Player Matchup

Athena
Athena
Azulon94
Athena
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 26L
1,412 Elo+
Solo
Danzaburou
Danzaburou
Evilmati
Danzaburou
Level 48
God Stats
0W - 2L
1,527 SR
Queue Stats
11W - 24L
1,401 Elo+
Solo
Merlin
Merlin
Leboss1012847
Merlin
Level 147
God Stats
0W - 1L
1,753 SR
Queue Stats
53W - 53L
1,492 Elo+
Solo
Ares
Ares
arky-Black
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,350 Elo+
Solo
Charybdis
Charybdis
pref
Charybdis
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 72L
1,510 Elo+
Solo
Team Averages
Level 102
1,556 SR
1,433 Elo+

VS

Team Averages
Level 131
1,401 SR
1,490 Elo+
Zeus
Zeus
Insidimouse
Zeus
Level 109
God Stats
2W - 3L
1,312 SR
Queue Stats
121W - 130L
1,466 Elo+
Party 1
Erlang Shen
Erlang Shen
Proyes
Erlang Shen
Level 122
God Stats
2W - 2L
1,191 SR
Queue Stats
67W - 69L
1,501 Elo+
Solo
Loki
Loki
SeriousQuack
Loki
Level 116
God Stats
4W - 4L
1,442 SR
Queue Stats
123W - 132L
1,468 Elo+
Party 1
Anubis
Anubis
impartialplayer
Anubis
Level 155
God Stats
3W - 1L
1,622 SR
Queue Stats
111W - 119L
1,488 Elo+
Solo
Kumbhakarna
Kumbhakarna
ludweed
Kumbhakarna
Level 155
God Stats
5W - 4L
1,439 SR
Queue Stats
388W - 353L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Azulon94
Athena
10
0 / 1 / 1
5,240
1,048
2,750
6,802
3,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Danzaburou
Evilmati
Danzaburou
8
0 / 3 / 0
4,620
924
2,785
4,584
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

10
0 / 1 / 0
4,915
983
3,316
2,573
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
1,220
244
0
0
0
Charybdis
pref
Charybdis
10
1 / 1 / 0
4,979
996
3,984
3,317
910
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,309
1,262
6,282
1,798
507
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
Proyes
Erlang Shen
9
0 / 0 / 3
5,478
1,096
2,016
3,164
2,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 0 / 4
5,384
1,077
2,858
2,313
599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 3
5,893
1,179
1,870
3,426
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
ludweed
Kumbhakarna
11
1 / 0 / 5
6,405
1,281
2,567
6,120
4,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
6
6
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
Azulon94
Athena
0
1
1
0.5
L
Danzaburou
Evilmati
Danzaburou
0
3
0
0
W
4
0
1
4.5
L
0
1
0
0
W
Erlang Shen
Proyes
Erlang Shen
0
0
3
1.5
W
0
0
4
2
L
0
0
0
0
W
1
1
3
2.5
W
Kumbhakarna
ludweed
Kumbhakarna
1
0
5
3.5
L
Charybdis
pref
Charybdis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,835
Damage
15,593
17,276
Taken
16,821
5,946
Mitigated
9,434
6,847
Healing
7,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Azulon94
Athena
2,750
528
1,591
2,582
6,802
3,013
0
3,841
2,819
4,005
117
L
Danzaburou
Evilmati
Danzaburou
2,785
469
316
526
4,584
1,288
0
3,651
933
0
5,396
W
6,282
459
0
365
1,798
507
250
639
1,159
14,738
0
L
3,316
314
0
0
2,573
735
0
1,129
1,377
11,048
351
W
Erlang Shen
Proyes
Erlang Shen
2,016
202
129
1,416
3,164
2,087
346
544
2,620
0
5,158
W
2,858
73
712
886
2,313
599
250
712
1,601
0
5,250
L
0
0
0
0
0
0
0
0
0
0
0
W
1,870
361
1,082
1,568
3,426
1,414
592
1,441
1,985
8,276
0
W
Kumbhakarna
ludweed
Kumbhakarna
2,567
67
704
1,120
6,120
4,827
109
2,446
3,674
7,339
0
L
Charybdis
pref
Charybdis
3,984
1,349
704
1,128
3,317
910
0
2,098
1,185
0
9,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,974
Gold Earned
29,469
39
Minions Killed
66
0
Camps Cleared
0
346,686
Distance Traveled
505,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,240
1,048
3
1
0
90,041
0
L
Danzaburou
4,620
924
7
1
0
89,822
0
W
Zeus
6,309
1,262
19
4
0
99,260
0
L
Merlin
4,915
983
19
4
0
84,566
0
W
Erlang Shen
5,478
1,096
10
2
0
95,624
0
W
Loki
5,384
1,077
1
0
0
116,147
0
L
Ares
1,220
244
0
0
0
0
0
W
Anubis
5,893
1,179
24
5
0
93,162
0
W
Kumbhakarna
6,405
1,281
12
2
0
100,952
0
L
Charybdis
4,979
996
10
2
0
82,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role