Player Matchup

Geb
Geb
Ruslan13rus
Geb
Level 129
God Stats
8W - 3L
1,647 SR
Queue Stats
242W - 250L
1,473 Elo+
Solo
Nox
Nox
SDemianBlack
Nox
Level 148
God Stats
1W - 1L
1,320 SR
Queue Stats
82W - 78L
1,542 Elo+
Solo
Janus
Janus
UAE7
Janus
Level 138
God Stats
9W - 12L
1,357 SR
Queue Stats
381W - 378L
1,485 Elo+
Solo
Hou Yi
Hou Yi
Zings m8
Hou Yi
Level 75
God Stats
1W - 1L
1,263 SR
Queue Stats
166W - 206L
1,451 Elo+
Solo
Nike
Nike
skytia
Nike
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,368 Elo+
Solo
Team Averages
Level 118
1,417 SR
1,464 Elo+

VS

Team Averages
Level 114
1,509 SR
1,595 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CableNut64
Thor
Level 119
God Stats
0W - 2L
1,309 SR
Queue Stats
129W - 139L
1,395 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DeViLlIkECooKIE
Ah Muzen Cab
Level 158
God Stats
2W - 2L
1,734 SR
Queue Stats
224W - 220L
1,498 Elo+
Solo
Jing Wei
Jing Wei
Sekondery
Jing Wei
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,813 Elo+
Party 1
Sobek
Sobek
TheCentipede
Sobek
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 13
9,748
975
9,418
21,286
19,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 10
8,893
889
4,688
6,303
3,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
UAE7
Janus
15
6 / 2 / 13
9,611
961
11,762
8,867
3,065
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Zings m8
Hou Yi
14
3 / 2 / 11
8,532
853
6,586
7,170
2,939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
skytia
Nike
16
7 / 1 / 12
9,551
955
11,153
12,484
12,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 6 / 4
6,772
677
3,681
8,267
3,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 5 / 5
6,486
649
5,852
9,050
3,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
DeViLlIkECooKIE
Ah Muzen Cab
15
4 / 2 / 0
8,288
829
9,736
7,253
3,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
Sekondery
Jing Wei
14
4 / 6 / 2
7,725
773
12,346
10,199
4,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 5 / 6
7,454
745
6,477
13,199
14,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
24
Kills
9
9
Deaths
24
59
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
6
4
0.5
L
0
5
5
0.5
L
Ah Muzen Cab
DeViLlIkECooKIE
Ah Muzen Cab
4
2
0
2
W
6
2
13
6.25
W
2
2
10
3.5
L
Jing Wei
Sekondery
Jing Wei
4
6
2
0.83
L
0
5
6
0.6
W
Janus
UAE7
Janus
6
2
13
6.25
W
Hou Yi
Zings m8
Hou Yi
3
2
11
4.25
W
Nike
skytia
Nike
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,607
Damage
38,092
56,110
Taken
47,968
41,789
Mitigated
28,755
21,243
Healing
6,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,681
976
327
400
8,267
3,144
0
3,569
4,698
0
11,632
L
5,852
302
897
599
9,050
3,557
0
5,886
3,164
0
8,746
L
Ah Muzen Cab
DeViLlIkECooKIE
Ah Muzen Cab
9,736
1,327
56
856
7,253
3,411
0
3,600
3,653
0
22,686
W
9,418
474
3,103
9,054
21,286
19,356
505
2,242
19,044
16,627
1,704
W
4,688
436
716
1,079
6,303
3,737
190
1,238
5,065
14,271
0
L
Jing Wei
Sekondery
Jing Wei
12,346
7,455
18
854
10,199
4,138
0
5,845
4,354
0
22,313
L
6,477
565
359
2,460
13,199
14,505
0
7,127
6,072
9,492
0
W
Janus
UAE7
Janus
11,762
414
1,056
1,393
8,867
3,065
529
855
8,012
23,876
0
W
Hou Yi
Zings m8
Hou Yi
6,586
3,345
760
2,257
7,170
2,939
1,247
432
6,738
0
13,578
W
Nike
skytia
Nike
11,153
464
990
835
12,484
12,692
472
1,710
10,774
1,753
18,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,335
Gold Earned
36,725
125
Minions Killed
78
0
Camps Cleared
0
959,290
Distance Traveled
786,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,772
677
11
1
0
130,163
0
L
Thor
6,486
649
6
1
0
157,320
0
L
Ah Muzen Cab
8,288
829
35
4
0
142,731
0
W
Geb
9,748
975
21
2
0
184,366
0
W
Nox
8,893
889
28
3
0
193,113
0
L
Jing Wei
7,725
773
23
2
0
170,904
0
L
Sobek
7,454
745
3
0
0
185,048
0
W
Janus
9,611
961
33
3
0
196,155
0
W
Hou Yi
8,532
853
20
2
0
186,399
0
W
Nike
9,551
955
23
2
0
199,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role