Player Matchup

Maman Brigitte
Maman Brigitte
Diamond I
 
Maman Brigitte
Diamond I
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond V
Driul
Danzaburou
Diamond V
Level 155
God Stats
6W - 3L
1,611 SR
Queue Stats
65W - 42L
2,183 MMR
Party 3
Achilles
Achilles
Diamond V
MekaBlack
Achilles
Diamond V
Level 167
God Stats
1W - 0L
2,035 SR
Queue Stats
3W - 3L
2,119 MMR
Party 3
Scylla
Scylla
Gold III
Ragedor
Scylla
Gold III
Level 166
God Stats
31W - 33L
1,539 SR
Queue Stats
402W - 400L
1,604 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum I
metalvador
Kumbhakarna
Platinum I
Level 231
God Stats
9W - 28L
1,309 SR
Queue Stats
319W - 300L
1,972 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 183
1,599 SR
1,876 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 115
1,530 SR
1,785 MMR
Medusa
Medusa
Diamond I
 
Medusa
Diamond I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond I
GitanoTiraCartas
Ra
Diamond I
Level 82
God Stats
1W - 2L
1,732 SR
Queue Stats
88W - 72L
2,073 MMR
Solo
Horus
Horus
Platinum III
SirRuko
Horus
Platinum III
Level 159
God Stats
12W - 13L
1,617 SR
Queue Stats
340W - 332L
1,844 MMR
Party 2
Fafnir
Fafnir
Platinum IV
energety
Fafnir
Platinum IV
Level 106
God Stats
2W - 1L
1,276 SR
Queue Stats
194W - 182L
1,801 MMR
Party 2
Lancelot
Lancelot
Platinum IV
natedog5901
Lancelot
Platinum IV
Level 101
God Stats
3W - 4L
1,524 SR
Queue Stats
78W - 74L
1,709 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
13
7 / 0 / 1
6,908
628
7,341
9,539
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Driul
Danzaburou
10
1 / 3 / 3
6,185
562
5,573
7,052
2,363
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
MekaBlack
Achilles
12
2 / 0 / 1
7,119
647
4,909
8,520
5,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
Ragedor
Scylla
12
1 / 1 / 2
6,747
613
4,287
3,347
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
metalvador
Kumbhakarna
9
1 / 1 / 2
5,600
509
3,490
9,064
5,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AresAthenaPeleAo KuangCerberus

VS

Bans
Hun BatzSobekSun WukongKuzenboNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 4 / 1
5,748
523
7,143
7,870
2,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 1
6,162
560
4,601
5,204
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
SirRuko
Horus
9
1 / 0 / 2
5,636
512
3,475
7,773
3,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fafnir
energety
Fafnir
10
0 / 2 / 0
5,177
471
1,974
8,278
4,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
natedog5901
Lancelot
9
1 / 3 / 1
5,358
487
4,285
6,505
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
12
Kills
5
5
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
7
0
1
7.5
L
Medusa
 
Medusa
2
4
1
0.63
W
Danzaburou
Driul
Danzaburou
1
3
3
0.83
L
1
3
1
0.5
W
Achilles
MekaBlack
Achilles
2
0
1
2.5
W
Scylla
Ragedor
Scylla
1
1
2
2
L
Horus
SirRuko
Horus
1
0
2
2
L
Fafnir
energety
Fafnir
0
2
0
0
W
Kumbhakarna
metalvador
Kumbhakarna
1
1
2
2
L
Lancelot
natedog5901
Lancelot
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,600
Damage
21,478
37,522
Taken
35,630
16,987
Mitigated
14,403
14,573
Healing
12,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
7,341
578
0
4,276
9,539
2,814
0
1,653
7,599
45,997
0
L
Medusa
 
Medusa
7,143
2,501
0
1,150
7,870
2,191
0
2,909
4,961
0
44,730
W
Danzaburou
Driul
Danzaburou
5,573
1,972
0
1,640
7,052
2,363
150
443
6,607
0
42,121
L
4,601
163
450
875
5,204
1,776
0
3,610
1,552
47,274
1,266
W
Achilles
MekaBlack
Achilles
4,909
918
0
4,035
8,520
5,743
0
1,803
6,675
0
47,815
W
Scylla
Ragedor
Scylla
4,287
515
0
500
3,347
858
147
1,189
1,942
50,691
1,045
L
Horus
SirRuko
Horus
3,475
1,835
712
3,467
7,773
3,901
0
3,314
4,459
0
17,701
L
Fafnir
energety
Fafnir
1,974
562
0
3,430
8,278
4,549
0
1,167
6,507
20,727
3,006
W
Kumbhakarna
metalvador
Kumbhakarna
3,490
239
1,554
2,568
9,064
5,209
0
690
8,255
12,845
976
L
Lancelot
natedog5901
Lancelot
4,285
445
0
2,024
6,505
1,986
0
3,625
2,838
0
27,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,559
Gold Earned
28,081
355
Minions Killed
295
0
Camps Cleared
0
1,160,268
Distance Traveled
1,056,944
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
6,908
628
72
7
0
274,330
2
L
Medusa
5,748
523
69
6
0
214,084
2
W
Danzaburou
6,185
562
67
6
0
190,771
0
L
Ra
6,162
560
96
9
0
236,827
0
W
Achilles
7,119
647
97
9
0
232,900
1
W
Scylla
6,747
613
103
9
0
210,184
0
L
Horus
5,636
512
42
4
0
228,302
1
L
Fafnir
5,177
471
33
3
0
161,415
0
W
Kumbhakarna
5,600
509
16
1
0
252,083
3
L
Lancelot
5,358
487
55
5
0
216,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role