,438
844
40
4
0
181,019
0
L
Surtr
7,154
715
11
1
0
171,379
0
L
Ah Puch
7,753
775
59
6
0
154,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role