Player Matchup

Jormungandr
Jormungandr
Envyyk
Jormungandr
Level 23
God Stats
5W - 2L
1,772 SR
Queue Stats
35W - 38L
1,453 Elo+
Party 2
Lancelot
Lancelot
Hoodini69
Lancelot
Level 84
God Stats
5W - 2L
1,546 SR
Queue Stats
122W - 115L
1,454 Elo+
Party 2
Ra
Ra
Marihuan0x
Ra
Level 116
God Stats
1W - 3L
1,664 SR
Queue Stats
247W - 241L
1,610 Elo+
Party 1
Artemis
Artemis
VochitoTuηeado
Artemis
Level 120
God Stats
3W - 2L
1,425 SR
Queue Stats
57W - 43L
1,625 Elo+
Party 1
Aphrodite
Aphrodite
WeeklyWings60
Aphrodite
Level 163
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 66L
1,599 Elo+
Party 1
Team Averages
Level 101
1,581 SR
1,548 Elo+

VS

Team Averages
Level 163
1,509 SR
1,465 Elo+
Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Mr Yak76
Fafnir
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Solo
Merlin
Merlin
prestigeHz4rD
Merlin
Level 147
God Stats
60W - 68L
1,538 SR
Queue Stats
302W - 293L
1,490 Elo+
Solo
Raijin
Raijin
stevemamadisimo
Raijin
Level 180
God Stats
1W - 3L
1,505 SR
Queue Stats
139W - 116L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Envyyk
Jormungandr
6
0 / 2 / 0
3,461
577
2,802
5,554
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lancelot
Hoodini69
Lancelot
6
1 / 2 / 0
3,498
583
2,231
4,474
1,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 0 / 0
4,661
777
1,337
2,344
651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

6
0 / 1 / 0
3,623
604
1,834
2,099
567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
WeeklyWings60
Aphrodite
9
0 / 0 / 1
4,546
758
789
2,206
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
3 / 1 / 1
3,953
659
3,841
5,493
1,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
 
Skadi
7
1 / 0 / 1
3,677
613
2,444
2,631
634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Mr Yak76
Fafnir
6
1 / 0 / 3
4,217
703
1,653
2,853
1,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 0
3,886
648
830
1,248
310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

6
0 / 2 / 0
3,500
583
1,250
3,630
794
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
5
5
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
1
1
3.5
L
Skadi
 
Skadi
1
0
1
1.5
W
Jormungandr
Envyyk
Jormungandr
0
2
0
0
W
Lancelot
Hoodini69
Lancelot
1
2
0
0.5
W
2
0
0
2
L
Fafnir
Mr Yak76
Fafnir
1
0
3
2.5
W
0
1
0
0
W
Aphrodite
WeeklyWings60
Aphrodite
0
0
1
0.5
L
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,993
Damage
10,018
16,677
Taken
15,855
4,953
Mitigated
5,277
6,130
Healing
4,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,841
2,749
0
1,385
5,493
1,636
0
1,231
4,262
0
12,733
L
Skadi
 
Skadi
2,444
844
0
727
2,631
634
0
1,048
1,583
0
20,544
W
Jormungandr
Envyyk
Jormungandr
2,802
1,164
0
2,563
5,554
1,794
0
1,051
4,503
15,820
0
W
Lancelot
Hoodini69
Lancelot
2,231
977
0
180
4,474
1,429
0
677
3,757
0
13,280
W
1,337
148
24
1,450
2,344
651
0
1,045
1,299
21,900
573
L
Fafnir
Mr Yak76
Fafnir
1,653
632
0
1,005
2,853
1,903
0
1,088
1,765
9,058
0
W
1,834
289
0
318
2,099
567
0
216
1,883
0
19,677
W
Aphrodite
WeeklyWings60
Aphrodite
789
74
175
1,420
2,206
512
0
594
1,502
28,274
2,126
L
830
0
0
0
1,248
310
0
169
1,079
20,268
0
L
1,250
206
0
1,810
3,630
794
0
1,130
2,293
16,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,789
Gold Earned
19,233
216
Minions Killed
158
0
Camps Cleared
0
639,446
Distance Traveled
562,515
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,953
659
19
3
0
135,900
0
L
Skadi
3,677
613
39
7
0
122,283
2
W
Jormungandr
3,461
577
27
5
0
124,991
0
W
Lancelot
3,498
583
26
4
0
146,792
0
W
Ra
4,661
777
51
9
0
137,789
0
L
Fafnir
4,217
703
17
3
0
115,801
1
W
Artemis
3,623
604
43
7
0
104,394
0
W
Aphrodite
4,546
758
69
12
0
125,480
0
L
Merlin
3,886
648
52
9
0
104,136
1
L
Raijin
3,500
583
31
5
0
84,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role